RPPR Actual Play: 4E Dungeons and Dragons – The New World Campaign Game 6 episode artwork

EPISODE · Apr 12, 2009 · 3H 18M

RPPR Actual Play: 4E Dungeons and Dragons – The New World Campaign Game 6

from Role Playing Public Radio

Show your support for RPPR by donating to the New World Campaign Primer Ransom! There’s less than a week to go. The Water Barons (I.E. our intrepid heroes) face many new threats and dangers this session. The thieves guild has its own designs on the New World. A rival adventuring company becomes popular in the colony. The grippli must gain legal protection so they won’t be enslaved by the slave trader Axgore. Find out how Tom, Cody and Jason deal with these threats and more!

Episode metadata supplied by the publisher feed · Published Apr 12, 2009

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RPPR Actual Play: 4E Dungeons and Dragons – The New World Campaign Game 6

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