In our last episode, the party began to follow their new guide, a little zombie hand that they named Spike. They left the safety of the Hagg's house and headed back down the Witchwalk, and then set out across the old battlefield where they'd seen the cobold smasher. It's probably pretty dangerous. Our adventurers today are David who plays Ichabod the Wizard, I've got to sell the right thing, 10th.
Kieran who plays away along the barbarian. Yay, I figured it out. Theron who plays David Druid. That's just one for the great British they got himself.
And our DM Hazel. And it leads you all to the Witchwalk down the edge of Duptad. Mm-hmm. Welcome, fellow travelers to Legends of Chill.
So you guys continue onward along the battlefield. And you can tell you're getting close to its end, though you're not terribly excited by what you see in the distance. The forest beyond looks similar to the area from around the Hagg's, the trees up ahead look dead and twisted. And you see that there's also a lot of underbrush over there.
It will probably be fairly difficult to travel, but you can't make out quite how it is from here. Okay. Ichabod, since you have the lantern, I would like you to make a perception check. Oh, those are terrible.
Six. I would like everybody to roll a D100 please. Oh no. Oh.
36. 43. 37. 37.
So you guys are walking toward the strange forest in front of you. And both of you take a step and you hear this clicking sound. But you're clicking. And you feel a sharp stabbing in the bottom of one of your feet.
Okay. Great. Legos. You know how to tennis.
Ichabod, you take four piercing damage. Oh shh. Day. You take three piercing damage.
I need you both to make con saves. Yep, you got tennis. Failed it. Hopefully we just got poison.
I can fix that. That's a one. Okay. Ichabod, you take seven poison damage and you are poisoned for an hour.
Day, you take eight poison damage and are poisoned for an hour. Okay. Geez. Be more careful guys.
We don't know what happened to you yet. Shut up. Nothing. Nothing.
Alright. Geez. More careful guys. Who is more important to have not been poisoned?
Oh, less restoration does cure disease as well. We'd be fine either way. I think that I will cast it on Ichabod. So you're not poisoned anymore.
Okay. That sounds wonderful. And I'm actually going to take my potion healing. So both of you appear to have stepped on some kind of crap that was laying on the ground.
Are you going to continue on like you were before or are you going to try to be more cautious and look up for things? Either way is fine with me. Well, being more cautious but I'm trying to like, can I look over the trap that I stepped on and see how well hidden it was or if we were just being dopes? Sure.
You can look it over. Yeah, it looks like it is pretty well hidden. You dig it out out of the earth. It takes you a while to find it actually.
You're like, oh, here's the whole of the spike made. And it takes you a while to find that and dig it out. So it was fairly plain. Okay, so I will turn into a wolf and sort of sniff a path out of us.
Okay. Yeah. Smells gross. I think my place is deep.
Do you have something back? Let's both work on this because I can use the lantern and you can use the wolf so if one of us misses it, hopefully they're on a little catch it. Yeah. Sounds good.
It increases my chances to find them. Oh, okay. So perception checks from anybody wishing to make those. That was a one and eight.
Oh, nine and seven. I'm going to eight. So 10. 11.
Okay. The lowest trap to DC that I have on here. If you happen to get that one, it's a 12. So we completely blew it.
Okay. So everybody rolled you 100 for it. All right. Let's see if we can all roll the same number again.
43. Yeah. That's what I want. Let's just say we all got 43.
Oh, geez. I actually rolled a 43. No one's probably. 27.
57. 57. That's different. Yep.
I'm going to roll it right away. 57. You'll get hit by something. 27.
You do. 29. 29 is also nothing. 20.
20. Also nothing. Hey. So it's like random.
I was picturing it being worse the lower you were going, but it's not. Okay. So see you all right now. Okay.
For now. This advanced drone system to protect and rendering through not really legal battlefields. I'm just going to step on my giant something. Okay.
I'm going to do this one more time. Okay. So roll perception. Oh my God.
Yeah. 21. 17. Five.
Okay. Five finds missing 21 to 17 finds anything. And Ichabud and I are in the front sort of going like there's something there. The way I've made this isn't the best.
But it works out. Okay. So they're very well with you. Wait, wait, wait.
Don't step right there. Oh, right here. It's going to be awesome. Just to handle what happens.
Ooh. That's a new kind of number. 64. You don't really see anything.
Cool. 95. Set up a nuclear device. Oh, because right in front of you.
Isn't a nuclear device. The ground seems a little strange. It looks like there's some kind of late, very near the ground is pop up the ground slightly. You can see a bit of a scene.
Oh, really? 78. You step right into a bear trap. Oh, which clamps onto your leg.
Oh. One D10, huh? So you take eight piercing damage. Oh.
