I thought it was a big number and needed a longer woo, but I didn't want to put too much energy in to anybody because then so big you got to Justin woo. As I was making house to make a resort I'm joined by Bible human Chris Saturn and our producer guys here for our beginning of the show are big 500 episodes spec to have a ganza spec to have a ganza that I love it. Yeah, no, I want to stop him real quick. I'm still like six so there's no like guys on for like the past month and it sucks and yeah I didn't feel like committing like 20 minutes of talking about random bills so unlike the pre show where you spent 20 minutes of random bills.
Yeah, well yeah, but then that's people who paid a listen to five. But I know you guys never celebrate yourselves and like 500 episodes is you know a big accomplishment like you've been doing this for almost 10 years and you know 500 is a big old round number and I just wanted to like take a minute and say congratulations. That's pretty cool. Oh, thank you.
Part of me thought you were gonna come on be like it's your 500th episode so I just want to tell you fuck you guys I'm done with you. Yep, I'm done with you. We're gonna suck for half a thousand times in the row. Keep the streak alive.
Don't worry, we're gonna. Thank you. I appreciate it. Absolutely.
All right. I'm gonna go fuck off now. Bye, bye, bye, bye, bye, bye, bye, bye. Not all beginning the show feels weird.
It's all right. It has to roll with it. This is our 500th episode now. For a big way mark is as before we have done like super extra mega long things.
We're not doing that. We did any else I think for 250. Yeah, 100 I think was Mario 3, something like that Mario world. I don't remember we easily look up we decided this time around that we were gonna give ourselves a little break.
And I mean, we enjoyed those episodes. It's a little easier, a little calmer, a little less data-driven, a little less, you know, historically on point, and more just kind of random shit talk about for an hour or so, because that's, that's, that's nice. That's who we are, is where people talk about random shit for half an hour. Right, we've done 500 of these.
If the show isn't gonna get good yet, it's not gonna happen. It's gonna be what it is. Also, we're only 20 episodes away from our 10th anniversary show. Yeah, so we gotta, we gotta save something for that.
We gotta leave something there. We gotta leave something there. We gotta do mafia wars. It's, anyway, my week, I picked up and had been playing, I tried to get through Castlevania DS on Castlevania Domino's collection.
Which Castlevania DS? The first one. Go down of souls. Yeah, yeah, yeah, sorry.
I always call it DS because it's down of souls, but it's down of souls. The first Castlevania DS, I don't like it. It's just one of my parents. Like it's not bad.
I just find the characters really annoying, and they talk to them. I'm like annoying. Oh man. It's very awful.
And occasionally kind of aged poorly. But trying to kind of, game play is good though. Stick it out there so it's fine. It's not like particularly incredible to me.
It's just like it's Castlevania. There you go. Have fun. You don't enjoy search action games as much as I do though.
No, I struggle with them. I wish I liked them because, you know, I feel like the only person on Earth that does it. There's such a big genre, but I just don't, I'm just like, it's okay. They're gonna do so much backtrack.
They're obviously significantly better than like brawlers or something. I don't know why you have to hurt me. 500 episodes and you're still hurting me. That's what I do.
I've also been trying to make the move to Linux. My main computer right now is a laptop and it is problematic in Linux. And I'm trying desperately to get everything worked out enough to the level of confidence that I need to be at to just get rid of my Windows partition and just be in Linux and quit worrying about what new feature Microsoft is going to stuff into Word or whatever next we are. I still use Windows on my gaming desktop, but the days are numbered.
I am in it less and less, but on my laptop it's been 100% Linux for a while now. Yeah. I also submitted the chat mention. Which, which, uh, this is our use.
I'm on Manjaro. Okay. I've always been a real big arch fan, but doing vanilla arch is kind of a pain in the ass. And I'm trying to endeavor.
No, I have not tried endeavor. Endeavor is basically the user-friendliness of Manjaro, but without all of their customer repositories to get out of date. Yeah. That's pretty interesting.
Yeah. Yeah. I don't know where I'm laying on it. Also, my big story right now is my secondary drive and my laptop.
It's my four terabyte game drive. And it is ex-fat formatted, which means steam in Linux. And I, presumably because I just put it in and let Windows do its thing and I wasn't paying attention because I was excited because I was a new computer. Because I got the hard drive and the new computer on the same day.
Yeah. And so before I really did much, I opened it up and installed the second hard drive. Right. And so presumably I just hit format and wasn't paying attention because I was excited.
