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S1:E33 – Stampede! episode artwork

Jul 10, 2019 44 min

S1:E33 – Stampede!

from Legends of Chel

The party continues adventuring through dinoland, facing a stampede and other dangers. Is this leg of their journey potentially coming to an end? Find us on Twitter @theorczone Visit our website at orczone.com Cast: The DM is Hazel Ichabod is played by David Waylon is played by Keiran Day is played by Therin Music Credits Bell's Run Theme: Unveiling Soul by Evgeny Teilor

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S1:E33 – Stampede!

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In our last episode, we leveled up! And, day learned an awesome new spell that she used to summon eight very good boys to to protect the party from one very bad boy. I'm pretty sure some other stuff happened in the episode, but screw being unbiased, I did a cool thing and I am going to brag about it. Our adventurers today are David who plays like about the wizard, Quirin who plays Wail and the Barbarian, Oh man, he's certain.

Theron who plays David Druith, I thought he was a friend. and our DM Hazel. Don't call me a fool, you're the fools. Welcome fellow Travers, to Legends of Chill.

So are you guys setting up watches while you rest or are you just in a big pile? I assume we said watch a lot. I'll cast a larva's ritual as well. Okay, okay, your first watch?

Yeah, with all my boys. For an hour. No. Well, you know, you travel.

Yeah, you travel. Then I will turn into a spider because that's what I know when seeing the dark. Okay, I don't want to look it up. You observe as a spider for an hour and then it is day.

No, I can be a creature for a number of hours after my level. So five hours. So that's spider the whole time. Yeah.

Okay. So I'm still like a wolf and I'm sad when all the boys disappear. I can make a perception check, but you don't see anything on your watch. Okay.

So that brings us to Whelen's second, I think. Usually, usually you're last. Okay. I think you want one, two, three.

I think so. Okay. Yeah. Okay.

So think about your out on your watch. You doing anything on your watch? No, nothing in particular. Probably just testing the some of the new powers I discovered.

Okay. So I'm probably bothering Mark on with it. Watch this. Watch this.

My cast dust in my hair goes. Don't know what to watch. My cast dust in my cloak goes up and floats down again. I heard a bar do that once.

Besides that, actually, no, no, I'm not going to use the, the German chub. Mark on probably quite enjoys that show. Probably joins in with you. Okay.

So that will bring us to last watch, which is Whelen. And did you, did you guys camp it down? Did you travel like 12 hours? And then camp or did you camp during the night?

I specifically said I didn't want to do the math on it. So don't ask me. We didn't really go keep going after we ran into the chemisor, right? I think, yeah, you guys went for a while, I think.

I mean, you guys, because if you guys want to immediately rest, you can do that. Yeah, we probably pushed through the dark and once Dawn came, that's when we settled in. Okay. All right.

So, Whelen, I would like you to make a perception check during your rest. Okay. Okay. 15.

You do not notice anything, but Ichabod's your alarm goes off. Okay. Okay. That actually, that wakes me up.

And when that happens, I will cast sudden awakening. On to it. Or on your cell. Actually, it's everyone's sleeping.

Everyone's sleeping wakes up and those of us who are prone can stand without expanding movement. And I will, I'll call out something's here. Stand around my side and look around. You may all look around now if you wish.

I get a 15 though. One. One. Excellent.

19. You hear a ripping sound in the tent and you turn to look at it and there is a little velociraptor just meekly moving into the tent towards your bags. Okay. So I say, hey, in velociraptor, what are you doing?

It looks like you. I was trying to sleep and my wizard made me wake up and I'm angry and it's your fault. I'm hungry. I don't think we have any food that you want.

Yeah, food? Have dried meat. I smell food. I'll go.

Guys, there's, there's, there's people in here. There's more than one velociraptor here. I go to my bag and I take out a piece of jerky and show it to it. Do you want this?

If I sit and run out of the tent. Okay then. Okay. I shout after it.

Like we have magic. So the velociraptor is run away. You have your full rest and there is a small rip in the tent. Does the character have mending?

