Sound Screen Episode 302: Interview with Video Game Music Pioneer, Brian Schmidt episode artwork

EPISODE · Jan 27, 2026 · 24 MIN

Sound Screen Episode 302: Interview with Video Game Music Pioneer, Brian Schmidt

from Sound Screen · host APM Music

In this episode, Ted Reyes talks to one of the pioneers of video game music, Brian Schmidt, who discussed his career and how he used APM Music for the new game Mutant Football League.About Brian SchmidtBrian Schmidt is a pioneering video game composer, sound designer, and audio technologist with a career spanning more than three decades. He got his start in the late ’80s at Williams Electronics, creating memorable music and sound for iconic arcade and pinball titles like NARC and Black Knight 2000. Since then, he’s contributed to well over 100 games, helped shape modern game audio through his work on Xbox sound technology at Microsoft, and is also the founder of GameSoundCon, one of the leading conferences for game music and sound.

In this episode, Ted Reyes talks to one of the pioneers of video game music, Brian Schmidt, who discussed his career and how he used APM Music for the new game Mutant Football League. About Brian Schmidt Brian Schmidt is a pioneering video game composer, sound designer, and audio technologist with a career spanning more than three decades. He got his start in the late ’80s at Williams Electronics, creating memorable music and sound for iconic arcade and pinball titles like NARC and Black Kn...

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Sound Screen Episode 302: Interview with Video Game Music Pioneer, Brian Schmidt

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This episode is 24 minutes long.

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This episode was published on January 27, 2026.

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In this episode, Ted Reyes talks to one of the pioneers of video game music, Brian Schmidt, who discussed his career and how he used APM Music for the new game Mutant Football League.About Brian SchmidtBrian Schmidt is a pioneering video game...

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