EPISODE · Mar 2, 2026 · 1H 16M
Realism vs Abstraction in Gaming | Single Malt Strategy | Episode 96
from Single Malt Strategy · host Single Malt Strategy
On today's episode of SMS, The Historical Gamer and Tortuga Power welcome back BLXZ and Alekius to discuss the topic of Realism vs Abstraction in gaming. Why are some “realistic” features unrealistic? Why do we abstract certain things and not others? Who are game designers trying to fool when they introduce a “realistic feature” by making me do the job of 300 people? What’s the right level of abstraction? Does it really all matter? Check out Alekius’ YouTube Channel: https://www.youtube.com/channel/UCX2rH9OfjaRlRdbONXlRtKQ Listen to the show on:Apple: https://podcasts.apple.com/us/podcast/single-malt-strategy/id1148480371Spotify: https://open.spotify.com/show/2YMkUR638whzsK2QD19RjW?si=LOwKPweeS7ix7ucYqo0WeAYouTube : https://www.youtube.com/watch?v=7-nVRDDBCw0&list=PLTGFcT0l8dvCh90halCTbGfAAscaeqncLSpreaker: https://www.spreaker.com/episode/45422258YouTube:TortugaPower - www.youtube.com/tortugapower The Historical Gamer - www.youtube.com/thehistoricalgamer Twitter :TortugaPower - @TortugaPowerYTThe Historical Gamer - @historicalgamer #strategygame #top3 #wargame
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Realism vs Abstraction in Gaming | Single Malt Strategy | Episode 96
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