In our last episode, the party continued adventuring through the strange land with quick-day night cycles, facing dangers that included a stampede of triceratops that destroyed their tent, and numerous other dinosaurs. Eventually though, Spike led them to a cave with a deep cool of water within, and a lobster dog. Our adventurers today are David, who plays like about the wizard. I heard a bar do that once.
Kieran, who plays a whale on the barbarian. All these hit points don't do me no good, another dasmine. Theron, who plays day through it. If I turn into an ape, can I still use a sword?
And our DM hazel. These strange, exotic creatures, I would taste delicious. Welcome, fellow travelers to Legends of Chill. Alright, so anything else you guys are doing right now?
Lamenting the loss of our tent. Ooh, okay. How big is this underground leg again? For the pool?
Oh, what's the good reasonable size for a giant lobster to live in? Oh, of course, it's a giant lobster. Pretty big, not as big as it should be. Let's do about 80 feet across.
And it's hard to tell how deep it is because it looks like the bottom is just right below the surface, but it's clearly not. Because the water is so clear and good. I'll give a coin, a gold coin, to the mage hand and have it drag it down to the bottom to better estimate how deep I can send the mage hand up 30 feet away. Okay.
Yeah, you bring the mage hand down and it's a little weird because it comes down under the surface and you see it going down, you see it passing by several fish, but it doesn't look like it's moving. Well, it looks like it's moving, but it doesn't look like it's going any further down. But you see it passed by like a layer of fish that's moving here and a layer of fish that's moving here, but it doesn't seem, it doesn't get to the bottom and it doesn't, an actual one. It does not get the attention of the giant lobster either.
Okay. It's been a real hard to read it. It does put steps out. Whoops.
Do you want me to start over? No, I think it's like where you're just testing the depth. Yeah. I have two twenty nine, two ten foot poles so we could take them together for something.
Well, I already got even time. I already got even time. Just like 30 feet. I guess the mage hand might be able to take two ten foot poles together and see how deep 50 feet is.
We would have had that. I'm not telling you that. And the last for sure. But we were about to rest here.
Okay. If you would like, it's that time of day. Real day or fake day? Real day as far as you can tell.
Okay. No more sun. That'd be a weird one. There is no sun.
It's dark. You feel tired. You feel like you've been walking for a long time. I've totally lost track of the day at this point again.
Yeah, I'm not certain. It's somewhere around. Did I mark off the sleep? Is it any birthday yet?
No. Somewhere around the 5th of 7 March, which is a Friday. Does anyone have a summer birthday? Or is everybody in the winter?
Your birthday is in dark green on the 17th, which is next month. Okay. Cool. Yeah.
What can we get? Okay. I guess we'll settle in. All right.
We settle in. Day. During your rest. What did you get?
23. 23 for you. You a spider? No.
Okay. The lobster comes out with the pool and looks around. Hi. I've been wanting to talk to you all day.
I'm not going to hurt you. How are you going to let me eat you? No. Reasonable.
But all I get to eat is fish. I'm just fish. You look like you might be good to eat. I think my diet is less good than yours.
And I don't think that we would be that great to eat. We're all transmission check. We're all tired after fighting dinosaurs. What disadvantage now?
Holy crap. I mean, 5. But I mean, the fact that we've been fighting dinosaurs in our lives might. We're weak and tired.
You're dog size. I could crush you. That sounds pretty awful. You want to come for a swim?
Is it trying to be like a siren? Lobster siren? So beautiful. Couldn't make us like listen in white shell.
The water is pretty nice. Do you want to like, you want to see where I live? It's not too exciting because lots of fish. I'm not great at water.
Sorry. I'm now like vaguely looking at this lobster. Like man, lobster would be delicious. You want to make sure you don't want to come?
Or stand up close to those those other two? Those are my friends. You can't have them either. Why?
Because I'll get you a fish. Oh, it's nothing. Something. But I think that I'd rather let my friends live than eat a fish.
Okay. He's going to chat now. He's holding that for one. So it is going to, it doesn't think you can take all three of you.
And you're awake. I'm like so tempted to summon eight wolves upon it. He's going to start heading back to the pool. It's like, well, do you ever want to visit?
Just come on down. Just you. I only like you. Just you.
Okay, buddy. It's nice talking to you. Yeah. A little lobster.
This is my bird noises. Go down. Makes this way back to the pool. When I wake up like a bad bird's watch, I'm like, so there's a lobster.