And Linux, steam on Linux cannot use an ex-fat drive because it needs sim links and sim links are not supported in Linux on ex-fat drive. So I have to offset four terabytes of information to reformat it to NTFS so that both Linux and Windows can happily use it together. Right. Which is an ordeal.
The weirdo who every time I have to format any device, I sit there and stare at it and wonder what format I'm going to put it in. I'm that guy. I should have. That is a harrowing decision.
Like that one meme that's the guy looking at the two red buttons and swings. That's me every time I have to format a drive. I'm like, oh, format, I put this one in. And then I weigh all the different options for like longer than I should.
The point where the flash drive that I keep in my pocket all the time has three partitions on it at all times. It's got a bootable partition. It's got a fat 32 partition and it's got an NTFS partition. Just in case.
Realistically, I could delete all my Steam games off that drive and have plenty of space to fit it elsewhere. Right. Because I have a PC games folder that's really what I care about because it's a lot of like manually installed customized modded PC games there. But Steam games, I can just re-download, but it's going to be a lot.
It's going to take a long time. I wear it so it'll take forever. I don't want to do that, Saturn. I want to show up in my house and download them in like an hour.
Yeah, that's true. That's true. I could. Anyway, I also, some of the chat mentioned Neo Cities yesterday before, which is a like new free version, I mean, Geo Cities was already free, but it's basically Geo Cities again.
Like made by just some people that wanted to bring back the idea of making your own free website. Yeah. And so I was like, that looks fun. And I was playing around on it and looking at different web rings.
And first of all, Neo Cities is great. There's just a lot of fun web surfing to do there. A lot of people have really cool sites with cool stuff on them. And then I made an account and when you make an account, it gives you your own Neo Cities website.
Yeah. It's like, I just made the accounts. I can follow all these other accounts and like interact with it more. And I was like, I guess I can play around with making my own Neo Cities.
And it's like, they're not fucking around. They're like, here's your blank HTML editor. Go. I'm gonna sign up for back in the day.
But it's been a couple of decades. Yeah. The website creation has evolved a little bit. Yeah.
It's been 30 years since I made a Geo City site. Yeah. And so I'm sitting here like learning HTML and CSS to play around with like making my own website. And I don't think that anything cool is ever going to come of it.
But I feel compelled to do so because now I have an account and people could go there and see the shabby state that my website's in. I distinctly remember when I first set up Geo Cities back in the day, it was either 95 or 96. And there was a thing on the page before you could upload your HTML because they didn't have an editor at the time. Yeah.
You had to make your HTML files and then upload the file. Yeah. And they had a thing listed there that said it is recommended that you put your files in HTML 2.0 format so that it'll work with both Netscape and Internet Explorer. Oh, you got to get Netscape navigator.
You don't want to. Well, everybody has Netscape. This was 95, sir. People weren't using anything but Netscape.
But you wanted to make sure it's supported this new Internet Explorer thing that people are starting to use. Yeah. So I'm playing around with that. My problem is I don't want to learn HTML or CSS.
Right. I just want to have a website. And so every shortcut I can sign up for Squarespace. You still have to shut up.
Pretty sure I can take that is inevitably going to in the long run take more time than just learning HTML and CSS. I am. So it's kind of a shit show right now, but I'm getting there. It's fun.
And the websites are so much fun. It's so cool to see people. Like I was on a website yesterday that was some guys got Zilla website. And at this whole page, that's just like every Godzilla monster.
You click on it, he's got a blurb about him and a picture from the show. And there's just something so like I can go look this information up on Wikipedia with near perfect factual accuracy and citations and everything whenever I want. But there is something about that personalized touch. It's almost like a magazine like where you're like, yeah, I can go look this information up in the encyclopedia, but I would rather have someone talk about it.
I want to hear someone's opinion, how they feel about it. I want some humanity injected into my information. Yeah. And so it was really nice.
Anyone that is kind of like looking for something to like, you know, looking for something to do or wondering what we all used to do on the internet, it's surf web rings on GeoCities. And you can do that now. Nice. And they even have web rings and everything.
It's great. It's been a really good time. There's some cool stuff there. So if you are pining for the days with similar internet, then I highly recommend at least going there and bookmarking some cool sites, if not building your own because it's been a fun time frustrating, but fun.
It's been all afternoon today. All afternoon today, fucking up HTML code. Anyway, what are you even doing? I got a new controller controller.
It's controller week. Yes, it's controller week. Yeah. Every week is controller week at Retro Warriors, but this is new controller week.
I keep almost buying this thing and I have no fucking reason to. Yeah. So it is Hori's Hori pad for Steam. I was recently released here in the US and I tried many times to buy it before they finally let me buy it.
