EPISODE · Aug 27, 2018 · 1H 55M
Retronauts Episode 166: Chasm - Making a Modern Metroidvania
from Retronauts · host Retronauts
Jeremy talks to Chasm's James Petruzzi about creating the best IGA-vania style exploratory platformer in a decade, along with the challenges of meeting modern player expectations with a game built so clearly in the classic spirit of Symphony of the Night.
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Retronauts Episode 166: Chasm - Making a Modern Metroidvania
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This episode is 1 hour and 55 minutes long.
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This episode was published on August 27, 2018.
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