In our last episode, the party flew around on Joaquin, talking about their feelings a little while Joaquin talked a lot. They met an interesting little settlement of demons, litches, and night walkers being pulled around by a huge gold dragon and they had a nice chat. Finally, they made it to Queen Marguins Island, where we meet them now. Our adventurers today are Kieran, who plays Whalen of Arbarian.
That was easy that I thought. Max, who plays Playster the Monk. Oh, that's smart. David, who plays Ichabod the Wizard.
I mean, if you've been wondering what my skeleton looks like, ta-da. Theron, who plays David Rivet. Why'd you spell your beans? And our DM, Hazel.
Solid, non-high fire. Welcome fellow travelers to Legends of Chill. Wait, let's slowly get up. With heavy feet, it starts walking off.
Oh, boy. Let's go. Hey, Whalen, it's not like you have the... Oh, never mind.
Have the what? You know, the pokey thing. It's not like you have a terrible duty to enact or anything. Let's go.
You have the one key item that might make this work. Let's go. So you step off onto the island and Joaquin just kind of hovers out there beyond the edge for a bit and watches you move further in, I guess. Cool.
And no matter what happens, I do still have the ones of smiles. Oh, good. Yeah, so we can still do that with joy. At least on our face, if not on our soul.
So there was, um, you said there was energy in the sky and on the ground. Mm-hmm. What's the deal with that? Um, you can make an arcana check if you want.
Sure. When the energy comes across the grounds, you don't notice anything. Okay, I got a 14 on the arcana. Why does it place your house before?
I got a 17, I don't know. Because it doesn't really matter. That's how it always works. When I get a good roll, it's going to be something that ultimately has no impact.
That's the spirit. It's the truth. That's how it's been. Ichabod got a 16.
So Ichabod and Polastra, looking at this energy, especially since Polastra has experienced this world. You think that this island might operate on different principles than the rest of the realm. So, um, Joaquin already told you that he can't float on the island. Oh.
Which you could do everywhere else. Like, you kind of got moved down to the ground whenever you went inside of a place or whatever. But if you could get, like you could have jumped off the balcony in the city and just floated and been tied. But that doesn't seem to be the case here.
You're not sure what else might be different, if anything, but things are a bit different here. And we are actually standing on the island now, is that right? Yes. I'm going to cast, press the digitation to create a coin in my hand to see if I can still do that.
Uh, you can. Okay. And it works quite well. Okay.
I'm going to try and slap Whelan to see if the armor class stuff is back to normal. That's where your mind goes. Yeah. I mean, I was trying to figure out how to test the same thing.
I don't like to slap Whelan. I mean, I'm the best person to do it because it's minus one. I got a natural one. So a zero.
Do I hit him? You do not hit him and you fall on the ground. Okay. That's, that feels back to normal.
That's what should have happened. I feel. Yeah. We should take these necklaces off.
Yeah. I'm going to take off my pendants and sell it somewhere. So I don't forget about it. Wait, everyone had pendants?
We did. Yeah. We had these. I think I have a spare one too if I think about needed one, but it doesn't look like you well.
Yeah. We have what are they called? Emulates of weakness, I think. Something like that.
Yeah. It reduces your proficiency bonus by one and gives everything advantage to hit you, which helps with the weird issues going on in the plane. So is there a road or anything like that? There is not a road, but you can, you can see the spires up at the top.
So you kind of know where it is. Right. But there's no path through the forest. You might be able to find an animal trail or something, but.
Okay. So I want to do that. I want to look for an easy way through the forest. That's like a survival check to me.
It is. I have a 16. So on a 16, you don't see anything right out at the edge of the island, but moving in a little bit, you can find an animal trail that seems pretty well clear and going in roughly the direction you need to go. Okay.
That'll make it easier to head that way. So I will turn into a bear and head that way. So you all move through the forest towards the temple. As you go, could I get a perception check for everybody?
I got a 17. I got a 21. I got a 21. I got a 21.
I got a 21. I got a 21. Sorry, I didn't see the first one. That's okay.