And just today, they finally told me that they refunded all the failed attempts to buy it, which I hadn't realized those weren't fully refunded yet or I wouldn't have kept trying to purchase. Anyway, so I got my Steam controller, my Hori Steam controller, not the Valve Steam controller. And it looks mostly like a regular controller, but it does have dedicated Steam style buttons, the same buttons you'd see on a Steam deck as far as having the Steam button as well as that side menu button to bring in the right side menu. And it got pretty negative reviews when it released in Japan.
Even on Amazon, the reviews were like two and a half stars. Yeah, I don't get it because I'm really enjoying it. It seems to work really well. It's super light.
That's my only real concern about it is it weighs like nothing. Yeah. It feels comfortable enough. It has worked in every game that I've thrown at it.
Obviously, Steam recognizes everything about it because it is officially licensed Steam controller. I was looking at some of the reviews and the complaints are weird. I think, I don't know, I don't know. I saw people complaining about the weight and the triggers.
That was like the Amazon's like summarized review things, they do their little AI shit. But yeah, tell me more. I want to know more about this. It's nice.
I mean, it's got some extra buttons on there. It's got two in buttons at the bottom of the front and it's got the additional paddles on the back and because Steam recognizes them, they are easily mapped through the Steam interface and by default, they all want my problems with the Avidote Ultra is that it has those back buttons, but I don't want them statically assigned to one thing and to do it, I have to do it in their software and Steam doesn't recognize them as discrete buttons. So because I don't know about you, but I do custom button layouts all the time for the time playing a game and I'm like, this would be easier if I could do this button this way or this was a turbo or whatever. I do that shit all the time.
I pretty rarely do that. I did do it in Esmimor. I was playing that on PS5 just because the default buttons suck. But otherwise, I usually stick with default buttons on most games.
I actually was reading because you mentioned TUNIC in the last episode. Apparently, there was a handful of people who out of habit, they're used to using up on the D-pad for maps so they had mapped that to map. So when they get to the point where the D-pad is more important in the game, suddenly nothing made sense to them. I keep doing what I think I'm supposed to do and it doesn't work, it just keeps opening my map.
Yeah, that would do it. I would do it for sure. It's a nice controller. I believe it supports gyro though.
I don't really play anything gyro. It has gyro, yeah. I think it rumbles but it's such a lightweight controller that I haven't played anything really has heavy rumbles so I've not noticed. But it's a nice gamepad.
It feels nice. You're saying before it has the capacitive joystick like the Steam deck. I think so but I'm not certain. I just know that as soon as I rest on my finger on it even lightly, the Steam software immediately detects an input there.
Yeah, on the listing list. Yeah, yeah. Yeah, that's them. It's neat.
It's a neat controller. I'm happy with it thus far. I'm using it on my Steam deck because my Steam deck is permanently docked to my TV. It's not a portable device for me.
So I've been using it on my Steam deck since that is the one device that will always be in Steam. So that has worked really well there. But because of that, I've been using my Steam deck more. And because of that, I have been finding more issues and concerns with my Steam deck.
A bunch of these games that I keep seeing online, that's where it's a perfect 60 frames per second. Yeah. And then I load it up and it's like 18 frames a second. I'm like, what am I doing wrong?
And so I go find a guide and it's like, these are the exact settings you need to put in on Steam deck for to run exactly 60 frames a second. And I do that. It's like 22 frames a second. I'm wrong.
I don't know what I'm doing wrong. And it's frustrating. I don't know. I legit don't know what I am doing wrong.
It's not like I've never used a computer for. Have you thought about maybe like a factory resetting? You maybe got some Linux thing fired up somewhere? That was my next thought is maybe wiping it or maybe I didn't even think about are those games running off of my SD card?
Maybe I have a shitty SD card in there. Oh, yeah. Here's the thing in. I forgot to mention this.
My one terabyte SD card in my Steam deck died. Oh no. And I had a 512 terabyte SD card in my 512 gigabyte. Or 512 terabytes.
I'm going to talk about SD card in my Steam deck. Also die. The thing rips through SD cards. Also, I've always heard that higher capacity SD cards are more problematic.
I don't know if that's true or not, but I've ripped through a terabyte and a half of SD cards on my Steam deck. It just fucks them. I don't know if it's always downloading updates and shit in the background and stresses them. I don't know what it is.
I think I've got a 512 gig in my Steam deck right now. It's not quite full. The internal storage isn't quite full either. So maybe I could shuffle them around.
