S3E14 - A Cyberpunked Classical episode artwork

EPISODE · Sep 2, 2019 · 1H 9M

S3E14 - A Cyberpunked Classical

from All Things Geekery · host Detached & Victus

In this episode, we are first going to talk about the very recent re-release of Wow Classic and how it has reunited the Warcraft community. We will then discuss the resurgence of players that have returned back to a blocky game we've all loved and played. Next, we will talk about the released information that hit about Destiny 2’s new “battle pass” type system which will be coming with Shadowkeep. Finally, we are going to talk about the most recent trailer for Star Wars episode 9 and also the deep dive video for Cyberpunk 2077. Click to Listen: S314 – A Cyberpunked Classical Show Notes WoW Classic -  The re-release of the game that has dominated the MMO landscape for almost 15 years Everyone has been able to Experience what happened when Wow first released. This time the setting is different - We now have instant updates on people’s progress, superior communication(Discord), and gaming communities that didn't exist 15 years ago(Twitch. Mixer, Facebook...etc) Brand new ways of playing are being done just due to support from communities made possible by modern entertainment avenues(Example - Streamer loot) It will be interesting to see how the drop of goes but even with that said we are about to get Battlegrounds added - Blizzard is having an update schedule similar to what took place or original WoW release Minecraft -  A resurgence in Minecraft has taken ahold - why is this? People like us have stopped playing long ago as many updates have taken place completely changing some aspect of Minecraft Also, Shaders and Texture packs almost make it like a completely different game Some Fornite streamers have actually gained popularity because of Minecraft  It is a game of Endless play and Endless Customization  Bring in friends and the fun goes up exponentially  Destiny 2 Battle Pass (Season Pass) Destiny franchise director Luke Smith, Bungie revealed how seasons will work in Destiny 2’s third year; including Shadowkeep and New Light this fall. Each season has a free or paid version (“10 bucks” each, according to Smith), similar to battle passes in games like Fortnite or Dauntless. The first season of Year 3, Season of the Undying, comes bundled with Shadowkeep (players can purchase it separately as well). ROTATING ACTIVITIES The new season will focus on changing Destiny 2’s world every three months. In Season of the Undying, players will open a Vex gate, creating a new activity and rewards. Three months later, players will close the gate, end the activities, and set Season of the Dawn in motion. Including Season of the Undying and Season of Dawn, Year 3 will contain four seasons. Bungie believes that removing activities each season is the only way to make the game feel like it’s evolving. “We believe that Destiny will grow even better when the world state can change and that the best Destiny stories are the ones where ‘you had to be their when…,’” Smith said. But weapons and rewards for the seasons won’t be gone forever. While Smith didn’t elaborate on how players should expect weapons they’ve missed to return within about six months. However, Smith was clear that there will be periods where players have no current means of acquiring some past items. ARTIFACTS On top of seasons rotating activities, the new seasonal Artifact will create individual player growth each season. Artifacts are free for all players, and Guardians can level them up during the season. Each level comes with uncapped bonus power that extends across a player’s account. Players will also unlock new and powerful mods through the Artifact. After they unlock a mod, Guardians can slot them into weapons and armor for the remainder of the season. The goal is for the mods to change the way players interact with the world and create unique effects against everyday enemies and bosses. At the end of each season, the seasonal mods and bonus power will reset. Players will earn a new Artifact for the next season, and start the process over again. SEASON PASS The Season Pass

In this episode, we are first going to talk about the very recent re-release of Wow Classic and how it has reunited the Warcraft community. We will then discuss the resurgence of players that have returned back to a blocky game we've all loved and played. Next, we will talk about the released information that hit about Destiny 2’s new “battle pass” type system which will be coming with Shadowkeep. Finally, we are going to talk about the most recent trailer for Star Wars episode 9 and also the deep dive video for Cyberpunk 2077. Click to Listen: S314 – A Cyberpunked Classical Show Notes WoW Classic -  The re-release of the game that has dominated the MMO landscape for almost 15 years Everyone has been able to Experience what happened when Wow first released. This time the setting is different - We now have instant updates on people’s progress, superior communication(Discord), and gaming communities that didn't exist 15 years ago(Twitch. Mixer, Facebook...etc) Brand new ways of playing are being done just due to support from communities made possible by modern entertainment avenues(Example - Streamer loot) It will be interesting to see how the drop of goes but even with that said we are about to get Battlegrounds added - Blizzard is having an update schedule similar to what took place or original WoW release Minecraft -  A resurgence in Minecraft has taken ahold - why is this? People like us have stopped playing long ago as many updates have taken place completely changing some aspect of Minecraft Also, Shaders and Texture packs almost make it like a completely different game Some Fornite streamers have actually gained popularity because of Minecraft  It is a game of Endless play and Endless Customization  Bring in friends and the fun goes up exponentially  Destiny 2 Battle Pass (Season Pass) Destiny franchise director Luke Smith, Bungie revealed how seasons will work in Destiny 2’s third year; including Shadowkeep and New Light this fall. Each season has a free or paid version (“10 bucks” each, according to Smith), similar to battle passes in games like Fortnite or Dauntless. The first season of Year 3, Season of the Undying, comes bundled with Shadowkeep (players can purchase it separately as well). ROTATING ACTIVITIES The new season will focus on changing Destiny 2’s world every three months. In Season of the Undying, players will open a Vex gate, creating a new activity and rewards. Three months later, players will close the gate, end the activities, and set Season of the Dawn in motion. Including Season of the Undying and Season of Dawn, Year 3 will contain four seasons. Bungie believes that removing activities each season is the only way to make the game feel like it’s evolving. “We believe that Destiny will grow even better when the world state can change and that the best Destiny stories are the ones where ‘you had to be their when…,’” Smith said. But weapons and rewards for the seasons won’t be gone forever. While Smith didn’t elaborate on how players should expect weapons they’ve missed to return within about six months. However, Smith was clear that there will be periods where players have no current means of acquiring some past items. ARTIFACTS On top of seasons rotating activities, the new seasonal Artifact will create individual player growth each season. Artifacts are free for all players, and Guardians can level them up during the season. Each level comes with uncapped bonus power that extends across a player’s account. Players will also unlock new and powerful mods through the Artifact. After they unlock a mod, Guardians can slot them into weapons and armor for the remainder of the season. The goal is for the mods to change the way players interact with the world and create unique effects against everyday enemies and bosses. At the end of each season, the seasonal mods and bonus power will reset. Players will earn a new Artifact for the next season, and start the process over again. SEASON PASS The Season Pass

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S3E14 - A Cyberpunked Classical

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This episode was published on September 2, 2019.

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In this episode, we are first going to talk about the very recent re-release of Wow Classic and how it has reunited the Warcraft community. We will then discuss the resurgence of players that have returned back to a blocky game we've all loved and...

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