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EPISODE · Jan 21, 2025 · 38 MIN

Shaping Game Feel

from The Misplay

We begin defining how we want our game to feel. From physical engagement to the atmosphere we create, and the emotions we want players to experience, we explore the three levels of feelings in game design.

Episode metadata supplied by the publisher feed · Published Jan 21, 2025

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Shaping Game Feel

0:00 38:53

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