See if they are on my SD card. I might move them over to the internal and see if they run any better. Do this. Move them to internal and take your SD card completely out because my SD card fucked in such a way that it just made the whole thing run slow.
Yeah, that's just very weird. And I think it has to do with how the Steam deck is always perpetually mounting and reading to and from your SD cards when you have a library there would be my only guess. Possibly. But I have had issues where just having the SD card in after it's been fuckered makes it just be more fuckered.
It's the technical term. One game that I was surprised because I was playing some of Nirotamata and some control on there. Those are both games that people say run great on it and I was struggling with them. I mean, they're still playable, but they're not great.
Now I played Nirotamata on that Steam deck. Yeah. One you have. I'm struggling to hit 15, 20 frames a second.
And I absolutely would not have played it at that lower frame. And I remember it running really good. So something's definitely up. Yeah.
And then also after I was playing some of those, I was like, you know what, I'm in the mood to replay Chrono Trigger. So I downloaded the Steam version of Chrono Trigger onto the Steam deck and it was struggling to hit 30 frames per second on Chrono Trigger. Yeah, 100% something. I would almost bet money that if you take your SD card out instantly all your issues will be fixed.
Possibly. The other thing is that Steam controller, there is something about the default settings in Chrono Trigger on Steam that prevents the analog stick on that controller from controlling Chrono Trigger. I don't know what it is. I have no idea what's causing it.
On my PC, if I load up Steam version of Chrono Trigger, the same controller analog works fine. I don't know what the difference is. But that's very weird. Yeah.
But other than that, it's been neat. It's been neat. It's been a neat controller. I've been enjoying playing with my Steam deck and now I am thinking I might have to get rid of its SD card and try it again and see if that changes anything.
Yeah, powered off entirely take the SD card out, blew it up. I bet you anything it fixes you immediately because I, it's happened any twice now. We're like, why is my Steam deck running like shit? Everything's taking forever load, everything's running slow.
And it's like just the Steam UI running slow sometimes. Yeah. I bet you that's what it is. I don't know what it is about the Steam Deck, but it seems to really, I'm not granted, I've had a Steam Deck since Steam Deck's launched and I've had two SD cards destroyed or worn out.
SD cards for people that don't know, they're not perpetual, you should replace them every year or two. And I wonder if maybe the SD controller on there is maybe two. Possible. I haven't looked anything up to verify any of this information, but my 512 went bad on the Steam Deck that you got from me.
And my terabyte went bad on my OLED, so fuck knows. Oh, the SD card in my Switch is still doing fine all these. Oh yeah, mine too. Years and years and years old, it does great.
Of course, to be fair, Steam games update fucking constantly. Yes, and I've got 120 of them installed and Proton files are being updated. So like, it would make sense that it really stresses in this card way more than my Switch. I forgot to mention, I spent a whole day playing in 64 PC ports.
I downloaded that, Star Fox 64 PC port. I went back and played more Super Mario 64 PC and I put in a good chunk of the day into Ship of Harkinian, their Ocarina of Time 64 PC port, which I played previously, but they've added so much stuff to it. Saturn, it's so good. Oh, it actually made it a good game, weird.
It's so good. I honestly think, like, I don't think you're gonna love it because I don't think you'd love the game to begin with, but with all the extras and cheats and options they put in the menus, I think you would be able to turn off at least three quarters of the things that you don't like about the game. Well, that is exciting. By making combat dramatically easier, but there's like all kind of time-saving things like increasing how fast you climb ladders and shit.
But would you compare it? Comparing it to the N64 version, or not the N64, the 3DS version. I can't see myself going back to the 3DS version. Yeah, it's that good.
And I love the 3DS version. They've also added online multiplayer. How? I don't know.
I don't know. They added a second mode where someone can play Ivan the Fairy, who just, your second player controller can move the Fairy around on the screen. Just we, they've added insane shit. It's an incredible project.
I wanted to mention it to you because I know you've always kind of disliked Ocarina but still wanted to have a way to experience it with the amount of options and cheats they have available. I really think you could get it. Probably not something that's gonna be your favorite Zelda ever, but something that you can actually enjoy, I think. Nice.
Can I make it 2D? Well, technically it is 2D because screens only display in two dimensions, but they have the illusion of looking like they are in three dimensions. I don't think you understand what I'm saying. I understand.
I think I'm just being an asset. Anyway, let's do some news. Fatal Fury 2, Super Ninja Boy, and former Satelli the exclusive Sute Hakuin. We're all added to Nintendo Switch Online.
