Retronauts Episode 250: Loom episode artwork

EPISODE · Oct 4, 2019 · 41 MIN

Retronauts Episode 250: Loom

from Retronauts · host Retronauts

As Lucasfilm Games began to refine their philosophy of fairness, designer Brian Moriarty doubled down on this concept with his idea of a video game expressly designed to be completed. This would eventually take the form of Loom, an adventure game far different than anything that would come before or after it. With no inventory, no verbs, and music as your only means of interacting with the world, Loom stands some 30 years later as an interesting evolutionary dead end for the genre. On this episode of Retronauts, join Bob Mackey and Kat Bailey, and Duckfeed.tv's Gary Butterfield as the two explore one of LucasArts' less remembered adventures.

Episode metadata supplied by the publisher feed · Published Oct 4, 2019

Embed this episode

NOW PLAYING

Retronauts Episode 250: Loom

0:00 41:14

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Retronauts?

This episode is 41 minutes long.

When was this Retronauts episode published?

This episode was published on October 4, 2019.

Can I download this Retronauts episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!