And you are held in place by this bear trap. And days during wolfy shade in your direction. Like you're supposed to be following us. Shrubs.
Okay. Okay. Then I will swear up the storm and attempt to open the bear trap. Make an athletics check.
Not a ton. Okay. Shrubs. No, no, no, no.
Just deal. Mother. It just rips you in half. You do.
Because it's like what? 26? Yeah. 26.
Your leg is bleeding though. And your pants are a bit too high. I think it's like, come on. Ow.
Shh. Let's go. So, pick up on. Do you did spot a trap?
Are you just avoiding that? Or did you want to do something with it? But like, of course I thought it was going to be one eye. I'm going to use press the digitation and make a circle with a line through it symbol appear right on where it is.
Right? Just leave that there and walk around it. Okay. You do so.
The three of you consciously walk across the rest of this plane. Hoping not to trip any more traps. And you do not. You see before you this twisted dead looking forest with these big thorny bramble bushes all over the place.
It looks like, which the hand is walking right towards. It looks like it's going to be pretty rough travels right there. Okay. I say hold on a sec dude to the hand.
Is there something that we can do? I'm loathe to say I wish we had a ranger with us. I don't think a ranger hate comes out. I'm falling in the back worship and I guess bramble grows and make some progress.
I think what I can do is I can ask the hand to go slow enough so we can keep up with it. Right? Yeah. Okay.
So you continue through the trees. How long has it been? It's been fairly long. It's probably going to be time to camp soonish.
Okay. But I'm probably not a wolf anymore. Okay. Unless we're an hour?
That's for four hours. It's the same number of hours in the level. You're probably still a wolf if you want to be. Cool.
Then I'll start to stay a wolf. I like the wolf because it has actactics. Hm. Hard to be.
Oh so that means you're poison conditions over. Does it? I mean, if we've been traveling for more than now. Yeah.
Okay. I'm going to poison for an hour. Nice. Are you doing anything to make the path clearer for yourself?
Where you're just waiting through brambles. I might like just try to take my hack and anything. I can't let my hand acks try to go through. How thick are the brambles?
Like are they psychable? You have a psych. No, not a strip. Not as very true.
They are probably psychable. All right. That's what we're doing. I would say like you see people walking through the jungle hacking at things with a machete.
It's probably about like that except everything's dead and it's all the end of it. It's just brambles. I might make it a little easier. All right.
So hacking was the size. Go ahead and make him a tag roll for me. Just refine. Okay.
I'm going to say you're doing all right. I'm hacking away with the brambles. Okay. I've done this breakfast.
I'm not going to. I'm not going to. I'm not going to. I'm not going to go farming.
Yeah. Wow. Really cool harvest. Can I use mage hand to prep the brambles and I'll release Gather them together and lunches to help him get through?
Okay. Wow. I'm going to slow. It's not a fast base.
It is definitely difficult to rain. Well we're leaving some nice civilized paths behind us. And interestingly enough, this nice civilized path that you're taking, you see in before you about the time that night is starting to fall, you come to what appears to be a campsite. There's a little cleared area.
There is a cloth tent, a small one, but a cloth tent set up in the center of the clearing. You see a water hand water pump over on the side and there is also a picnic table. It seems like a nice little camp. I'm getting very specific video game vibes from this.
I'm going to use the lantern to scan the area and I'm going to, first pass, I'm going to be looking for any creatures hiding and then the second path, a pass I'm going to actually look for traps across the area. Okay. You move your lantern across, looking around. And you see a couple of bushes back around the tent, basically on either side of the tent.
And they look like normal bushes to you, but whenever you shine the lantern over them, you can see this like red flame pulsing, just kind of in the center of them. All right. I'll, in two separate turns, I'm going to create the same flare of red at their centers, one and then two and say there's something about those. Am I getting the impression that they're traps?
It's hard to say. Okay. Whether they're traps or some kind of creature, you just did see a weird walking plant earlier. So, and you fought other weird moving plants too.
So, yeah, you're not sure what they are. You just know that your lantern flies and you're not sure, but the manual came. They're very good. But that red glow, clearly a nice magic item made by a good good person.
Clearly. Not as usual. All right. Then assuming we're about 30 feet back, I'm going to use Mage Hand to, oh, Russell to bushes.
Keep that set something off. The bushes will remember that. So, you hear this weird rustling noise and then the bushes stand up. Oh, just a second.
These small humanoid creatures, they look like they're made of twigs, basically. And they're almost featureless in the face except they do have two big black eyes. The entire forest is a little edgy, from honest. Oh, yeah.
We'll go to my nightmare. Evil Groot. Evil Groot has a good description. Yeah.