If anyone plays that, is he playing Nintendo Switch Online or PSN? He must be. That is exciting though that Sute Hakuin got an international release and a digital release at all. I don't think it ever hit virtual console.
Yeah, so far as I know, even in Japan, it was only ever released on Satelli View and Nintendo Power. So, yeah, that's exciting. Sony is discontinuing a production of BDRs and BDRs which are Blu-ray discs and mini disc media and hardware. They were still making mini discs and I wasn't fucking buying them.
I don't know, I don't know what you were doing, man. God, I loved mini disc. I got a mini disc player in high school and I was like, fuck, iPod, it's fucking P3 players. This is way better.
It wasn't. I thought it was. For non-Americans, mini disc never took off here and virtually no one even knew what the fuck it was. Yeah.
So, of these, it is, they finally are killing mini disc. But BDR and BRE, I think other companies are still technically producing these. I don't know who off the top of my head, but I think there are other companies still making rightable Blu-ray media. But for me to disc, I think Sony was the last one.
Oh, they had to have been. Absolutely. This is the end of that era. So, if you want to get mini discs now at the time before they get super expensive.
I do. I've already seen people reporting this as Sony no longer making physical media. Yeah, I don't think that's true. That's not what this is.
Just to be clear. Yeah. I think we're less than a decade from that. Yeah.
But, you know, it's what it is. Ninja Gaiden 4 and Ninja Gaiden Black 2 announced that Microsoft's developer, Direct, Ninja Gaiden Black 2 was released immediately. And I've been hearing that it's pretty good. Yeah, pretty good.
People like that. It looks much too hard for me. Just to throw that out. Yeah, me too.
I really like them. They're really fun. Yeah. But they're way too hard.
Yeah. I like the just getting around and hit people's nunchucks. It's so much fun. Yeah.
I played huge amounts of Ninja Gaiden on Xbox, but I eventually quit because I couldn't beat it. Right. Oh, I forgot to mention one of the games I was playing before your eyes. Oh.
I started playing that on PSVR. Yeah. It is a game that I had wanted to play on PC, but I don't like to have my camera on ever. Sure.
Have you heard of that game at all? No. It is a story-driven game where you're trying to figure out what is going on in this guy's life, like as he's about to enter the afterlife. And he's like flashing back through all his memories or whatever.
I can 100% tell you this would give me a panic attack. But every time you already tell. Every time you blink, whatever you were seeing is gone permanently. And as soon as you open your eyes again, it is something else.
You're seeing a different scene and you're trying to absorb as much as you can of that scene, but then as soon as you blink, it's on the next scene. That's not every time you blink. Each scene has a certain period of time. And after you hit that period of time, the next blink ends it.
Yeah. So it is a very strange and weird concept. And since the VR headset has the built-in camera, it's something a little more willing to have it stare at me than my computer. Yeah, for sure.
I've tried painting eyeballs on your eyelids. I should try that. Like that one lady in that one Indiana Jones movie to see if it's able to tell that you've blinked or not. PSVR is pretty stupid.
I'm sure it'll be fun. Yeah. And you can play it. And it's really fucking weird.
I'm glad I only had to put door fortress adventure mode in the news notes and knew that you would know enough about what to say. It's been a bit of a while. Adventure mode has existed in the free version of the game for a number of years. I don't want to call it a roguelike.
It's kind of like a roguelike smushed with a Bethesda game. That's when you discovered last episode. Everything is a roguelike. Everything is a roguelike.
Yeah. Everything is an Xbox. Everything is a roguelike. New roguelike, Ninja Gaiden Black II, released on every Xbox in the world, which is everything.
It's the adventure mode is so wild because it has conversation trees built in, but you can talk about anything to someone that your character knows about. So as expected from anything, door fortress branded, the depth is kind of like staggering. It does make it a little tedious to play adventure mode, but door fortress has never tried to not be tedious. It's just kind of a tedious game, but you just kind of got like dig in.
It's really cool. I tried to play a little bit of it on Steam Deck. The controls were so complicated I couldn't really do much, even though they have a pretty decent layout. It seems like the kind of thing that you'd want to really understand the game first and then try to figure out the Steam Deck layout for.
But yeah, very excited about that. The Resident Evil film reboot announced because why the fuck not? Let's just keep fucking doing everything over and over again for forever. You know why?
I don't know why. Oh, it's because if Sony doesn't release a Resident Evil movie every so often, they lose the rights. Oh, it's an X-Men thing. Yeah, so every few years they're just like, we got to pump out some of those new movie and nobody's going to watch a sequel to that last one.