I'm sure it's on my list, but cantrips are, I think it's a cantrips. Yeah. Yeah. I have mold irks.

I can fill in with mud. So the night passes during Whelen's final watch and the velociraptor incident. Why are you scallowing at me? I was, I was sleeping.

And it was just a mean chicken who stole some from us. Sorry guys. Didn't see it. They're small.

So you guys continue on at dawn. Is it, is it dawn? I think it's evening. Like we started our long rest at the beginning of the day, which is eight hours.

So now it's back at night time. Yeah, but it's three people have eight hours. Oh, you have 12 hours, right? So yeah, that would be the next dawn again.

Okay. I guess. Sure. Yeah.

I mean, Whelen's been awake throughout the night just sitting there. Wait for you guys to wake up, basically. Yeah, but, you know, like every watch. I'm ready to go.

Thank you. Just thanking. Remember when I was a statue? It was so fun to embrace.

Sure. A statue was a hell of an ashtrill. So at dawn, you continue on. You travel for a while through the forest.

So let's do the noon time heat check. So everybody roll a con save. What about the hotel? 19.

19 makes it. 15. 15 also makes it. 11 again.

11 does not make it. Day you have one point of exhaustion. At least you're used to it. Yeah.

I need it here. So like, what are we going to be out of here? You guys continue along the stream. Sunlight reflecting off of it right into your face.

And Spike Jones starts leading you back away from the stream a bit and more towards the forest. And as you approach the forest, two diode neckeses come out. Hey, I read about these. And they are eager to attack you because you look so, so tasty.

They're hot and tired. So I think they can take you. What do you think these look like? So big, bitey things.

I didn't know they have like one big claw on their face. So if you've seen Jurassic Park, the Velociraptors are basically what diode neckeses look like. Because Velociraptors were actually much smaller creatures. They're related probably.

They look like this. That's one. I don't know if I said that there are three of them or if I said there are two of them. But there are three of them.

I think you said two. And the bran's horse isn't around anymore. No, it's coming from the front. Oh, yeah, man, I'm in the bacalist.

Okay. Got to work with what you got. The bacalist kind of looks like a dinosaur. You're not picturing it anyway.

So let's have a nice roll of initiative. And as you were attacked by more duck-cows. Downside really, really high if you have to figure out what you need to do. Whalen.

Ten. Day. Eleven. Big Jones.

If not. Twenty-four. Well, all right then. One con.

Just in case, he's a twenty-one. Yes, as you are moving from the river to approach the forest, these three-dined source step out. And they think you look very tasty. Did they say that?

If they talk to them, which I assume she is... Well, I mean, I can understand what they're saying to each other even if they're not happy. They're talking about how tasty and delicious you guys are going to be. Of course.

Oh. Yeah. These strange, exotic creatures. I would taste delicious.

Oh, we're exotic. So it's pretty easy. The meat's pretty easy to get to. It looks like they're sitting there.

Sitting there on top. No scales or nothing. I'm going to fire off a shatter right in the middle of them. And that'll target all three of them.

All right. That's a con-save DC-14. They rolled a natural 19. That's unfortunate.

It's... They each take six thunder damage. Day. You hear them all say, what was that?

No magic dinosaurs, I guess. Not really. There's that money can spit acid, I guess, kind of as weird things. That brings us to Markon.

If Markon would like to act. Yeah. I'm going to say something to Markon. And then I will say to the group, be cool.

It's not what you think it is. And Markon will use minor illusion to create from behind us the sound of a roaring Tyrannosaur. Okay. I guess I will have Markon make a performance.

Ooh. It sounds more chicken than Tyrannosaur. Five. Okay.

They rolled a nine. Kind of like... It sounds sick. It seems like it's probably two seconds too far away to deal with us.

Not going to get our mail. And then they are going to advance. One to each of you. And I guess the one on Waylon will not get its pounce because Waylon is too close to it, which is pretty nice.

God damn it. I would want to try another pounce on me. Oh, you'll have another one on your suit enough. All right.

All these hit points don't do me no good if nothing attacks me. Save up the squishies. Let's do the one on Waylon first. Okay.