I just want to, I get to keep rolling until it's really good. The first one was the best. It's got to significantly worse. That's not what I'm giving the bad rules out now.
It's fine. I got a 13 and then got worse. So, day got a 17 and police forgot a 21. Yep.
Those are both good enough. You see a skeleton, like a humanoid skeleton in the underbrush beside the road. Like an animated skeleton or just a dead body? Dead body.
Okay. I will go examine it as much as I can as a bear. Snippin. Yeah.
So it is a skeleton. You see there are some items around and underneath the skeleton. It's bones and some stuff. Okay.
What's the stuff? There is a journal. There are a few gold pieces scattered around. There is a potion bottle.
There is a whip and a sigh. Like an S.A.I. One sigh. A journal, a potion, a whip, a sigh and I missed something.
Money. Money. It's a cry. I will pick up the sigh.
I'm going to pick up the journal in my mouth and like carry it over to Ichabod since I can't read it right now. If no one immediately gets the money, I will also pick the money. Sure. You can take it.
There is. You find 25 gold pieces. Oh, yeah. Back on top.
I will just tell you that healing potion is a regular healing potion. Okay. Oh, can we have Ichabod identify that other dark brown potion we found? Dark brown potion.
Hold on. Bottle of dark yellow liquor. My bad. Oh, never mind.
Sorry. That's not gonna lie in it. Wow. I can try to identify it but I'm underage.
Hey, you've been gone for a few years. Remember? It's like 19 upwards. You're probably fine now.
Four one months. We just want to tell your mother. I'll take a look at the journal. This is the last entry in the journal.
I have finally reached the temple. I must press on and hope that Queen Margwin will see reason. I am alone. But if I do not live at least, I know that Jackery still survives.
Jackery, if you ever see this, know that I love you deeply. And though I am dead, we shall meet once again in Una's embrace. And at least there, I will have Johnacle to comfort me. I still can't believe that I lost them to rats.
But if I die, we shall be together. I hope you have not been too lonely, my love. But Elizabeth. That name sounds familiar.
I put my hands over my face and I just look like the saddest of all bears. Jackery, Jackery. Is that our friend back at the portal? Yeah.
Oh, well, we better save that then. Better hold on to that for him. It's not gonna be happy but at least it'll be closure, I guess. Damn, I was really hoping you find his friends alive.
That's unfortunate. And you hear big, stopping footsteps, moving in your direction. Take out the sword. I take out my teeth.
I flip the sigh around in a really fancy way. Oh. Oh, that's interesting. Like a fire giant or something.
That is a fire giant. That looks unfortunate. Oh, that's big and scary. That's very upsetting.
So this fire giant just smashes through trees and moves towards you. You see the trees getting singed as it approaches. It is shouting. Matthias, where is Matthias?
Where is Matthias? And then we can roll initiative. At least we're rolled a nine on initiative. Oh, the giant rolled a two.
We then rolled a six. I got a ten. So Ichabod got the highest with a fourteen. Well, let's make ourselves very much out of dodge here.
And then I'm going to cast Eldritch Blast and then as a bonus action I'm gonna cast it again. So that's four beams altogether on the fire giant. Oh, wow. That's fancy.
That's one. Really nice. Two. Oh, this is not good.
Three. Well, do I get credit for a straight? I'd like to just call him, I'm shaking the rest off here. It was a six, a seven, an eight and a thirteen.
Yeah. Your beams fly out, but they do not hit the giant. I didn't say I was aiming at the giant. I was just shooting up in the air.
Fair. You hit the air. Good job. Yes.
So that brings us to Daser. Day the bear. I'm going to step forward a little bit and I'm going to try. You know what?
I'm actually just going to drop bear and I'm going to say, you know, like, stop. We don't want to hurt you. Mathias. Who's Mathias?
It just raises its great sword. I don't get to make a check on that or anything. He looks completely cast. You can make a check.
Okay. I'm going to try and persuade him to stop basically. So I got a fifteen. He looks like he's in a full on rage.
