EPISODE · Sep 4, 2019 · 1H 13M
s02e13 - Solving a Code
from Dumbgeons and Dragons: A funny, rules-light D&D actual play podcast
Following the sound of the evil laughter coming, the adventurers find the clues they have gained useful in their hopes to save the Windmill Town.Glim makes a dash. Sully gets a tad hungry. Moot holds off forces from above.- - - - - - - - - -CAST & CREWDM: Russ MorePlayers: Amy More, Carla Maxted, Tom LairdSound Design: Russ MoreMusic: Kevin McleodCover Art: Chrissytor Illustrations- - - - - - - - - -Find and support our sponsors at: fableandfolly.com/partners- - - - - - - - - -Support the podcast by joining our Patreon community and instantly access 50+ hours of bonus episodes. Visit Patreon.com/DumbDragonCast.Are you on DISCORD? Come hang out in our server! https://discord.gg/3Gbcms5Join us in The Reckless Play Guild Facebook Group!- - - - - - - - - -FACING FATE SEASON 2 BEGINS SOON FOR PATRONSPatreon.com/DumbDragonCasthttps://www.facingfate.comhttps://twitter.com/facingfatecasthttps://www.facebook.com/facingfatecast See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
What this episode covers
Following the sound of the evil laughter coming, the adventurers find the clues they have gained useful in their hopes to save the Windmill Town. Glim makes a dash. Sully gets a tad hungry. Moot holds off forces from above.
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s02e13 - Solving a Code
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