That is a natural 20. Ow. Oh, you were complaining. I was.

This is what I get. All right. That is 13 points of damage with its bite. Probably gets a three-type score.

Oh. That is cool. That is a six to hit. Nope.

And that is a 12 to hit. Nope. So it takes a big bite into your shoulder and then tries to follow it up with a couple of claws, but it just can't get to you. All right.

The next one is going to be against day. We'll call it hacks first because that makes more sense. All right, Phil. The 16 hit.

Yes. Still working over there. That is eight points of slashing damage. That's going to hit.

That is also eight points of slashing damage. It bites you 15. That is five points of piercing damage. You are not prone and it bites you again.

Jeez. Oh, Lord. It has a vantage because you're prone. 20.

So you take three points of piercing damage. Okay. That's really not great. So time to attack Ichabat now.

It did feel like that time. So it comes in with a bite. It doesn't hit. It does not.

It comes in with a claw. That is six. And it comes in with another claw. That is 19.

Okay. Yeah. I'll tough it out. I've seen Waylon do it.

I think I can knock him. That is eight points of slashing damage. You are not prone and it bites you again. That is a natural one.

So it gets, it's not full of dirt as it tries to bite you and itself falls down prone as well. It's kind of tumbling over as its face dies into the dirt or with the fools. Oh, I'm prone to right? Yes.

We're all rolling around on the ground. That runs us a day's turn. Okay. I'm trying to decide if the 19 extra hit points are worth it.

They probably are. So they wouldn't get to attack this round. Also the thing I'm going to do is goofy and I should run it by you. I'm trying to and ape.

Can I still use a sword? It has in their, in their attacks that they can use rocks as weapons. So I feel like an ape with my brain. You keep your brains.

I don't see why you wouldn't be able to attack with a sword. Do you have a sword? I have a spell called flame blade. You cast that while you're in it.

It's a bonus section so I can cast it and then turn into an ape and still be holding it. Okay. Okay. Okay.

That's a little rare. Okay. So I'm going to do that. I'm coming into my hand, I transform, and then I'm an eight holding a flaming sword.

I stand up. Can I get like an intimidation check out of that or something? Sure. And a long intimidation check.

Just a 12. Roll the natural 13, and I'm using wisdom. That's what I'm doing. So that's 14 because it has a plus one.

OK. Unfortunate. OK, so it is not intimidated by your eight flaming sword trick. Why?

And that brings us to Wayland. All right. Well, we're going to rage and then attack the one that fell prone, attack the Ichabod. Because I don't have to go to a rickles for that.

Well, that's a 19 plus eight. That will hit. 18 points of damage and a 22 to hit on the second attack. And he takes 14 points of damage.

And you need like two on it, second attack. Forgot about the Thunder wave. Or the Shashatter. Shatter.

So you spice that one up and there you hear them say, hey, kill Tony. LAUGHTER He did look like a Tony. I turned towards the one back towards the one front of me. OK, so Ichabod, who is laying on the ground.

Why don't I get up? All right. And I'm going to activate the circular blasting and lay a couple of fire rays into the one on day. OK.

So that'll be 21, 16, hits, and 19. All hit. 7, 15, and 22 fire damage altogether. Nice.

That kills it. It does. Because that's going to be my thing instead of dying. LAUGHTER Oh, I didn't know dying was on your list.

If you wanted to check that off. You read all the front flame down it goes gertrude. LAUGHTER I'm going to keep these names to myself. And Markon's turn.

Markon is going to do anything right now. OK. So the final Dainanakis is just like, I can't believe you killed all my friends. It's going to bite and claw at Leland.

OK. He's advantage because they're reckless. OK. Sounds great.

Did you request you attack one on the ground? Oh, you did right. I didn't. Never mind.

11 to hit with the bite. That's a missed. 14 to hit with the other claw. A missed.

That's it. It doesn't do the not prone. It has to be honest to do that. OK.

So it has to move 20 feet first. Gotcha. Day's turn. OK.

I will rush up as an ape to this guy. I will hit it with my sword. 19. 19 hits.