He's not really listening or hearing you. Okay. Fifteen is not good enough to get through to him. Okay.
Can I still act or is that my action? You can still act. Okay. Flame blades probably a bad idea.
I'm going to cast, I'm going to go all in and cast Condor animals and bring my eight wolves all around him and they're going to attack. That's very cool. I'm a stinky right now. You left him behind.
I know. I didn't like the idea of leaving Jackree alone. That's very kind of you. Is there a way for me to mark that they have advantage because of Pectactactics in the NPC sheet?
Always roll advantage. Okay. Okay. So they're all going to bite him.
Okay. Okay. So 20? 20 will hit.
And 18 also hits. 821. Another 21. A 10.
Misses. Another 21. Another 18. And a 17.
17 does not hit. Okay. Jesus. So that is going to be a total of 47 damage from the wolves.
Jesus. It is considered to be magical because they are. It's because of my special druid thing. I have Mighty Summoner.
Oh nice. So yes, you deal 47 points of damage to this giant. You just kind of looks down at you in Yell's Matthias again. Cool.
Okay. So that brings us to the Palatrist turn. Is there a stat block that I could use if I were to fight with the side? Is it a dagger?
I would say a dagger. Yeah. And even then you would just use your Monk weapon. Your Monk weapon die.
Cool. Thank you for looking up after the night. I didn't put that up. Since in the old Noggin.
Could I attempt to, if I wanted to, use the Ring of the Ram to disarm the giant? Ooh. Yeah. You could try that.
The Ram shoots out of your ring and it slams right into the Fire Giant's Great Sword. It's enough force that it pulls right out of the giant's, you see it pull out of one of the giant's hands. And then it pulls out of the other. But just as it comes out of that hand, he grabs back onto it again.
Alright. Then I'm just going to use some movement and get up closer. Do you want to dodge? Oh, isn't that an action?
You can do it as a bonus action with a key point. With a key point. I'm pretty dexterous. I think I'm going to risk it for now.
I don't, because I don't know if we're going to have to still fight Margwin like right after this. I don't want to use too many key points on this guy. I'm going to use the Fire Giant. That's okay.
I have this small bent piece of metal. Okay. Well, then it is Wayland's turn. Okay.
I will move here and rage and attack twice recklessly. Great plan. I assume a 13 misses and a 19 will hit. Yeah.
So what? 14 points of damage? Shit. Which is 24.
Oh, wow. I meant to say 24. 14 came out. My bad.
That's the first time. Anyway, 24 points of damage. All right. Yeah.
The giant is definitely looking hurt after those nine successful attacks or so less than that, but he's still up. Still looks pretty strong. And was that it for you, Wayland? Yep.
Okay. Well, let's see here. He is going to attack the purple dog, purple wolf there. Okay.
They're not hard to hit. So 27 to hit. Yeah, that destroys it. 24 damage.
Yeah, that's okay. He's gone. And with this one, they're going to attack Wayland. Oh.
With advantage. That's a natural 20, 31 to hit. Ow. Oh.
34 points of damage. Well, thank God that is halved because I'm raging. So Wayland's like, eh, just a flush wound. Okay.
And that brings us to Ichabod's turn. I am going to cast Toldur Dead and then as a bonus action cast it again. Just make sure. Yeah, I can reach him.
DC 14 wisdom save. Okay. DC 14. That's an 18 and a six.
So how do I do the damage effect with Toldur Dead on this? I think it's probably built into the spell. So like click it to the left. That's the 2d8 damage to the right.
That's the 2d12. So yeah, it takes 11 necrotic damage. Nice. Okay.
Okay. So you send out, is it just like, is it a bell? Is like rings over his head or what does the spell look like? I point at one creature and the sound of dollars bells fills the air.
So basically it's the beginning of ACDC. It takes one hand from the great sword and covers his ear and goes, ah! Everyone's a critic. And then it is Dase turn.
Okay. My wolves are going to attack. So a 21, a 22, a 20, the 10 misses, another 21 and a 23. Right?
