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EPISODE · May 25, 2021 · 29 MIN

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from The Digital Human · host BBC Radio 4

Illustration by Seonaid MacKay The history of early cinema, radio, and television has suffered from a mass loss of material. Lon Chaney’s vampiric grin and Betty Balfour’s joyful dances were melted down for the silver. Canisters full of voices from radio’s early days cast aside. Doctor Who and Dad’s Army fans still scour basements and attics in the hope of finding episodes lost decades ago. When a new technology creates a new artform, we seem to make the same mistake - not seeing the value, and ditching parts of our cultural history. The same mistake was made with video games. Compounding this is the fact that games are a particularly challenging art form to preserve. Technology is constantly changing, consoles rapidly become obsolete, and for the first few decades the companies that made the games had no financial incentive to save old games - it was all too easy for games to be cast into the void. However, the gamer community has long been fighting against this erasure of history, and now more and more organisations are forming to save not just games, but the cultural and social history tied up in the games, and the communities who love them. Aleks Krotoski explores how we can prevent gems of video game history from being lost, while following the unlikely story of how one of these forgotten games was recovered against the odds.

Episode metadata supplied by the publisher feed · Published May 25, 2021

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