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EPISODE · Nov 12, 2024 · 8 MIN

Spatial Computing

from 3D Quick Byte - by Professor Dave

Blog Post The podcast explains that spatial computing, which blends the digital and physical worlds, is a rapidly developing technology. It describes how devices like the Meta Quest 2 and Apple Vision Pro, with their pass-through capabilities, allow users to interact with virtual objects within a real-world environment. While current pass-through technology still has room for improvement, the author believes that the future of spatial computing holds great promise for applications in gaming, education, entertainment, and the workplace.

Episode metadata supplied by the publisher feed · Published Nov 12, 2024

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Spatial Computing

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This episode was published on November 12, 2024.

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