EPISODE · Jan 18, 2022 · 1H 8M
Room 7 - Minecraft Once Took Over Society, and it was Fantastic
from The Backrooms Podcast · host The Backrooms Podcast
In 2009, the sandbox game, Minecraft, took the world by storm. Having sold almost a quarter billion copies across the globe, Minecraft has not only had a monumental impact on the gaming and entertainment industry, but it has also impacted other areas of our society, including education, design, creativity, & even the freedom of the internet. Over the past decade, how has minecraft changed? Why is it so successful? And how can such a simple and seemingly "childish" video game become such a recognizable and impactful piece of media?
What this episode covers
In 2009, the sandbox game, Minecraft, took the world by storm. Having sold almost a quarter billion copies across the globe, Minecraft has not only had a monumental impact on the gaming and entertainment industry, but it has also impacted other areas of our society, including education, design, creativity, & even the freedom of the internet. Over the past decade, how has minecraft changed? Why is it so successful? And how can such a simple and seemingly "childish" video game become such a recognizable and impactful piece of media?
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Room 7 - Minecraft Once Took Over Society, and it was Fantastic
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