Skip to content
RPG Backtrack – Episode 54: “Two-Dimensional Thinking” episode artwork

Sep 25, 2011 2 hr 38 min

RPG Backtrack – Episode 54: “Two-Dimensional Thinking”

from RPG Backtrack

Eschewing the trend of three-dimensional gameplay, Vanillaware demonstrates how sticking to two dimensions can be stunning. Thus it is fitting that the studio's games warrant some time for analysis. (Odin Sphere, Grim Grimoire, Muramasa: The Demon Blade). The post RPG Backtrack – Episode 54: “Two-Dimensional Thinking” appeared first on RPGamer.

Episode details come from the podcast's RSS feed.

Embed this episode

Ready to play

RPG Backtrack – Episode 54: “Two-Dimensional Thinking”

0:00 2:38:30

No transcript yet.

Requests help us decide what to transcribe next.

Frequently asked questions

How long is this episode of RPG Backtrack?

This episode is 2 hours and 38 minutes long.

When was this RPG Backtrack episode published?

This episode was published on September 25, 2011.

Can I download this RPG Backtrack episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.