Room 9 - Nostalgia Makes for the Best of Times, and the Worst of Times episode artwork

EPISODE · Feb 12, 2022 · 1H 43M

Room 9 - Nostalgia Makes for the Best of Times, and the Worst of Times

from The Backrooms Podcast · host The Backrooms Podcast

We tend to remember the more positive moments in our past, rather than the mundane and "normal" moments. In gaming and other media, this leads people to form bonds not necessarily with the game or media itself, but with those moments in time that were attached to that media. What does that mean for modern games, or games of the future? Is the quality of media worse in the present than in the past, or do people just need to "take off the rose-colored glasses?" The boys take a trip back in time and talk about what we're nostalgic about, and why we think nostalgia is good, and bad, for the industry.

We tend to remember the more positive moments in our past, rather than the mundane and "normal" moments. In gaming and other media, this leads people to form bonds not necessarily with the game or media itself, but with those moments in time that were attached to that media. What does that mean for modern games, or games of the future? Is the quality of media worse in the present than in the past, or do people just need to "take off the rose-colored glasses?" The boys take a trip back in time and talk about what we're nostalgic about, and why we think nostalgia is good, and bad, for the industry.

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Room 9 - Nostalgia Makes for the Best of Times, and the Worst of Times

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This episode was published on February 12, 2022.

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We tend to remember the more positive moments in our past, rather than the mundane and "normal" moments. In gaming and other media, this leads people to form bonds not necessarily with the game or media itself, but with those moments in time that...

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