OK. That's a rare hit from there. Yes. Yes, yes it is.

So that will be, ooh, 3d6. So that is 10 fire damage. And then I punch it with my other hand. LAUGHTER That's my answer if you've got a whole deal.

OK. 14 hits. Nice. OK.

So that's another five damage. It looks like it's in pretty rough shape. And it is crying and looking like it wants to leave. Wait, let's turn.

No mercy for you, Rufus. You've repot you so. Oh, that's definitely hit 17 plus eight. That will hit.

And I don't think you can do a little enough damage. Well, just the dice is 11. Yeah. And what's your bonus?

Like eight? Nine. Yeah. Six, one.

Actually five, you needed five. So. Yeah, that's just my strength bonus. No, plus 11 bonus.

So this final dinosaur goes down. Off with his hand. OK, is there anything that you guys want to do while you continue to walk through Dinah Land? Just going to monkey around for a while.

Hey, of course. Burn down the spores with my sword. Actually, the sword has a thing. It's a really good druid spell.

It's a bonus action to cast it. If I let go of it, it disappears so I can use a bonus action to bring it back as long as I'm concentrating for 10 minutes. That's a fun one. Yeah.

OK, so I. And your wounds are currently. I am injured. But they're not on the ape.

Yeah. Yeah, I'm going to cast your wounds on myself. That sounds OK. I just got one.

You guys continue onward. Do you not have to do anything nightfalls again? And you can decide to camp or to continue through the darkness and camp in the morning? Yeah, I think that's the pattern we'll settle into.

Yeah. It's still more rest than you would normally be getting. But OK. You continue on through the darkness.

And let us see. Day and pick about. Is there anything that you want to do during your watches? No.

If I could talk to Spike, I would try and convince him to tell me how long until we're out of time. Let's. But. I see.

No nothing during my watch. OK. Do you set up a lorry again? Yes.

OK. Winlon is happening on your watch again. See it this time. 21.

80. Perception. OK. You hear a thunderous noise heading in your direction.

It's loud, pounding footsteps. First it shows up as a vibration. But then you start hearing the sounds getting louder and louder. And you can hear a crashing of plants in the forest.

Wake up, pick up on it and day. Guys, guys, something is coming. And otherwise, keep it. But ready to run.

OK. Can I tell the direction it's coming from? My own wake. Well, I can put that out.

Yeah. I'll get you every 21. Yeah, you can figure out what direction it's coming from. It seems to be heading towards your camp.

You slept during the day, so it's night now. So you don't have a good amount of distance viewing. It's up to you, by the way. Yeah, I have 60 feet of dark vision.

So I can see it in dim light as if it was bright. You start to see clouds of dust up here in the distance as the noise continues to get louder. Like over trees or over grass? Yeah, over trees.

Like it seems to be rising up into the air. Does it sound like a mass of creatures? It does. It seems like a bunch of creatures.

OK, that's a good direction. Oh boy. Indeed, you see a bunch of triceratops again. It seems like all they do is dampy.

And they are heading right towards your camping area. Oh boy. Oh boy. Yeah.

I guess I would try to get a dang Ichabodin kind of the way. If they haven't gotten up yet. Yeah, we would get up as soon as you guys try to see if I have a spell. I get sky right.

Go away. That's right. Fuck off! Do you have flight?

I don't think I do it. It's fly-first level. I mean, can you change? No.

OK. We may have an option. OK. If we're going to run, I can cast spike growth behind us to give us a little bit extra time.

But I'm thinking, if I can find a shape that Markon can change into, this big enough to carry the three of us. Yeah. But it's the challenge rating that's the matter. What's the challenge rating?

It's up to two. OK. and then it's up to our level. So that would be up to five.

Well I find a large line thing to side. Yeah I think I can search on. Oh perfect. Markon is going to use Polymorph and change me into a Manticore.

Okay because I always want to be an Manticore. That's fun. And you just take a look at this. Language is common.

Get on. No no I'm gonna do my best as I am. Right. Can you carry both of us?

It is large. Yeah it is large. Okay then I would. I'm on this Manticore.