Okay. So, they stand up and move towards you. They're surprise foiled and we will roll initiative. I got 17 and P.
Oh, we have to. What about the hands? Six. 19.
How about 12? Okay. So, it is Waylon's turn. You have two twig lights, about 30 feet away from you, one on each side of the tent.
All right. They are rushing towards the three of you. No, I will rush to meet them in a rage. And attack the closer one, if they're not there about the same.
It's just attack one one. One of them. Okay. Reckless.
21. 21. Okay. Do I need to separate out the radiant?
Okay. All right. Your size cuts through it like it was made of butter. It feels actually like there's less resistance there than there was cutting through the branches on the way in.
They don't seem to be too tough, really. Okay. Okay. Okay.
That's fine. I got three of those. That brings us to day. I will produce a flame in my hand and throw it at the other plate.
This is Denschwater. I still have a natural one, so it doesn't matter. Your fire flies over towards the plate, but it hits the tent and the tent catches on fire. We have one of this.
Glass half full of fire. There's a fire pit right there. I know I didn't describe it, but there is one. No, there is.
So the one that Wayland hit was destroyed. I'll show it. Okay. So I'll hit the other one with a chromatic orb of fire.
I will not. I'll only give it a chance. All right. I miss.
Yeah, that does miss. Thank you. It's not a natural one, so the tent doesn't get worse, really. It doesn't make it.
It's a little raging in front of. Okay. What is spike doing, if anything at all? I don't think he's doing anything.
He's not going to stop. The moment's my hand. This other plate is kind of when I look at the three of you and I look at the second pane and it's going to run off into the floor. Okay.
Can I take a second walk, Jeremy? You are on the other side of the burning tent from it? Don't. So no.
And it does bring us around to your turn if you would like to attempt to give chase. How far away did I make it? It only moves 20 feet. I think I can catch it with my 30-plus feet.
Well, it probably dashed. So it probably moved 40. So I don't think you could get up to it, but you probably have something you could use as a range. Oh, yeah.
That's true. I chase after it and then commands the hat to grapple it. There it is. I forgot about that.
It's a 12-hit. A 12 does not hit. All right. Well, it has multi-attached.
So we'll do the other one. 22. 22 does hit. You need a 13, so 12.
Oh, that's it. So it hits and then the target is grappled and then I will reel it and pull it 25 feet towards me. All right. So it's right next to you now.
No. Days return. I'm going to start taking care of the fire that I set. I'll just sort of try and smother it with the rest of the tent.
Okay. I don't have... I think I want athletics or acrobatics. Okay.
I guess it'll be acrobatics because that's a plus one. Okay. Nine. I'm going to go in great.
It's a little harder than you thought it was. You're having trouble getting the stakes back up off the ground so you can get the fabric around. Okay. I think Whelan has everything well in hand over there.
I'm going to use Preston's agitation to help stop the flame as well. Okay. I think that's what Preston's agitation is for really, right? So the fire starts going out and Dave finally gets the stakes up and wrapped over after you've already put it out, basically.
Way to go, champ. Spike's still doing nothing? Yeah. Spike's still doing nothing.
Spike will climb up on a picnic table. And like curl up like he's going to nap. He's going to curl up like he's going to nap. You're like a cat, man.
Okay. The twig light is going to attempt to claw at Whelan. Okay. Two plus three.
Five. No. So he tries to claw at you but it just can't get any force. Sweet.
And that brings us back to around with the Whelan's turn. All right. And... Breakfast.
That's four grapple targets. So pissed off about the brambles. That's a 17. That way it does.
That does. Two more than four. Oh yeah. That's almost.
I only have 40 points of god that's embarrassing. Okay. Yeah. You take your side.
That's 12 without even the mountain part fires. You take your side and you cut through it and then the park is grappled. Kind of just swings around for a bit before your tentacle really do that. Or tingles as I think it is officially called.
Yeah, it is a tentacle. But it's a tentacle. Same thing. Same thing.
So you found yourself a nice campsite. This campsite remains suspicious. You have yourself a mostly burnt tent in this inter-rub. As Jake pointed out, we have it.
Was there stuff? Like did somebody leave their stuff behind in this tent? The tent's a small tent. Is it like a one person tent?
And it has a bed roll in it. But nothing else. Okay. Does it look like this camp is...
Was it previously occupied or was it set up specifically to draw people in? Was it a hoax or a ruse? High-pot? A rule of perception check for me.
Investigation I think. Okay. No. Can I poke her in the fire to see how recently there was a fire in there?
No. You can't. I'm angry for a nature check. Sure.
Doesn't have to be. Nature's fine. Sixteen? It looks like a fire has never been burned in here before.
Okay. Credit where it's due? They did good work. Yeah.
