Ring of Pain - Stories from the Frontline of Game Development episode artwork

EPISODE · Nov 2, 2020 · 1H 18M

Ring of Pain - Stories from the Frontline of Game Development

from Blowing Cartridges · host Blowing Cartridges

Joining the duo this episode is Mesut Latifoglu from Twice Different, developers of the newly released roguelike Ring of Pain to discuss this gem of a game that is now available on the Switch and PC. Tune in to hear why Ring of Pain is worth playing, riveting discussions regarding being an indie dev in Australia, and the ground breaking innovations in Twitch extension made by Twice Different for this game.  Enjoyed the show? Please leave us a review on Apple Podcast, Spotify or your podcast service of choice.   Have any comments? Feel free to drop us a line via twitter @blowcartpod or email at [email protected] Brendan - @Tamazoid Zach - @Eggerino Mesut - @_Fluto (@TwiceDifferent) (@RingOfPain)   Intro music - '8 Bit Ditty' by FoolBoyMedia

Episode metadata supplied by the publisher feed · Published Nov 2, 2020

Embed this episode

Ready to play

Ring of Pain - Stories from the Frontline of Game Development

0:00 1:18:58

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Blowing Cartridges?

This episode is 1 hour and 18 minutes long.

When was this Blowing Cartridges episode published?

This episode was published on November 2, 2020.

Can I download this Blowing Cartridges episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!