Sure. We got for the tail. Yeah. All right what's the what's the Manticore strength?

17? 17. Do you have it up right now? Okay cool.

Okay uh Ichabod make me a strength check. 17. Yeah you get them up in the air you're flying a little clumsy and they're fairly heavy. I imagine.

You do make it up. I have an additional question as these triceratops run across the ground beneath you. Did you bring your tent with you or did you leave it behind? I think we left it behind.

If you could have mentioned it wasn't timed. Yeah. Get out. This triceratops comes through humbling your tent.

Yeah that's fair. That's a nice one. They continue on into the distance. It's served as well.

Farewell fair tent. Splints is gonna be pissed. Smells just hard as a stick. I thought it was an important stick.

Yes that is true. It was an important stick. Okay so the tent is destroyed and you finish a rest. There are some triceratops that you avoided.

How long are you staying in Manticore? Well an hour. A hour. As the sun rises you can see not too far in the distance that there appears to be a large mountain or cliff face that you are moving towards.

So for the last time let's do a nice heat check. So everybody rolling a con save. Hey finally. Okay our barbarian has one point to the exhaustion.

But everyone. So all right. 21. That will make it.

I rolled a 12. Okay is that a fail? It is. So arcane deflection kicks it to a 16.

Is it worth it? Cool. It says I fell to say it full right? Yeah.

All right 16 succeeds. So as the day progresses you continue to get closer and closer to this cliff face. I would just do that. It's just how I am.

Clipped the snake. Can you say face again normal? I'm going to get over the stand. I'm gonna censor the first one and leave this conversation.

So as the day progresses you get closer and closer to the cliff face. Don't you just want me to say face? That was good. It's like four times.

That's what I'm gonna censor it. Oh you can now put together face plots. And eventually you come up to it and you can see it rising up before you above the fog and it disappears up into the sky. And as Spike Jones walks right up to this area where it looks like a bunch of rocks have fallen down and stops for a moment.

Kind of looks at it and tries to find a way through it. I tell hold on buddy. Okay. I can use as you say that he was turning back around.

I'm going to take his back through the door. We came in and go around this. Exactly. Oh gosh.

I just want to look out. Oh there's a hand shrug. So there needs to be a pathway here that has been blocked. Would it be considered loose earth or is it too tightly packed?

It is fairly tightly packed stone that has collapsed. Then I try to use mold earth on it and when it fails I use mold earth to write fuck. Okay. And then let me look at the rest of myself.

Wouldn't have like pickaxe or something in a way when I'm just kidding. Does it look like I can bust through it with a shatter spell which is actually extra effective against non-organic material. Actually let me ask this. If we combine shatter with mold earth because then it becomes loose rubble.

I don't know how deep it is. I can I can cast shatter a few times. Make me an investigation check. Is investigation already intelligence based?

Yes. Okay. So you think that might work. You're not sure how far back it goes and how much you would have to do that but you think it could work.

You're unsure of the stability of the rest of the passage. You might risk clapping it because you don't know how well you can control your magic to just hit what you want. Right. Right.

We might have to dig. I'm just a reminder because I'm not a total jerk. You might have some items that are useful. I was going to ask about can this help us determine how deep the rock goes.

The extra goggles. Okay. Because it shows us that. That's basically the evolution.

Yeah. Okay. It's like it what it should be. Not what it is.

You're which will skew any kind of research. If I have something it's not on any of my lists. Do you have any doors or windows or anything? Oh I forgot that I have the room now.

Okay. I'm not saying that that will definitely issue through or anything but it could prove useful. We can try. We can I'll tear a window off of the robe and stick it on and see if it else.

Okay. How deep are these windows? You know I can look it up up to two feet deep not particularly but deeper than a real window. Yeah.

The door is a it blocks a doorway. Oh I see. But it also I thought you created a doorway as well. There's blocks.

Iron door up to 10 feet by 10 feet high bar down one side of your choice but you can place an opening. Okay. Yeah. It has to be opening.

And was there a hole or a pit or something? There was a pit. I'm looking through for a picture of Wayland's character sheet. There we are.

