Simon Boxer (Bounce House) & Loot Boxes and Crates: Games as a service episode artwork

EPISODE · Oct 14, 2017 · 28 MIN

Simon Boxer (Bounce House) & Loot Boxes and Crates: Games as a service

from Lightmap - Conversations with video game creators · host SIFTER

Simon Boxer of Twice Different joins us this week to talk about making his brand new mobile game, , a colourful endless runner style side scroller. As you propel yourself along this bouncy world, you won’t let those pesky children have all the fun, all while avoiding the obstacles and staying in the bounce. We spoke to Simon about making his game with a team that is spread between Melbourne, Perth and Brisbane and his inspiration for making the game. You can get Bounce right now on the Apple App Store and the Google Play Store   There has been a fair bit of outcry this week around lootboxes and in-app purchases, so we explore the shift in the way we spend our money on gaming, and the relatively recent major shift to games as services. Over the last few years we’ve seen a rise in service based platforms and it doesn't seem to show any signs of slowing. Have we seen the end of the traditional one-off purchase? SPONSORS:Combine your love of making media, whether it's let's plays or your own games with a world class education with a degree from Murdoch University School of Arts. Click here to learn what is on offer.Murdoch University School of Arts: You can find us on social media, Twitter, Facebook, Instagram, Twitch, YouTube and Steam. Just search for "pixelsift" Bounce HouseSupport the show: https://sifter.store

Episode metadata supplied by the publisher feed · Published Oct 14, 2017

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Simon Boxer of Twice Different joins us this week to talk all about his infinite bouncer BOUNCE HOUSE, where you siege a bouncy castle freeing it from tryannical child control.

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Simon Boxer (Bounce House) & Loot Boxes and Crates: Games as a service

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