Red Vonix - What theme parks can teach us about game design  episode artwork

EPISODE · Jul 15, 2019 · 1H 31M

Red Vonix - What theme parks can teach us about game design

from IndieGameBusiness® · host Jay Powell

Do you know what a "winnie" is?  I didn't, but Red does.  He explains several theme park mechanisms than can be used in game design.  We also discuss the "5 minute rule" and other aspects of his 20 years in games. _____ To learn more about the show or our online business matchmaking events for indie developers visit: http://indiegame.business Indie Game Business is produced by The Powell Group: http://powellgroupconsulting.com Watch the official live stream: www.twitch.tv/indiegamebusiness Watch INDIE's stream: www.twitch.tv/INDIE Join the Indie Game Business Discord: http://bit.ly/IGBDiscord The Twitters to follow - Powell Group Consulting: https://twitter.com/PowellGrp Jay: https://twitter.com/Powell_Jay INDIE: https://twitter.com/TheRealIndie

Episode metadata supplied by the publisher feed · Published Jul 15, 2019

Embed this episode

Ready to play

Red Vonix - What theme parks can teach us about game design

0:00 1:31:20

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of IndieGameBusiness®?

This episode is 1 hour and 31 minutes long.

When was this IndieGameBusiness® episode published?

This episode was published on July 15, 2019.

Can I download this IndieGameBusiness® episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!