Yeah we have three 10 foot cube pits. Can I how do they work? Yeah a pit would be possibly useful. It says you can place on the ground with a 10 feet of you.

I would assume that that means empty ground. Yeah I think empty ground like you can't just take it and just slide underneath the rocks. But could I use a window and then put the pit in the window? So I think you said you wanted to do the window.

So yeah the window is there. You put the window up and it's a two foot deep window which is crazy. I love windows. I'm glad that we ended up using these.

And there the window opens up to earth beyond it but this earth is less rocky. It seems like it is looser like you're closer towards the end of the collapse and you could use your whole earth to get through that. I think. Okay I have another awesome idea which is the thing.

So now we have one window left. Yeah one window left. All right. Exist.

The exit has caved in and I don't know how they're going to get through it but they'll find a way. I'm glad you have some of it. Okay I could have conjured eight badgers to dig for us. That would have been fun.

See that's what I get being the DM and being helpful. I should just let you guys do for a while find something cool like eight badgers digging through. Okay do you still have the window up how big how wide and like tall as this window is way longer in having trouble getting through it. I mean it's not going to be comfortable for any of us but we can all get through.

It's a two by four so. Yeah two by four. Plenty of room. Plenty of room.

You squeeze through the window and you find yourself in a dark cavern. It looks like though you made it into the tunnel like there is still some collapse here and it is probably a bit narrower than it was before so it's probably going to be uncomfortable travel for a little while. Can we use any of these yarn questions? I think we use one set with a torn off.

Okay. Wait on you. No. You want to do okay.

So you guys continue through these tunnels. They're fairly tight at times so I think I would like a constitution saving throw. How about the wisdom of going up not even that complete? Twenty total.

13. Okay yeah you guys are not really happy about it but you press through all right. It's a long walk and you're getting tired about the time that you press forward into this large cavern. There is a large pool of water at the bottom and there's probably a five foot round area around it.

You can see like a walking path like there's an area you can stand on. I said five feet that's way too low. Let's do 15. Okay.

Am I from a reasonable? So about 15 feet around and there is this large vertical rock face and you can see at the top that there is a bit of an open area up there and you can see a small waterfall trickling down into this pool. And I assume this is where you'll be camping for the night because it has been a long hard walk. I want to make sure that we're not in a mines of moria situation where we're about to be attacked by a tentacle monster.

I mean that's perfect. But then yeah I didn't expect you to rest that looking around first. 18. Okay.

What are you? I'm looking in the water for movement and also it might be a separate role but for like signs of life in it like the fact that something could live in there. Okay. If it's like really shallow then probably not.

If it like looks gross then who knows? Well, while they is doing that I'm actually going to take a look at the area around the water itself to see if there are animals that come here drink and then leave their tracks or movement. Okay. Yeah.

You can go ahead and make a maker for that. I think it would be. Make your survival. No, that's fine.

We got to. So we will deal with day first. Day you look into the water. It is a nice clear pool.

It doesn't look very deep but you think that that is probably deceptive since you see it's pool is full of life. You can see creatures wandering around. They look like they're just below the surface but you can see a large like small crustaceans wandering around. You also see one rather large crustacean.

It looks to be a lobster, an albino lobster that is about the size of a large dog. Cool. Can I go back and take a little and ranger and make my animal companion? Nope.

Can you turn into one? That I could probably unless it's something that's going to kill us and then you don't know. You see our when it has a swim speed though. I don't know if you know a swim speed.

I can have a swim speed. How do you level four? So you're looking for signs of animals having come in here to get water or anything. The only path out of here that you see is the one you came through and whatever is up above.

So you don't see any way for any other creatures to get in here. Nothing large anyway. You do spot a few small like mouse sized burrows that looks like they have been coming here and getting some water and you see signs of like smaller lobster or crabs or whatever having come out of the water and wandered around a bit. You also notice that this pool isn't always this big.

Sometimes it's larger and encompasses the full chamber and goes to a higher height. Right now it's at a lower level. That's fantastic. Is the ledge wet?

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This episode was published on July 10, 2019.

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