So that's six, five hits. Yes, it looks right. Jesus. That's some good damage too.
Are you 38? That's 38 damage. And then I still get to do something. You do.
I do. So I'm going to, hmm, does he just have a normal? Does a great sword for portion two, his size. Okay.
That would kill all my dogs too. I'm going to just, oh shit, I don't have this ever League spirit out. That's okay. I'm just going to just let my wolves handle it and I will back off a little bit.
Because I feel like this isn't going to keep going so well. There is looking pretty hurt. Well, I mean, it's a lot of wolves. Okay.
All right. That's it. So it's a place to return now. I'm going to run up and attack with the side.
Nine. That will mess. All right. Well, let's make my second attack.
25. All right. Nine piercing damage and I'm going to spend a key point to do flurry of blows. So make my two on our month strikes here.
Two seventeenths. Those will both mess. Dang. So that will bring us to Waylin.
And I will strike twice with the sword of seperate. I will attack a 22 and a 25. Those will both hit. First attack deals a total of 20 damage.
The second attack deals an additional 15. Pretty good. That's like wolf damage. Okay.
This giant looks really rough, but he's going to continue attacking. Has he still been screaming about Matthias the whole time? Yes. Okay.
I'm going to take a swing at Waylin. Did you wreck this? Yep. Oh boy.
That's a 23 to hit. Yep. Okay. And that will do 28 points of damage.
Up to 14. And the second attack is going to swing at Playstra. Joy. 19 to hit.
Yeah. It's also 28 points of damage. Oh, dang. Let's see here.
Ouch. Okay. And that will bring us to Ichabod. Well, I'm feeling really good about the Eldritch Blast.
I think I got my sights figured out here. So let me try this. One, two, a. Three, four.
Hey. Two heads. And hey, that's awesome. Not long.
There we go. Four points of damage. Not quite wolf damage. Well, one wolf.
That's all we need to be. One wolf. We are all one wolf. There's one wolf inside of you.
It could do about four damage. Take care of it. It's a good boy. Okay.
So that's four points of damage for Ichabod. And that will bring us back to day. Oh, great. Okay.
The wolves are going to attack. All right. So 16, 16, those miss. 23.
23. 10 is going to miss. 14 is going to miss. And 22 will hit.
Not as great this time. So just 18 damage from wolves. That is enough. Cool.
I don't have to go to my backup plan. The wolves will sort of like run around in happy circles, like panting with their tongues hanging out. Big wolfy smiles. Can I pick up the Fire Giant sword now that it's defeated?
You can try. Make a strength check. Just to see if I can to be honest. 24.
Oh wait, that was out of save. That was a save. Six. You cannot.
That should do it. I'm curious about this Matthias bullshit. We read something about Queen Margu that was like having a big wolf party. Yeah, it was.
Does the Fire Giant have anything useful on him? Oh, yeah, it didn't do so. It's all too fucking big. What was he wearing?
He was wearing plate mail. Plate mail. Okay. I mean, you could probably you could get materials from that.
Put it in your forge to read for just something useful to you. That's a good idea. Maybe Fire Giant material could do something interesting. If it's not just iron or steel.
Before Matthias's friend arrived. We were looking at the skeleton and I heard you say that you may know the person that's connected to this individual. What if we collected the bones and looked into getting a resurrection done? Oh, that's a good idea.
Oh, yeah. He's probably powerful enough to do that. You went toe to toe with a night stalker in our world. Yeah, we should do that.
Do we have something we can put? Like we have the bag of holding, but I don't want them just loose in there. That seems disrespectful. I'll keep pulling out a thigh bone, damn it.
It's time for Wayland to take out his forge and make a steel coffin and then throw that body into that and then throw that into the bag of holding. I know. I'll just I'll just wrap them up in my old shirt because I got that new outfit and I'll throw it in the bag of holding. I guess I'll put it in the valuables column.
Yeah, I decided since Jekery had a weird mash together name that everybody else had to as well. I don't know. No, that's fair. Okay.
