Star Wars, AI Reality Checks, Talent Training & Indie Wins (ft. CGDA, NAIT, Lucid Rain Studios & Digital Alberta) episode artwork

EPISODE · Jan 3, 2026 · 1H 44M

Star Wars, AI Reality Checks, Talent Training & Indie Wins (ft. CGDA, NAIT, Lucid Rain Studios & Digital Alberta)

from Good Game Edmonton · host Cory "Sellarcast" Sellar

It’s the 2025 Q4 PartyChat from Good Game Edmonton and Digital Alberta!In this quarterly update, we welcomed Rowan Sommerfeld (CGDA), Mike McCready (NAIT/Digital Alberta), and Rosche Rheeder (Lucid Rain Studios) to unpack another productive three months of the evolving game development landscape in Alberta. From the impact of AI on workflows and the challenges of attracting investment to the growth of the Calgary and Edmonton games scenes. And somewhere between a Smash Bros tournament in Calgary and a literal fire alarm at a games conference in Edmonton the provincial scene is progressing. What We Covered:Moving past the hype of AI into actual workflows and how new CRTC standards are reshaping Canadian contentMiles "Soonsay" Foster's global Smash Bros run and the launch of Calgary Games KilnArcanaut Studios lands a Lucasfilm Games partnership for the spiritual successor to KOTOR, headed up by BioWare legend Casey HudsonHow NAIT's new specialized Game Development streams are training next gen developersReal talk on the Alberta Game Series and practical advice for pitch competitionsEdmonton-based Lucid Rain Studios getting IGN feature, plus full-time team Listen now and catch up on everything that made Q4 the most exciting quarter for Alberta games yet.Games & Studios Featured:Hunters Moon by Crimson Herring Studios → Wishlist on SteamINFERIUS by Lucid Rain Studios → Wishlist on SteamConnect With Us:goodgameyeg.cadigitalalberta.comcalgary.games

It’s the 2025 Q4 PartyChat from Good Game Edmonton and Digital Alberta!In this quarterly update, we welcomed Rowan Sommerfeld (CGDA), Mike McCready (NAIT/Digital Alberta), and Rosche Rheeder (Lucid Rain Studios) to unpack another productive three months of the evolving game development landscape in Alberta. From the impact of AI on workflows and the challenges of attracting investment to the growth of the Calgary and Edmonton games scenes. And somewhere between a Smash Bros tournament in Calgary and a literal fire alarm at a games conference in Edmonton the provincial scene is progressing. What We Covered:Moving past the hype of AI into actual workflows and how new CRTC standards are reshaping Canadian contentMiles "Soonsay" Foster's global Smash Bros run and the launch of Calgary Games KilnArcanaut Studios lands a Lucasfilm Games partnership for the spiritual successor to KOTOR, headed up by BioWare legend Casey HudsonHow NAIT's new specialized Game Development streams are training next gen developersReal talk on the Alberta Game Series and practical advice for pitch competitionsEdmonton-based Lucid Rain Studios getting IGN feature, plus full-time team Listen now and catch up on everything that made Q4 the most exciting quarter for Alberta games yet.Games & Studios Featured:Hunters Moon by Crimson Herring Studios → Wishlist on SteamINFERIUS by Lucid Rain Studios → Wishlist on SteamConnect With Us:goodgameyeg.cadigitalalberta.comcalgary.games

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Star Wars, AI Reality Checks, Talent Training & Indie Wins (ft. CGDA, NAIT, Lucid Rain Studios & Digital Alberta)

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How long is this episode of Good Game Edmonton?

This episode is 1 hour and 44 minutes long.

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This episode was published on January 3, 2026.

What is this episode about?

It’s the 2025 Q4 PartyChat from Good Game Edmonton and Digital Alberta!In this quarterly update, we welcomed Rowan Sommerfeld (CGDA), Mike McCready (NAIT/Digital Alberta), and Rosche Rheeder (Lucid Rain Studios) to unpack another productive three...

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