It might try and attack you. It looks pretty tasty. No, dude. It's already in the pot.
Just as a question, did you get curious enough to go and observe the lobster as it went into the pool? Oh, probably. It takes a while for it to reach the bottom. Okay.
You watch it enter the pool and just kind of float down. He's like pouting. It doesn't want to swim. So I'm just going to let his whole sink.
And as you see it passed by a lot of fish. You think this pool is probably 150, 200 feet deep. Cool. And it looks like it's just right there.
A surface. Can water is very dangerous. Do Ichabod or Whelen want to do anything on their watches? Fish or catch lobster or?
Nope. No, I think we're good. Give me the land again. There's the pool and then way up the wall.
There's an opening where the water hall is trickling out. Yeah. And how big is this opening up there? I think you said it was 60 feet up.
Yeah, 60 feet up. It looks like it is probably four to five feet tall the opening. So you wouldn't be able to stand up immediately. I remember that's coming out.
I'll ask Mark on to turn invisible and just fly on up there and take a look beyond. Just see what he can see up there. Maybe how deep up to 60 feet, how deep the opening goes. He flies up the 60 feet and flies onward and he'll come back and tell you that the path gets, it gets wider up there, but it also is severely pitched down like this waterfall.
There's a lot of water back behind the waterfall and the waterfall is actually having to rise up a steep slope before it pours down, whereas coming down. Waterfall has a U-Benny. Yes, basically. So he flew up there as far as he could and there's enough space to walk for a little while along the edges, but it's mostly filled with water and the passage back back any further is completely filled with water.
For what you can see, it's just like this big weird two of water that's up there. And we've only seen where we came, that opening where the waterfall was coming and this pool, there's no other. Yeah, there's like 15 feet of space around you that basically is a long solid wall and it reaches the cliff face at the end around the pool. But yeah, there's the way you came and where the waterfall is coming through.
Okay, well that's all I wanted to do. Well, assuming we survive the night, I'll let everyone know what I saw. What we saw. He's not here familiar.
I call him my pal. He's your fan. He's not quite my bag. So, you see the lobster's eyes poke out and then it just goes back on the flutter moth.
All right, you're doing anything on your watch? Nope, just tons of the lobster. So your night passes. Spike Jones once again walks up, tell him to go.
We'll walk up to the cliff face and kind of get confused. Actually, Spike Jones has spider walk or anything. Since a DS spider walk, he's just going to walk straight up. No.
Okay, so yeah, he's going to walk up to it and then to switch, switch, switch, switch. Does it look like he wants to go to the pole? Yeah, he's trying to climb up there, but he can't. So he's going to turn around to it, through it.
So I can easily get up there and explore because I can go climb up as a spider and then turn into something that goes under water and see where the tunnel leads. It's also something. Probably a reef shark, but I wonder if it's a long tunnel of water, I have no idea how to get you guys through. Yeah, that is the challenge.
If we're very patient, we can do it, but it's Dave's worth of polymorph spells. And actually, it's only an hour worth. Right. But it's information we don't have right now, so if you want to go do that.
Yeah, I can go scout that situation. So I'll spider climb up the wall, splash into the water as a shark. Okay, spider shark. You climb up the wall, you splash into the water immediately.
There is some walking room there. If there's a walking room, I'll look and see what the situation is. Okay, so there's walking room for a little while, but then it's just a big massive water that you will have to dive into. I'm just trying to figure out if you immediately go into the water, which would be really cool, because then you just go like this, and all the straight down.
I see. And you back up the other side. So you take a walk along the limited space that's there. It's a narrow ledge really, three feet wide.
Just to see how long that will take really. And then you dive into the water down for about 15 feet. And then you come back up probably about 40 feet or so. And there's still a lot of water up there, but you do come up to where there's an air pocket.
You're in a straight tunnel. The water takes up the bottom part, but there is tunnel overhead that you can swim through. And you can breathe if you need to do that. So there's a spot to breathe, but is there like a way to get out of the water and a tunnel to follow?
Or is it just there's an air pocket and you have to keep swimming? You have to keep swimming, but you can breathe while you swim. Yeah. Okay.
Once you get up there, they just have to get through the water first, so they actually hold their breath for a while. Well, I would continue exploring to see if it happens again. You know. The Ubend or another Ubend or another place where there's no air.