It's very effective. I don't understand it though. Should we try to drop water and see if it's poisoned or not? Yeah.
Okay. Who is pumping at the pump? I will. Okay.
So Dave, you pump at the pump. Dave's eager. And you hear the metal squeaking. Nothing.
You don't feel any pressure on it? It doesn't seem to like it's connected to anything really. It's not a shot. That pump would be valuable to a Ford's Cleric because that's a lot of good metal.
It's the evening hour. Yeah, we are at the end of our day, right? Yeah. End of your day.
Should we try to find someplace else instead of camp or just set up our tent here? What are the odds? Anything's going to bother us here. I think we just set up here.
They're extremely high, but I feel like at least like we know. Yeah. Probably the same. Yeah, that works.
Order's before. Sure. So you set up your tent and you guys bed down for the night and day takes first point. I turn it into a spider again.
Okay. You run out. You're a spider. It's a little longer.
It's not as big as it is. 17. You hear some rustling sounds in the forest. You hear something walking through the forest basically.
Does it sound like a person, like something bipedal? Yes. I think that I'll just keep an eye out on it. Does it sound like one person?
I'm not sure that I need to wake them up for like a guy comes to camp and wants to camp in safety with others. Who else is in the stand forest? I don't know. We don't know anything about this forest.
I don't know about it. Yeah. I mean, they probably think I'm a giant wolf spider. That's something to avoid.
Giant wolf spider somehow set up this very suspicious nice camp to lure travelers. It seems to be several sets of footsteps. Moving quietly. You think they're trying to be stealthy.
Okay. As soon as I get that there's more than one, I'll say a spider. Unfortunately, we're going to wake up the guys. I'm like, scuttling away quickly.
I'm not waving one. One guy foot. That gets me. Still.
It seems at least like a good way to make sure that Ichabok has his major armor up. So you guys can also make perception checks if you want? 16. Natural 20.
Nice. You don't hear anything? You do. It sounds like there are several bipedal creatures just walking.
It sounds like they're trying to surround you stealthily. They're trees. Around there. Yeah.
Yeah. How far away? Like how big is the clearing? It's probably 30 feet across the clearing.
It's a little far from where the tent's going to put 15 feet to the forest and all directions. I'm going to, assuming I'm up, I'm going to lean out of the tent and shoot the wand of pyrotechnics up and over our camp. And then I'll call out. Next one's coming at you.
Nice. Give me an intimidation. 10. It's a sparkler.
Maybe they're infants. Very sneaky infants. They start crying. 19.
Minus. Quite a bit, but not enough. Minus. You hear after you've launched that, these rapid footsteps and one of the twig lights comes out and it looks up at the sky.
And it starts looking around and it sees three views. Like, this keeps pointing out. Good again. Oh, send up another one.
It looks up. And then you hear something like shaking in the forest and it looks around and it goes back into the forest. I follow it. Just to the edge of the clearing and sort of peer off into the darkness.
Okay. What are you looking for? I'm looking to see if his friends call them over to say, what are you doing? Dumbass or if, like, I'm not sure.
Okay. Make a perception check. Oh, boy. Five.
You don't see them anymore? Okay. And you don't see anything else in there either. Pretty twiggy.
Okay. Since I'm at the edge of the forest, I'm going to climb the tree. Okay. Make an athletics check.
I'm a spider. I have a 40 foot climb speed. Yeah. Never mind it.
I forgot that you were a spider. Yes. What is everybody else doing? Probably just standing in the middle of the cliff and with my axe.
Probably near the tree. Day climbed up. Just in case something comes in attacks. I'm not going to chase something.
Right away. At least not this time. I should have just made a big web all around this. Oh, my God.
I'll send up another firework and then another one. I'll just see if I get a reaction out of the forest around us. I don't know what you're trying to get that much attention. Okay.
We're awake. You hear a little rustling. I want to hear it. Yeah.
I am crude. Is there anybody giving me another round of perception checks after that? Twelve. Seventeen.
Fifteen. You're using your lantern? Oh, yeah. Since you're standing right on that tree where day was, you can see one of the bushes start to unfurl and move and then another one reaches out and grabs it.
And then they both look like bushes again. I command a lot of the tendrils to go attack one of the bushes that moved. Okay. That's an out one.
Okay. We've rolled really bad today. Yeah. I have a second attack.
I have a second attack. I'm going to go on day two. Fifteen. Fifteen hits.
All right. And then I will reel it in. So you grab one of these bushes and you pull it right towards you. And then you see a couple of other bushes that are there.
Open up and start moving towards you. And you hear now whistling sounds coming from all around you as you see the mission bridge. Several strange creatures start to move and just roll into it. Okay.
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