So the bag of holding is just Bill Elizabeth's corpse and 30 days worth of rations. Don't mix those up. There's also some potions in there, but mostly rations and a dead person. That sounds like a normal D&D party, to be honest.
Oh, and while I'm in the bag holding, I'll get the seven weeks beer out again. Okay, sounds good. Yeah. Wayland, do you think that if we work together, we could wield this great sword?
Teamwork? I feel like that would open us up to getting hit way more than it should. I guess. And I'm reckless enough as it is.
That seems a little too reckless for me. Yeah. Well, I guess if we need to make a like a makeshift bridge, we can always come back and get used for that. Don't touch the sides.
Don't try to grab on if you follow. Yeah. There's your hand anyway. I think it's for moving on.
Yeah. I will steal some material to throw in my forge as quickly as I can. I'll help with that. I'm going to play with some puppies.
Before they just hear. I like to think that when I threw up the big stick, like three of them grabbed the stick at the same time and tried to share it. Yeah, definitely. One was in the middle to it.
One of them slightly smaller was just hanging off. Look at your wah wah wah wah wah wah wah wah. I'm going to turn to the side and say, Park time, can you, and then I'm going to get very quiet. Oh.
Okay. Now that we have given a moment of silence to Mark Han, who is alive and well. Well, I mean, we knew I got a lot of love and well too, and we kept harping on about him every episode. That's true.
How much time does that take? Because it matters because the wolves go away in an hour. I figure I can keep them for a little while more at least, but. Oh.
Yeah, you can keep them for a little while. Okay. You can make them disappear at an integral moment. I won't mind.
Yeah, they don't last very long. So whenever the next monster comes along, they'll be gone. Okay. So we hang with wolves for a while.
Yeah. Cool. I mean, they're overpowered because it's too hard to use this spell as written. So that's fine.
So you continue on your way, walking along through the forest following this animal trail. Day was your passive perception again. You have the highest. Yeah, it is 18.
Okay. Highest by a lot. I imagine then. So you're approaching a bunch of rocks, but something looks a little weird about them.
Okay. I pointed out I said those rocks are probably a creature of some sort, not rocks. I think. Oh.
And then I call out hello. You call it hello and the rocks shift and you're going to be faced by a Greek alpha. Oh boy. A what?
An aberration. Thank you for listening. This show is a production of the Land of Shell made possible through support of our wonderful patrons. You can join them at patreon.com slash org zone.
Even if you can't make a donation, please consider joining our Discord server to chat with a cast and fellow listeners. To learn about the players, characters and other shows from the Land of Shell, head to LandofShell.net or check us out on Twitter at LandofShell. That's a 23 on the Ring of the Ram attack. Okay.
Initiative. I didn't click initiative. If you click their name, that rolls initiative. Uh, can I not click on strength and have them do a strength check?
You should be able to. Yeah, you should be able to. Let me see. Is it an NPC?
Yeah. And I can just roll a 20 and add seven. You shouldn't be able to because it's my wolf can. Okay.
I don't know why it's not working. Do you want me to look? Sure. I can really click in the way.
Leave it to me to make things complicated. Hmm, monsters. Fire Dry and character sheet. It's opening a little window that says input value advantage or not.
So you probably have 5,000 of those. I see. I see. I see.
I see. I see. I see. I see.
I see. I see. I see. I see.
I see. I see. I see. I see.
I see. I see. I see. I see.
I see. I see. I see. I see.
I see. Oh. I, I see. I see.
I see. I see. I see. I see.
I see. BLEA. I see. I see.
I see. Okay. And. I'm not commissioning.
Yeah. I see. I see. I see.
I see. I see. But. The coarse anti-в-A is.
Alright. I've seen, I've seen. Okay. enough.
So you're, I should not be clicking on things. Are you still closing all those windows? We can wait. Yeah.
Okay. You know what you could do refresh the page. Yeah. You'd lose whatever things you have open, but that's fine.
You know, it's fire.