You continue swimming for a while. How long do you want to go? Two and a half hours, if necessary. You swim two and a half hours.
You get to during that time, you get to an area. The water, the bottom of the river seems a little bit more porous. And the water is receded there a bit. And you start to see some shells along the side that looks like you can get up and start walking instead of just swimming through the water the whole time.
Okay. And I mean, I would guess that my vision isn't so great if I like peek my head out, but it seems like there's not any more serious dangers to people who can't read the letter. Okay. But I would come back.
All right. Probably be a little bit faster because I wouldn't be scouting anymore. I'd just be going back as fast as possible. Yeah.
Sounds good. Okay. So day's gone for a while. Along as well.
I'll send the other water and continue flipping off the lobster. I'm bored. Shutter. But eventually they just get back.
So I would probably from that 60-foot high opening, shop-like, I think it's okay. Like I tell the story of it's a really long wet tunnel and it's going to suck for people who can't turn into animals. Do you have a rope up there that you could throw down? Yes.
That's why I stayed here. So you have 30 feet of rope. Is it 30? I thought there were 50.
Is it? I don't remember. You're not having a character. It's 50 feet and I have extra on the rope.
So I have plenty of rope. Hey, you have 50 and then down. You probably managed that. Yeah.
So I can probably stick a butt up and probably jump up myself. Yeah. Day, are you tying that rope to anything? Is there anything to tie it to?
Yeah, sure. But yes. No. You can just turn to it there.
Yeah, I actually have to take a break first. I will have to take a break before I can swim. So you guys are now at the top of the waterfall. There is a small walkway along the side and I say walkway but you know, have fun walking on it when it's like this.
So it might be your best option really. Well, but there is a small area that you guys can kind of stand out is not very tall so you actually kind of have to crouch. I can, I can poutingly swim in my human form just like all of the other plebs. We're not worried.
So you can hold your breath for one minute plus your fun modifier. I don't remember. That sounds like a pathvider role. Yeah, I think it's a minute per plus.
It's just like that. Yeah, yeah. And then a minimum of one. Yeah, you have one minute.
One minute. Thirty seconds. A minimum of thirty seconds. A number of minutes equal to one plus its competition modifier.
Minimum of thirty seconds, yeah. How long can everybody hold their breath for? One minute. All right.
Four minutes. Three minutes. Ridiculous. By the way.
Yeah, a little bit. That means that the average person has a con modifier of minus one, I would say. Day and waylin are definitely fine. I also have a swimsuit.
Oh, actually I have a ring of swimming that if Ichabod is worried about it, I could pass it over and that would give you a faster swimsuit. Yeah, if you, if you want to do that, I won't make you make a con save. Okay. It wouldn't be a difficult con save, but we're still a good idea.
Yeah. Yeah, so Ichabod can take the swimming ring, which gives you a swimsuit of 40. All right. So you guys dive down and then dive back up and you swim.
So you swim along and you eventually get to where day found the ledges and you're able to pull yourself up onto those. What a day. Plus swimming. A very athletic day for me.
I know that was a self-congratulatory thing. Ah, not a day. And I imagine you guys are probably fairly exhausted, especially Deku's been swimming a lot. Well, as a shark for most.
Yeah, but still spinning energy. And these ledges aren't really wide enough to lay down on safely. So you probably push past where you really want to go. Well, could we sit and take a short rest?
You guys can do that. Because that would be nice because then I could get my well shaped back. Yeah, you guys can sit and take a short rest. So I won't make you make those con saves for your question.
So you guys sit and rest for a while and then you push onward. And eventually the ledge that you're on, man, I really want to make that on the other side of the river. So you have to swim back across. But I'm not doing it.
That's just me being a jerk. The ledge that you're on starts to widen. And the river continues onward. But there is this dry area that's big enough for you guys to rest at.
And there is a tunnel leading off from the underground river. It's spiked leading us away from the river continuing down the river. Uh, it's spiked. It's if you take a bite out.
Take it off my pocket. Put it on the ground. It's completely changing down the tunnel. I'm drying off, buddy.
Yeah. So do you guys want to continue to push down the tunnel? Or do you want to rest here first? Well, we just took a short rest on the thing.
So it's not like we've had any combat. So I guess we could just keep going. Yeah, I think we could keep going. Okay.
