RustFest Interviews Triple Feature: Rust Release Engineering; Developing the Developer Tools; Rust in Latin America  episode artwork

EPISODE · Feb 7, 2020 · 53 MIN

RustFest Interviews Triple Feature: Rust Release Engineering; Developing the Developer Tools; Rust in Latin America

from Rustacean Station

Another trio of interviews from RustFest 2019: Pietro Albini on Crater and the Rust Infrastructure Team; Pascal Hertleif on the Rust Developer Tools Team; and Santiago Pastorino on the Rust Latam conference in Latin America. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps & referenced resources [@00:00] Part 1: Crater & Rust Release Infrastructure w/ Pietro Albini [@01:01] - What is your role in the Rust project? [@01:46] - What lessons did the infrastructure team learn from the Rust 2018 release? [@03:29] - How do you feel about potential future Rust editions in 2021 or beyond? [@06:26] - Do you think Rust’s regular release cycle too fast or too slow? [@08:56] - How does Crater guard against language regressions, and what things doesn’t it catch? rust-lang/crater [@11:12] - How has Crater scaled as the ecosystem has grown, and is it at risk of becoming infeasible to run? [@16:17] - How can someone get involved with the Infrastructure Team? #infra Discord channel [@17:25] Part 2: Developer Tools w/ Pascal Hertleif [@18:23] - What is the Developer Tools Team? [@19:39] - What tools is the Developer Tools Team responsible for, and what purposes do they serve? [@24:46] - Which tools in particular would you like to draw attention to? [@26:19] - How does rust-analyzer compare to RLS? rust-lang/rls rust-analyzer/rust-analyzer [@29:42] - How does the Developer Tools Team coordinate? [@32:00] - How was your experience at RustFest this year? [@36:21] Part 3: Rust Latam w/ Santiago Pastorino [@36:46] - What is Rust Latam? [@37:42] - What inspired you to start a Rust conference in Latin America? [@39:06] - How big is Rust Latam? [@40:15] - What is interest in Rust like in Latin America? [@42:42] - What is the broader software industry like in Latin America? [@44:59] - What’s next for Rust Latam? [@45:42] - How did you get into Rust? [@50:17] - What venues are there for Spanish or Portuguese-speaking Rust users? Rust Brazilian Telegram Group [@51:34] - How can someone learn more about Rust Latam? Credits Intro Theme: Aerocity Audio Editing: Zoran Zaric Hosting Infrastructure: Jon Gjengset Show Notes: Ben Striegel Hosts: Ben Striegel

Another trio of interviews from RustFest 2019: Pietro Albini on Crater and the Rust Infrastructure Team; Pascal Hertleif on the Rust Developer Tools Team; and Santiago Pastorino on the Rust Latam conference in Latin America.

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RustFest Interviews Triple Feature: Rust Release Engineering; Developing the Developer Tools; Rust in Latin America

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Another trio of interviews from RustFest 2019: Pietro Albini on Crater and the Rust Infrastructure Team; Pascal Hertleif on the Rust Developer Tools Team; and Santiago Pastorino on the Rust Latam conference in Latin America. Contributing to...

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