September 1993 episode artwork

EPISODE · Nov 26, 2023 · 2H 39M

September 1993

from Video Game Newsroom Time Machine

Mortal Monday,  F-15 Strike Eagle saved by Falcon,  Sega announces Saturn These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in September 1993.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @[email protected] Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or [email protected] Links: 7 Minutes in Heaven: General Chaos Video Version:  https://www.patreon.com/posts/7-minutes-in-93420048 https://www.mobygames.com/game/23830/general-chaos/   Corrections: August 1993 Ep - https://www.patreon.com/posts/august-1993-91387119 5th Anniversary Interview - https://www.patreon.com/posts/5th-anniversary-92773072 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.mobygames.com/game/63391/battletoads/ https://www.mobygames.com/game/8131/virtua-racing/ https://en.wikipedia.org/wiki/Super_Famicom_Naizou_TV_SF1 https://lmo.wikipedia.org/wiki/Sharp_Nintendo_Television Ethan, in fact, playing Wizkid - https://www.patreon.com/posts/71057943   1993     September 13th is Mortal Monday      https://archive.org/details/Electronic-Games-1993-09/page/n16/mode/1up?view=theater     Gregory Fischbach Part 2 - Acclaim https://www.patreon.com/posts/47720122     Gregory Fischbach Part 1 - Activision - Acclaim https://www.patreon.com/posts/46578120     Chris Garske - EA - Activision - Sierra - Sega - GT Interactive  https://www.patreon.com/posts/39835860 Street Fighter 2 sequels not as pricey as expected     https://archive.org/details/game-pro-issue-50-september-1993/page/133/mode/1up?view=theater Bill White switches sides     https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater        https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n19/mode/1up?view=theater Nintendo Espana founded     https://archive.org/details/micromania-segunda-epoca-64/page/n7/mode/1up Sega beats Nintendo at CES     https://archive.org/details/Electronic-Games-1993-09/page/n85/mode/1up?view=theater CES closes to the public     https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater Multimedia is the new hotness     https://archive.org/details/Electronic-Games-1993-09/page/n45/mode/1up?view=theater     https://archive.org/details/PC.Games.N012.1993.09-fl0n/page/n9/mode/1up?view=theater        https://www.youtube.com/watch?v=aW4OQcBaV5c&list=PLBw24bgyD-sJkM_K9uPP6N73WwyxRFLaW     https://archive.org/details/computer-game-review-and-cd-rom-entertainment-september-1993/page/61/mode/1up?view=theater     https://archive.org/details/CommodoreUserIssue1201993Sep/page/n8/mode/1up?view=theater     https://www.filfre.net/2023/10/a-digital-pornutopia-part-1-the-seedy-rom-revolution/     https://www.filfre.net/2023/11/a-digital-pornutopia-part-2-the-internet-is-for-porn/ MPEG becomes standard     https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater Commodore sets big goals for CD32     The One , Sept. 1993, pg. 14 CDI gets FMV add-on     https://archive.org/details/Electronic-Games-1993-09/page/n9/mode/1up?view=theater     https://archive.org/details/CommodoreUserIssue1201993Sep/page/n8/mode/1up?view=theater Saturn is Sega's future     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20050%20%28September%201993%29/page/n49/mode/2up        https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20050%20%28September%201993%29/page/n53/mode/2up Japanese turn to yanks     https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater       https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n22/mode/1up?view=theater Game crossovers taking off     https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater Acclaim is wheeling and dealing     https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n19/mode/1up?view=theater Acclaim signs deal with James Cameron     https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater      Barkley signs with Accolade     https://archive.org/details/Electronic-Games-1993-09/page/n9/mode/1up?view=theater     https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n7/mode/1up Game while you fly in Europe     https://archive.org/stream/FinancialTimes1993UKEnglish/Jul%2007%201993%2C%20Financial%20Times%2C%20%23606%2C%20UK%20%28en%29_djvu.txt        https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20050%20%28September%201993%29/page/n79/mode/2up Top Guy takes the NES on the go     https://bootleggames.fandom.com/wiki/Top_Guy        https://archive.org/details/game-pro-issue-50-september-1993/page/112/mode/1up?view=theater.        Microprose bought by Spectrum Holobyte     https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.09/page/n8/mode/1up       https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater        https://archive.org/details/computer-game-review-and-cd-rom-entertainment-september-1993/page/60/mode/1up?view=theater     Wild Bill Stealey - Microprose https://www.patreon.com/posts/36710924 Windows goes to the Arcade     https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n9/mode/1up?view=theater     https://www.mobygames.com/game/2842/microsoft-arcade/ Lucasfilm sends Amiga owners mixed messages     http://www.kultmags.com/mags.php?folder=QW1pZ2EgR2FtZXMvMTk5Mw==       Amiga Games September 1993 pg. 8        https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.09/page/n8/mode/1up       https://archive.org/details/CommodoreUserIssue1201993Sep/page/n12/mode/1up?view=theater SSI diversifies D&D     https://archive.org/details/Electronic-Games-1993-09/page/n41/mode/1up?view=theater     Joel Billings - SSI https://www.patreon.com/posts/36827469     Don Daglow Part 2 - Broderbund - Beyond Software - Stormfront - SSI https://www.patreon.com/posts/39095819     Don Daglow Part 1 - PDP - Mattel - Intellivision - EA https://www.patreon.com/posts/38445119 Psygnosis partners with MDI     https://www.computinghistory.org.uk/det/49109/Dictionary%20of%20the%20Living%20World/         https://archive.org/details/micromania-segunda-epoca-64/page/n7/mode/1up        https://www.mobygames.com/company/3187/media-design-interactive/ Ad games continue to proliferate in Germany     https://archive.org/details/PC.Games.N012.1993.09-fl0n/page/n9/mode/1up?view=theater       https://archive.org/details/PC.Games.N012.1993.09-fl0n/page/n15/mode/1up?view=theater         http://www.kultmags.com/mags.php?folder=QW1pZ2EgR2FtZXMvMTk5Mw==  Amiga Games September 1993 pg. 9 Tandy to sell off computer manufacturing operations     https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater        https://en.wikipedia.org/wiki/List_of_TRS-80_and_Tandy-branded_computers#PC-compatible_computers      MediaVision give Soundblaster a run for its money     https://en.m.wikipedia.org/wiki/Media_Vision_Pro_AudioSpectrum     https://archive.org/details/powerplaymagazine-1993-09/page/n15/mode/1up?view=theater        https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n13/mode/1up?view=theater Mediavision gets into interactive movie biz     https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n13/mode/1up?view=theater        https://www.mobygames.com/company/47/hyperbole-studios/ Scorched Earth reviewed in CGW     https://archive.org/details/Computer_Gaming_World_Issue_110/page/n75/mode/1up     http://www.whicken.com/scorch/index.html     http://www.cafepress.com/officialscorch Sega gets into toys     https://archive.org/details/Electronic-Games-1993-09/page/n9/mode/1up?view=theater        https://en.wikipedia.org/wiki/Sega_Toys TSN goes paperless     https://archive.org/details/Electronic-Games-1993-09/page/n94/mode/1up?view=theater     Ken Williams - Sierra https://www.patreon.com/posts/42700706      Andy Eddy leaves Video Games and Computer Entertainment     https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n5/mode/1up?view=theater      Smithsonian inducts software     https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n13/mode/1up?view=theater Vectrex makers post OG files online     https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n14/mode/1up?view=theater        https://en.wikipedia.org/wiki/Vectrex      Camerica shuts down     https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras

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