You guys push on down the tunnel. I'm going to use gust to blow-dry myself. The tunnel is long and slips upward. So it is not an easy climb because it's just uphill all the way.
But it's not too steep. I will say you guys have to camp at some point. I'm not going to make you do watches for that. Because there's nothing happening.
Yeah. So you guys can't be get your long rest. That's important to anybody. And you continue onwards until you see the light at the end of the tunnel, which is not in death or anything.
It's just outside, probably. I mean, if these are metaphors for death, we have all died many times. And you find yourselves coming out of the mouth of a giant skull. Around you, there is a small peninsula of land.
I'm sorry, but it's raining. There's more water coming from the sky. And the small peninsula of land is surrounded by swamp. You see big cypress trees coming out of the water.
And you see little pockets of land here and there. More than little pockets, really. But you know, there's land and there's water. And some of the land is just slightly underwater.
In fact, to your right as you come out of this mouth of the skull, there is a strange, set-tagonal object that's unkind. It is white and it is about 10 feet around. It is slightly under the water to your right side. Did you say set-tagonal?
Set-tagonal. It seems to be made out of some kind of white stone. I think sorry, I like zoned out. Can you describe it again?
Set-tagonal white stone. How big? 10 feet? Big.
Does this look anything like the pylon we found? Not really. It is much smaller. It's probably about this deep.
And it's a different shape. The pylon is completely round and this is set inside. Spike Jones does not seem particularly concerned with it if you are letting spike Jones walk. Spike Jones will continue also peninsula slightly under the water going forward.
Do I think that he might get bogged down? Literally. Spike Jones doesn't weigh much. You don't think he's in serious danger of being bogged down.
It would be time to break out that 10-foot pole. Yeah, I will do that. I'll also pick up Spike Jones and say, can you just point us in the right direction? So you don't have to swim.
We're going to check out the stuff. I think yeah, go for it. Can we see anything interesting on it? Any markings or anything from where we are?
Since 10 feet to a... Where? Right. Right.
Is to your right. Just off the peninsula you're standing on, basically. Okay. Any markings?
No, it's simple. It doesn't have any markings on it. I do tear a 10-foot pole off of the road and hand it to Wayland. So the poke is he bleets away.
I can start by poking the set to get a satag ole thing. Go for it. I don't think I have a giant poking set. Puck is all sand on the edge of the land and attempt to poke the set to go on.
Here's a tag ole object. You take the 10-foot pole and you poke it. It seems to be quite solid and as you draw the pole away, make me a procession chick. That's one.
Yeah, you don't see anything. Is anyone else watching? Maybe I can't. I'm very interested in this poking.
Nope. Nicey. As he pulls it away, you see that there is a slightly brighter spot on the platform as he draws it away that quickly changes back to the same color. A brighter light can actually lit up with light or like a changed color.
Yeah, a brighter light can actually lit up with light. Just where he touched it for a moment. Lit up. How far underneath the surface is this thing look?
An inch. It's not far into water. Should I go jump on it? Yes.
It's very easy for us to say. Yes. All right. I'm curious.
I'm going to jump on it. Should I make a look at athletics check to land on or something? Sure. Yeah, I do too.
It's just 10 feet. Put you on 19 feet. Yeah, you land on it. No problem.
Water goes flying everywhere. Of course. Nothing happens. By which I mean if you like move your foot over, you can briefly see like a slightly lit area where your foot was.
But that seems to be all it is doing. Now that I'm all right, is there like anything on any side that we couldn't see before? No, it seems to look like what it looks like. It does not have any carvings on it or any words or anything.
It's just a set diagonal platform. I mean simple. It's simple. Besides, I have thoughts that day doesn't.
Is it magic? Guys, no lights up. Is it magic? Yeah, I can cast a tech magic.
I'll spend that slot to do it right away. Biggest magic? It seems to be some kind of teleportation school that magic, whatever that school is. Okay.
Is that a consideration? I think it is. I'm not sure. So you see this bright flash of orange and then is this like a feeling you get or is that what the orange is doing?
There's a bright flash of orange and then a dropping sensation like the top of rollercoaster or a fast elevator. That would be what I felt. Yeah. Okay.
So, teleportation. Maybe I should get off of it then. Well, again, it hasn't activated yet. So, is the platform within reach of the peninsula or is it a distance away?
10 feet. Yeah, it's 10 feet. It's under water, but it's just like under an inch. Yeah.
