Samuel Proulx Part 2: AI as Your Co-Pilot (Not Your Autopilot) episode artwork

EPISODE · Dec 17, 2025 · 18 MIN

Samuel Proulx Part 2: AI as Your Co-Pilot (Not Your Autopilot)

from Blind Level Tech · host Aftersight

Episode Overview In this second installment with Samuel Proulx, Evan dives into a spontaneous but incredibly rich conversation about artificial intelligence, accessible software development, gaming accessibility, and the tech setups that empower Sam's everyday work at Fable. This episode picks up during a tangent from last week's discussion — originally meant to be a single interview — where Sam and Evan explore how AI is reshaping workflows for blind creators, programmers, and everyday users. Sam shares meaningful insights about AI as a tool, not a replacement: something that makes hard tasks easier, supports experimentation, and extends the work of human developers rather than taking over. Along the way, Sam breaks down his personal tech stack — from the Orbit 20 braille display to mechanical keyboards, auto-tracking cameras, Microsoft Surface devices, and even the fully modular Framework laptop he tinkers with for fun. Evan and Sam also trade stories about inaccessible software, auto-generated summaries, gaming mods powered by AI, and the practical limitations of note-takers that don't always pick up every speaker fairly. The conversation wraps with a fun bit about using AI for household troubleshooting… including the time Sam repaired his own washing machine with help from a model, and Evan recounts AI correctly identifying dishwasher lights. Part three arrives next week and focuses entirely on Fable’s web accessibility platform, so don’t miss it. Contact Info Questions, feedback, or episode ideas? Email: [email protected] Phone: 720-712-8856 Producer Contact: Evan Starnes: [email protected] 720-826-0569 Chapter Markers 00:00 — Intro + context for part two with Samuel Proulx 02:20 — Tech setups: work vs. personal gear 07:00 — When accessibility software falls short 09:20 — How AI scales developer work & removes monotonous tasks 11:45 — Why AI needs direction: “junior developer” analogy 13:00 — AI for note-taking & why human oversight still matters 15:42 — Riverside summaries, styles, and author voice 16:48 — AI as an assistant, not the boss 18:40 — Closing remarks + teaser for part three ★ Support this podcast ★

Episode Overview In this second installment with Samuel Proulx, Evan dives into a spontaneous but incredibly rich conversation about artificial intelligence, accessible software development, gaming accessibility, and the tech setups that empower Sam's everyday work at Fable. This episode picks up during a tangent from last week's discussion — originally meant to be a single interview — where Sam and Evan explore how AI is reshaping workflows for blind creators, programmers, and everyday users. Sam shares meaningful insights about AI as a tool, not a replacement: something that makes hard tasks easier, supports experimentation, and extends the work of human developers rather than taking over. Along the way, Sam breaks down his personal tech stack — from the Orbit 20 braille display to mechanical keyboards, auto-tracking cameras, Microsoft Surface devices, and even the fully modular Framework laptop he tinkers with for fun. Evan and Sam also trade stories about inaccessible software, auto-generated summaries, gaming mods powered by AI, and the practical limitations of note-takers that don't always pick up every speaker fairly. The conversation wraps with a fun bit about using AI for household troubleshooting… including the time Sam repaired his own washing machine with help from a model, and Evan recounts AI correctly identifying dishwasher lights. Part three arrives next week and focuses entirely on Fable’s web accessibility platform, so don’t miss it. Contact Info Questions, feedback, or episode ideas? Email: [email protected] Phone: 720-712-8856 Producer Contact: Evan Starnes: [email protected] 720-826-0569 Chapter Markers 00:00 — Intro + context for part two with Samuel Proulx 02:20 — Tech setups: work vs. personal gear 07:00 — When accessibility software falls short 09:20 — How AI scales developer work & removes monotonous tasks 11:45 — Why AI needs direction: “junior developer” analogy 13:00 — AI for note-taking & why human oversight still matters 15:42 — Riverside summaries, styles, and author voice 16:48 — AI as an assistant, not the boss 18:40 — Closing remarks + teaser for part three

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Samuel Proulx Part 2: AI as Your Co-Pilot (Not Your Autopilot)

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This episode is 18 minutes long.

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This episode was published on December 17, 2025.

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Episode Overview In this second installment with Samuel Proulx, Evan dives into a spontaneous but incredibly rich conversation about artificial intelligence, accessible software development, gaming accessibility, and the tech setups that empower...

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