So reboot it again. What I don't understand is why do you want to keep the rights to a thing that you clearly don't fucking like, right? Like, you don't want it. You're not doing it.
This is just like some bully. You understand that they want the money from it. They don't want to put money into making it work. This is just like if a bully stole your Game Boy and then just wiped his ass with it.
You'd be like, at least playing fucking games on it. Don't just take it and destroy it. They keep hoping that these shitty reboots make money. They just don't want to spend money on them to make the money.
They just want the money to happen. And they know that if they give it up, then there's no chance of the money happening. I'm willing to bet there's already almost no chance of money happening. Just going to throw that out there.
A Game Boy D-make of Signales has released. Signales was a game you were talking about several episodes ago, right? Like almost a year ago now. Oh my God.
It's kind of an indie horror PS1 style game. And it's neat. It's a very neat game. I think the D-make is only based on the demo of it since the game has some depth to it.
But it looks really neat. I might have to try this out on an emulator or something. I'd looked at the Signales up on Wikipedia and I saw the awards at one. And one of them is the Chumleys Speak Easy award for best hidden gem.
Awarded at the 12th annual New York Game Awards. Which have been running consecutively since 2012. And I've never heard of them. Yeah.
That's because Chumley hasn't invited us yet. Right. Well, maybe one day. M2 and Compile Heart are working on a new shmup called Zalest.
Said to be a fusion of Compile's Zannack and A Lest franchises. I'm here. Very exciting. I like M2.
I like Compile. This is going to be a good time. So I expected to release on PS4, PS5, and switch this year. Yes.
Also EA is bringing the Sims and the Sims 2 back to PC along with all of their expansions. I have a secret though. They never left PC if you just pirate them. The pirate versions work great.
Yeah. And they include all the expansions. It's great. It's good.
They work great. EA is fucking launcher. Have they said if they're going to put it on Steam or any other dog, maybe? Or maybe a great choice.
I think EA has put some stuff on GOG. So there's a chance it might end up there. It was part of EA retro something event that they were doing that I paid no attention to because EA is EA. Yeah.
Yeah. But yeah. So we'll see how they release it. Yeah.
Donald crisis one and two were surprised. Drop down GOG. Which is good to see. Right.
I was going to see that. And I hear that it was related to this next new speech which GOG has rebranded their community wishlist as the GOG Dreamlist. And is bringing more attention to it. The idea is that the community can go and vote on and ask for games that aren't on GOG to show interest to publishers.
Right. And they had said that Dyno crisis landing there was part of it was because of their community wishlist. Yeah. And they've had the community wishlist for years.
And if you had voted for things on it, your votes have carried over to the Dreamlist. You don't have to go vote for things again. If you go to it, any of the things you voted for already have your vote on them. Yeah.
And the Dyno crisis bundle they have is one of the good old games certified games which we talked about an episode or two ago. Yeah. I think this is cool. I think there's a cool idea.
That lets us the public more directly tell publishers like, hey, we will spend money on this. You just give it to us. Right. So that's all you know that the downside is they're still Dyno crisis.
Oh, Saturn. Why are you so mean Dyno crisis? Because I've played it. I've never played it.
It's bad. It tries to be resonable with dinosaurs. Okay. So here's the thing you say it's bad and then you say it's resonable with dinosaurs as if that doesn't make it a thousand times more compelling immediately.
I'm not interested at all. What? So what you're telling me is it's probably fucking awesome. And you just are the third Dyno crisis is dinosaurs in space.
What the fuck is your problem? What is your problem, Saturn? This is incredible. Oh, so bad.
This is the best thing I've heard since the leprechaun in space, which was equally as good. Oh, no. Listen, you're the one Friday the 13th movie in space. What was that one?
Jason eggs. It was great. You know what I mean? Where you put that one camper in a sleeping bag and then beat another camper to death with a sleeping bag?
So bad. Oh, it's fucking fantastic. I think what I'm learning is I need to buy and play Dyno crisis. This is what I've learned right now.
You can just be with your disinterest. As we mentioned a moment ago, it's always been available thanks to the power of piracy. It's not like it's suddenly available now. But this is I believe the first time it's ever been ported to PC natively because originally they were just PS one games.
I was looking at their dreamless thing. It's very official. They got it all ranked and they've got vote numbers next to it like the top votes are freelancer Resident Evil Code Veronica X Command and Conquer Ultimate Collection Fafancy 7 and the operative no one lives forever. That game will never get released.
Oh, I see. I wish it would. It's a great game. We'll not get released.