And it's like there's land that goes after you're not doing it all the way. It's not like a bottomless well of water between the three. Okay. I'm going to step out there and touch it and use Identify as a ritual.
I'm going to see if I can figure out how to activate it. As you cast Identify, can you give me a saving throw? I can. It doesn't tell me what kind.
Yeah. It's intelligence because it's whatever you use to cast magic with. It's a modified twimming. Okay.
That makes it. You feel something pulling at your power, but you resist it. And your Identify tells you that this is indeed a teleporter. And apparently it's very grabby, but it needs, you can tell that you have to put a certain amount of magic into it.
That certain amount of magic being five spell slots worth of magic. So they have to come from one person? Probably not, because it's not being grabby. Is that a total of five levels of spell slots?
If I had a bit of level spell, I could cast it straight into it or a four and a one. Okay. Five levels worth of spell slots. However you want to dip that up.
Does Spike like head over the teleportation pad and sit down? Nope. Okay. Spike is not interested in the teleporter pad.
Just not to make sure. I mean, it sounds fun. I think it might have something to do with Azdin, who's one of the gods, because his symbol is a seven pointed star. I can't think of any other seven pointed thing that we have.
Would any of us know about Azdin? The Pentelichan? Yeah. I mean, you guys know all of the basic.
Okay. So I'm not worried about that. You know, base level knowledge of Azdin. So Azdin is a god of travelers and like constellations.
It's a god of that. So whether or not has anything to do with Azdin, being a teleportation pad and having seven sides, because of Azdin makes sense. It doesn't have to have anything directly to do with him. I know I did that for some reason.
Yeah. Traveler seven. Pure coincidence. Do we want to risk it?
Yeah. I mean, yeah. I mean, starving family and all, etc. But you don't just walk away from a teleportation pad.
I mean... I feel like I'm kind of fed up with the quest, and otherwise I would say no. But I want to try. No key, I've recorded.
I've got to go on a teleportation pad. Yeah. See, I thought you were just going to record three hours of butts. Yes.
I mean, you're the guys with the spells lost. I mean, you could try me the wizard reason. As we're casting into it. I'm not.
I just don't know where it goes. Well, do we have any idea how close we even are to the center of the forest at this point? No, the fact that we're in a swamp seems promising, but otherwise. I can do a second and a first, and then that would just mean two slots left from you.
Okay. But you can divide up however you want. I mean, if you want to do it that way. That sounds good.
I can do a second. All right. So I'll do a second and two first. No, a second and a first.
Yeah. Two, three, four, five. Yeah. Okay.
Oh, okay. Guess we're doing the fourth. This is a letter marked off here. You're fine.
As you might notice it, oh, we really go and we're just casting into this right now. I'm sorry. What did you say? Nothing.
Okay. So Bailin's already standing on it. Right. Yeah.
Where you go? And then you two will start casting spells. Stay on it and start casting spells into it. Yeah.
Okay. Markon. Come here. You have to retrieve your hand as well.
I already fixed him up and I said, can you point the way? So you cast the spell slots into it and there is a flash of light and you find yourselves standing on an identical pad and there is a room around you. There are these big pieces of furniture. Like they're like tables or desks and they've got like buttons and levers on them and they're like these screens on them.
But there's nothing on the screens. So they're just black. Okay. There's also like this big glass window on one side and it's really dirty.
I'm picturing the enterprise bridge. Is that inaccurate? That was pretty close. Okay.
But like dirty and see-dun-unty except for us. Okay. Okay. Any exits from this place?
There are. There is a door next to the big dirty window. What's outside the victory window? That is too dirty for you to tell it's really dirty.
I use press of digitation on the big dirty window. Good thing. You clean the window and you see like a bunch of gray rock out here and then there's this bright light shining up from below. I am not getting it.
Okay. Did you- I cleaned the window? I cleaned- I used- I used- well press of digitation once. So it's probably like a five-bit square or something like that.
Yeah. So it looks like you're seeing out into a cave of some sort. But it's- there's some kind of light source down below the window. I'll clean the whole window.
I'll help. You guys clean the window. You look out and if you look down you can see this bright orange orb that's just slowly moving across the bottom. And below that you see kind of like a hazy cloudy area.
And from the orb you can see like there is this like metal rod that goes up and there's some rigging and it is moving along that rigging slowly across. Are we looking at dino land? Yes. Okay.
