S5E07|元宇宙已降临,你还浑然不知? episode artwork

EPISODE · Apr 28, 2021 · 38 MIN

S5E07|元宇宙已降临,你还浑然不知?

from What's Next|科技早知道 · host 声动活泼

Metaverse 并不是什么新概念,但它最近为什么又变成了一个 buzzword? 3 月 10 日,北美在线游戏公司 Roblox 直接上市,他们也是首个把 Metaverse 写进招股书中的企业。除了 Roblox,Facebook、英伟达、腾讯以及许多游戏公司也对 Metaverse 的未来十分憧憬。 Meta - 元,verse - 取自 universe,组合起来即为「元宇宙」,即建立在人类现实世界基础上的数字多维空间。这个最早出现于科幻小说「雪崩」中的词汇,凭什么吸引了资本市场?我们应该如何定义它?目前发展「元宇宙」的基础设施成熟了吗?在这个领域还有哪些值得关注的技术与公司? 本期节目的嘉宾是专注于虚拟现实投资的王焱,他将和我们一起探讨 Metaverse 的前世今生与未来潜力。 欢迎收听。 【主播】 丁教 Diane,声动活泼联合创始人 【嘉宾】 王焱 Ryan,精准资本(Outpost Capital)创始合伙人 【主要话题】 [00:41] Metaverse 并不是什么新概念 [04:26] 除了游戏世界,Zoom 也有可能发展为 Metaverse? [11:06] 元宇宙是大势所趋,但不会发展成黑客帝国 [14:10] 除了心理沉浸,物理沉浸(VR/AR)的需求愈发强烈 [21:40] VR/AR 市场还有哪些进展值得关注 [31:59] Metaverse 依然处于早期发展阶段 【延伸阅读】 Roblox:儿童在线沙盒游戏公司,最初自主研发游戏,后来成为游戏开发者的平台。在 2020 年疫情助推下,Roblox 获得了巨大增长,已有超过 500 万的青少年开发者使用 Roblox 开发 3D、VR 等数字内容 ,月活跃玩家超 1 亿,今年 3 月初上市以来市值一度高达 450 亿美元。 Roblox 创始人 David Baszucki 对 Metaverse 的特征定义:身份(Identity)、朋友(Friends)、沉浸感(Immersive)、低延迟(Low Friction)、多元化(Variety of Content)、随时随地(Anywhere)、经济系统(Economy)和安全(Safety)。 Oculus VR:Facebook 旗下的虚拟现实科技公司,产品有虚拟现实头戴显示器等。 提及的游戏:魔兽世界、Cyberpunk 2077、Ready Player One: OASIS beta、动物森友会 提及的电影:「黑客帝国」、「头号玩家」、「阿凡达」、「西部世界」 飞书的播客节目:[组织进化论](组织进化论) 王焱参与的往期节目:#30 谷歌收购 North:我们离黑镜还有多远? 【后期】 Luke 【监制】 Amanda 【音乐】 Immortals Rise-Johannes Bornlöf Lounge Lizards-Quesa Detroit-SINY Look into My Eyes-Victoria Alkin 【关于我们】 网站:shengfm.cn 社交媒体:声动活泼 邮件:[email protected] 打赏支持:https://www.shengfm.cn/donationSpecial Guest: 王焱.

Metaverse 并不是什么新概念,但它最近为什么又变成了一个 buzzword? 3 月 10 日,北美在线游戏公司 Roblox 直接上市,他们也是首个把 Metaverse 写进招股书中的企业。除了 Roblox,Facebook、英伟达、腾讯以及许多游戏公司也对 Metaverse 的未来十分憧憬。 Meta - 元,verse - 取自 universe,组合起来即为「元宇宙」,即建立在人类现实世界基础上的数字多维空间。这个最早出现于科幻小说「雪崩」中的词汇,凭什么吸引了资本市场?我们应该如何定义它?目前发展「元宇宙」的基础设施成熟了吗?在这个领域还有哪些值得关注的技术与公司? 本期节目的嘉宾是专注于虚拟现实投资的王焱,他将和我们一起探讨 Metaverse 的前世今生与未来潜力。 欢迎收听。 【主播】 丁教 Diane,声动活泼联合创始人 【嘉宾】 王焱 Ryan,精准资本(Outpost Capital)创始合伙人 【主要话题】 [00:41] Metaverse 并不是什么新概念 [04:26] 除了游戏世界,Zoom 也有可能发展为 Metaverse? [11:06] 元宇宙是大势所趋,但不会发展成黑客帝国 [14:10] 除了心理沉浸,物理沉浸(VR/AR)的需求愈发强烈 [21:40] VR/AR 市场还有哪些进展值得关注 [31:59] Metaverse 依然处于早期发展阶段 【延伸阅读】 Roblox:儿童在线沙盒游戏公司,最初自主研发游戏,后来成为游戏开发者的平台。在 2020 年疫情助推下,Roblox 获得了巨大增长,已有超过 500 万的青少年开发者使用 Roblox 开发 3D、VR 等数字内容 ,月活跃玩家超 1 亿,今年 3 月初上市以来市值一度高达 450 亿美元。 Roblox 创始人 David Baszucki 对 Metaverse 的特征定义:身份(Identity)、朋友(Friends)、沉浸感(Immersive)、低延迟(Low Friction)、多元化(Variety of Content)、随时随地(Anywhere)、经济系统(Economy)和安全(Safety)。 Oculus VR:Facebook 旗下的虚拟现实科技公司,产品有虚拟现实头戴显示器等。 提及的游戏:魔兽世界、Cyberpunk 2077、Ready Player One: OASIS beta、动物森友会 提及的电影:「黑客帝国」、「头号玩家」、「阿凡达」、「西部世界」 飞书的播客节目:[组织进化论](组织进化论) 王焱参与的往期节目:#30 谷歌收购 North:我们离黑镜还有多远? 【后期】 Luke 【监制】 Amanda 【音乐】 Immortals Rise-Johannes Bornlöf Lounge Lizards-Quesa Detroit-SINY Look into My Eyes-Victoria Alkin 【关于我们】 网站:shengfm.cn 社交媒体:声动活泼 邮件:[email protected] 打赏支持:https://www.shengfm.cn/donationSpecial Guest: 王焱.

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S5E07|元宇宙已降临,你还浑然不知?

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This episode was published on April 28, 2021.

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Metaverse 并不是什么新概念,但它最近为什么又变成了一个 buzzword? 3 月 10 日,北美在线游戏公司 Roblox 直接上市,他们也是首个把 Metaverse 写进招股书中的企业。除了 Roblox,Facebook、英伟达、腾讯以及许多游戏公司也对 Metaverse 的未来十分憧憬。 Meta - 元,verse - 取自...

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