S03 E16 Skillprint’s Chethan Ramachandran On Combining Neuroscience And AI For An Adaptive Play Solution episode artwork

EPISODE · Nov 2, 2023 · 38 MIN

S03 E16 Skillprint’s Chethan Ramachandran On Combining Neuroscience And AI For An Adaptive Play Solution

from PocketGamer.biz Podcast · host PGbiz Podcast

The PG.biz Podcast team has known that games can be used for more than just entertainment. We’ve discussed charity and climate action use cases, but what about self-care, mental development, and skills improvement? Trail-blazing gaming company Skillprint enhances all three. Skillprint combines neuroscience and AI to create adaptive and personalised games that equip devs and players with actionable insights into player personality and behaviour. Skillprint’s CEO and Co-Founder, Chethan Ramachandran, joins Peggy Anne Salz to discuss how Skillprint transforms the way game developers “find, keep, and monetise their audience” and “gives the power of a massive LiveOps team to every game developer in the world.”  You don’t want to miss out on this episode as Peggy and Chethan delve into the company’s latest report on the cognitive and psychological benefits of gaming and how devs can harness this data to understand their games and dramatically increase engagement and retention.  CHAPTER TIMESTAMPS 00:00 - Intro 01:15 - What is Skillprint? 04:30 - Chethan's personal journey 10:12 - Altering the playing field for devs 13:18 - How are Skillprint customers using the data? 15:51 - Will I become a couch potato? 18:41 - Games Can Be Good For The Mind Report 25:53 - Games as meditation 29:04 - What's next for Skillprint? 34:49 - Favourite games Q&A with Chethan * * * * * * * * * * * * * * *  ** Let's Connect ** 👉🏻 Twitter - https://twitter.com/pgbiz  👉🏻 LinkedIn Group - https://www.linkedin.com/groups/144491/  👉🏻 Facebook - https://www.facebook.com/PGbiz  👉🏻 Website - https://www.pocketgamer.biz  Check out more world-class speakers sharing their insights and expertise at one of our events. You can find details of our next event here - https://www.pgconnects.com/next-event

The PG.biz Podcast team has known that games can be used for more than just entertainment. We’ve discussed charity and climate action use cases, but what about self-care, mental development, and skills improvement? Trail-blazing gaming company Skillprint enhances all three. Skillprint combines neuroscience and AI to create adaptive and personalised games that equip devs and players with actionable insights into player personality and behaviour. Skillprint’s CEO and Co-Founder, Chethan Ramachandran, joins Peggy Anne Salz to discuss how Skillprint transforms the way game developers “find, keep, and monetise their audience” and “gives the power of a massive LiveOps team to every game developer in the world.”  You don’t want to miss out on this episode as Peggy and Chethan delve into the company’s latest report on the cognitive and psychological benefits of gaming and how devs can harness this data to understand their games and dramatically increase engagement and retention.  CHAPTER TIMESTAMPS 00:00 - Intro 01:15 - What is Skillprint? 04:30 - Chethan's personal journey 10:12 - Altering the playing field for devs 13:18 - How are Skillprint customers using the data? 15:51 - Will I become a couch potato? 18:41 - Games Can Be Good For The Mind Report 25:53 - Games as meditation 29:04 - What's next for Skillprint? 34:49 - Favourite games Q&A with Chethan * * * * * * * * * * * * * * *  ** Let's Connect ** 👉🏻 Twitter - https://twitter.com/pgbiz  👉🏻 LinkedIn Group - https://www.linkedin.com/groups/144491/  👉🏻 Facebook - https://www.facebook.com/PGbiz  👉🏻 Website - https://www.pocketgamer.biz  Check out more world-class speakers sharing their insights and expertise at one of our events. You can find details of our next event here - https://www.pgconnects.com/next-event

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S03 E16 Skillprint’s Chethan Ramachandran On Combining Neuroscience And AI For An Adaptive Play Solution

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This episode was published on November 2, 2023.

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The PG.biz Podcast team has known that games can be used for more than just entertainment. We’ve discussed charity and climate action use cases, but what about self-care, mental development, and skills improvement? Trail-blazing gaming company...

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