You can't really see very much down there through the atmosphere. But that is- seems to be what you're looking at. We found the art of artificial sun and dino land. Yay.
All right. That's interesting. Very button-stiff it up with. But anywhere?
I think there are. Anywhere else? So let's try to find the power button. See what's going on.
This is a horrible idea. Is there just like a button that says kill all dinosaurs? Would you like any investigation check? Sure.
I don't want to kill all the dino or summon. A dirty 20. Okay. You look around this room.
None of you know any languages really, right? Common elvish, druidic, which is always useless and still in. Okay. Anybody know draconic?
This is using what a description of draconic uses? Actually, you do find something which looks like a little weird on one of the walls near the teleporter. There's like this inset area where some creature with like a 400 hand could put his hand into it. I'm going to use a ritual to cast comprehend languages.
And if that gives me an hour that I can understand the literal meaning of written language seen. So I'm going to just see if I can get an idea of what the labels on the buttons are. Okay. So the control room looks like it is set up to regulate temperature and speed of the sun and atmospheric conditions and a bunch of stuff like that.
It seems to be made to regulate everything in this cave, basically the environment of this cave. The thing was the hand printed that they found. It just says like power of ray. As you're looking at the buttons, can you get an idea of if something is wrong?
Basically, like the sun is going too fast. It's hard to tell without any further data by looking at the buttons and the blank screens. You kind of get an idea that you could get more information if the screens were working. Can we go work in your hand?
Okay. Yeah. You want to make a four finger hand and stick it in the slot? Yeah.
Unless somebody like says, hold on. That's a bad idea. Okay. I'll touch it.
Make a wisdom saving throw. Ooh. Uh oh. Of course I rolled really bad there.
It's still day. Fourteen? Fourteen. That might make it.
I think it does. Do I get an idea of what it would have done? It does make it. It does make it.
Um, still on my hand. Yeah. Yeah. Um, because it's wisdom.
Five spell slots are updated. Oh, oh, oh, oh, oh. The vade. You can choose what gets taken.
I don't care. It doesn't care. But you, it takes five spell slots from you and the room lights up. There are lights all over the consoles and the screens light up.
So if you play around with these screens, they basically look like touch screens. So, um, what is the sorcery? You can figure out and navigate it. And what you learn is that everything seems to be running perfectly fine.
When the power comes on, you do see some screens light up and, um, they're making some automatic adjustments to the system. Um, just optimizing things a little bit. And looking through all of this, you learn that this area was set up by cobals to provide a proper atmosphere and environment for their mounts while they were in this area. Ooh.
So it's basically a giant complicated stable. Ooh. Basically. Nice big, environmentally controlled stable to keep their dinosaur mounts healthy.
It's been a while since they were here though. I was just gonna say, is there any sign of recent activity in here? No. It's, um, it's very dusty.
It's been a long time since anybody's been here. Everything seems to be engineered quite well. Otherwise, it definitely would not be running anymore because it has been thousands of years. You see some documents here about them being part of a force that is here in order to try to hold back the creatures that are in this forest from destroying the rest of the fire.
Okay. Do you see there was a door up here? There is. Okay.
I'm gonna cast a mechan to open the door. If it's unlocked, I can open it. Yeah, it opens. Okay.
It opens outward and when it does so, um, the bottom of the door you see from the floor, it pulls out of this rope ladder that hangs down into, uh, dinosaur land. Okay. Oh, okay. You could seriously access from here, as I needed to.
For some reason. Okay. It's hanging down now or it can be. It's hanging down.
Like it's probably not all the way out, but it's, uh, the doors pulled out a little bit and it started to hang out again. Some of it's still on the floor. We could just rest in this control room and get all your spell slots back. Yeah, a little tired.
And then use, I think we're to teleport back into the smoke. I mean, but that would be five and we could split it around them. Yeah. We have the power on and you can see that the teleporter is lit.
Oh, cool. Yeah. Okay. Okay.
So rest here and then we can just carry on tomorrow. So we were swimming for a long time now. This is drawing in here. So after you rest, the three of you step onto the portal.
Light springs up around you. And in the moment before you were teleported, you noticed something strange. You see a crack form on the platform between you two and Ichabod. The crack causes the light to shift so that your two groups are bathed in separate auras of light.
Then you are gone. Wayland and Day, you are once again standing in the swamp. But Ichabod is not with you. Thank you for listening.
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