I see because there is some issues rights wise because it was a it's and that's not even their their top list. That's just their picks. Oh, I see. Yeah.
Game was developed by Monolith who is now a part of Warner Brothers and it was published by Fox Interactive who was partially sold off to a Vinny universal who is now part of Microsoft and partially sold off to Disney who is now part of Disney. And also there's another company that got crammed in there somehow. Anyway, multiple different companies. None of them know who owns it.
All of them claim they own it and no one can get the rights to do anything night dive tried to do something with it a few years ago. It's just never going to happen. I look down the actual top vote is black and white and then command and conquer ultimate black went to freelancer the operative and then grandfandango and then Diablo two I would love to get a DRM free version of Diablo two that would be awesome. Yeah, no one was forever.
No one was forever to be great games to release on dog. They were both pretty fun and campy. They're basically like a slightly more serious Austin powers. But I just don't see a happening.
I don't see the stars aligning for that. Atari is releasing a physical special edition of their recent Power Rangers game, which is cool. Yeah, I've heard it's all right. I've heard it's all right because I'm not his Power Rangers fan.
Because you're big wrong. You think you established that when you said dinosaurs in space wasn't awesome. Thank you. I think you I think you revealed your true.
Mario Striker's clone called Mario Striker's Soccer League was released digitally on the Xbox with awful AI art because where we are. I'm sure it won't last very long, but it's still that's brazen. That's a that's a bold new from whoever that group is. For the people also used to just blatantly release emulators on the Xbox store.
So, you know, yeah, for it's a rise in coming to the PS five this spring, which is that's very shocking. Well, they've been rumors about it for a little while now. And those same rumors say that Halo Master Chief collection is right behind it for both the S five and switch. Now the PS five is an Xbox two Saturn.
That's what they keep saying. Sony confirms that the anniversary themes for PS five are still being removed at the end of February, but says they're quote doing some behind the scenes work to bring them back in the future. How about you just don't fucking take them away. Yeah.
Yeah. What's behind the scenes work do you have to do Sony you're the ones who control this entire ecosystem. It's less work to just not remove it. Just don't do anything and go yeah, keep them.
We don't fucking hear. I don't know what they're trying to say here. It's the finally Ridge Racer 64 added to Nintendo switch online plus plus. If you don't play that.
Yeah, yeah. Got there. I never tried the 64 version. I tried the PS one version and it was racing.
It's racing. You got it, dude. Which brings us to a topic at hand. What was it?
Just this racing to this is racing to brings us to Opa, Opa, the the protagonist, the hero, sometimes antagonist of fantasy zone. One of the deepest lures of any second character outside of Sonic the hedgehog. And we're going to go through it today. What?
Do he spend 10 years in prison as well? Like like, like, here you. I don't know. Well, they're we'll talk about it.
We're talking about some stuff. There's there's some shit in this mythos. It is it is it is weird for synopsis. I don't know.
I don't know if Opa is more serious. Definitely more serious. But Opa, Opa is serious. So, you know, I do have stats.
Opa, Opa is 38 centimeters high, which is 14.9 inches, 40 centimeters wide, which is 15.7 inches and 52 centimeters long, which is 20.5 inches. Opa, Opa has wings that are 19 centimeters, which is 7.4 inches each. And Opa, oh, 16.8 kilograms, which is a shocking 37 pounds. Very, very dense.
Yep. For how time it is. As far as first encounters as we stated in the previous episode, I had a fancy zone on NES growing up and I was fascinated by Opa, Opa as a character. I was fascinated by the weird dissonance between the Opa, Opa on the cartridge, which looked like a robot house fly spaceship with a dude in it.
And then in the game, it was this cute little thing that had like feet and shit and I could not reconcile it. So, I've always been a little fascinated with with the way that I was going to be able to be able to be an expert with Opa. I was a pretty common thing though, as a character. The top of the things that I was a little fascinated by before, I was very passionate with Opa as a character.
That was a pretty common thing though, with the time where the box art would look much more serious in the games. Was it more... Yeah, most definitely. I don't think it's an oddity in that regard, but still, it's one of those things that I always kind of wanted to know more.
I was like I can tell there's some effort put into this character and there wasn't a lot. We also didn't have the manual, so that didn't help me. I looked up the manual for the Tengen version of... Yeah, it's four pages.
How bad is it? There's like nothing there. Oh, OK. It's basically there's no art at all, aside from cover art.
And it's basically just like, shoot the enemies. Good luck. Yeah. Do you want to talk first encounters for Oboba, as far as like Oboba as a character?
I don't know that I ever really thought about Oboba as a character back in the day. It was always just that ship from Fancy Zone. Just like the Vic Viper is that ship from Gradius. And I had not really considered Oboba as a character until I started seeing him as a cameo in things like PSO.
And then a little older a year ago, I'd watched a deep dive on Zillion on YouTube. And it was like, what is going on here? Why are they treating Oboba as a character in Zillion? None of this makes sense.
So that's about as far as I have gotten. All right. We're going to jump into appearances, because obviously, Oboba appears in the main games and these spin off games. So Oboba is mostly the protagonist of the Fancy Zone games, not all of them, but most of them.
Oboba also appears in Red Photon Zillion, which is, what year was that one? Mid-late 80s. It felt late 80s. I don't want to say it was like 87, 88 or something, like a year or two after the First Fantasy Zone game.
It was 87. OK, yeah. And so traditionally, Oboba is a red spaceship with a green bottom and a blue wind screen and two little feets and two little feathery bird looking wings. The wings feel optional.
You don't know how to have them. And you can buy them in the store. That is true. Will you buy the big wings?
That's true. You can start with a small wing. All right. Oboba also appears in such a long list of games.
I didn't even put it here. We're talking Samba De Migo, Sega Splash Golf, and Alien Syndrome. Oh, you got them down there? Yeah.
Good, good, good. But I want to talk about the anatomy of Oboba as a character. And in the original concept art for the character, we find a very strange and different looking Oboba. Now I found this in a Second Fantasy Zone interview on ShmoPulations.
OK. Now all of this is translated via Google Translate. There are words on all of the art that I've downloaded. We also have, if you want to pull up the supplemental materials that I made, there's a timeline that I created in the folder, along with the manuals and art, so that you can follow along.
So in this original art, the first idea was that Oboba was just going to be like the head of a spaceman. Right? And here I think I have a quote here. Here we go.
Quote, concept art showing the evolution of Oboba's character with comments by designer Masaki Kondo, the first rough sketch of Oboba shown on the left. Actually envisioned him as a pilot. Kondo was bad at drawing faces, so he drew him without a head. Then the next sketch here, we see, with a metal hatch shows the Soyo-Kazi one, the craft that Oboba was originally supposed to pilot.
So that was Oboba's ship, ship, that the final ship. Before he was the ship. The middle two sketches were done by other designers entirely, which is kind of different ideas. One of them was kind of weird in Alien.
Another one looks a little closer to what we get, which is like, Oboba is like a guy in a round spaceman's suit with wings holding a gun. This is like how Megamani pulled a gun. And then the final sketches on the right show, Oboba's evolution from a mechanical craft with a pilot to an anthropomorphized entity and more closely approached the finished design, although Sega does not stick to that. And I've got things to say about that.
So first of all, Oboba and his family are often referred to as sentient spaceships. They're even depicted as having kind of eyes within their windshields. They're rarely like real, cubeled eyes, but they're kind of like, it almost looks like glare that looks like eyes inside their windshield. But there are also depictions that seem to show a cockpit, which implies that Oboba and Bijcenj and others in the family may or may not be piloted.
Okay, so if we look at the ending screen of Galactic Protector, the game shows Oboba, and his brother, Oboba, next to each other, but Oboba's cockpit is clearly open in shows, a seat and controls, and I have a screenshot of it here. And so in this was a Sega Master System game. And so you can see that they are spaceships, not sentient in this one. Also, weirdly depicted with the jet engine instead of the wings, but also, Oboba, what kind of weird and galactic protector to begin with.
And also, do we consider every appearance canon? Here's the thing about fantasy's own lore. There is no canon. We're making the canon.
This is the canon. We're creating this. All right. Okay.
Which brings us to Red Photon's zillion. I watched most of Red Photon's zillion's 31 episodes, and I skimmed for all of them at least a couple of times. In Red Photon's zillion, Opa Opa is a minor character, barring a couple of episodes that have some focus on him as one year to end. And he definitely seems like a sentient mechanical device.
His wings and feet protrude from slits in his exterior that don't appear to be like sealed against the elements or the vacuum of space or whatever. He has very clearly distinct eyes in this incarnation, like round white circles. It'll grow really weird. The JJ Champ and Apple, who are the three protagonists of Red Photon's zillion, who are known as the white nuts.
I'm not making this up. JJ Champ and Apple are the protagonists. They are a member of the white nuts organization fighting back against aliens that are seeking to destroy them. They often treat Opa like a child.