Starting and Running an Indie Game Studio episode artwork

EPISODE · Mar 15, 2024 · 1H 2M

Starting and Running an Indie Game Studio

from IndieGameBusiness® · host Jay Powell

Today, we're excited to have Stuart De Ville, Founder and CEO of Game Dev London, Founder and Director of Fribbly games, freelance Game Asset Artist, and Indie Games Consultant, here to share invaluable insights on "Starting and Running an Indie Game Studio." During our discussion, Stuart will draw from his extensive experience in the industry to provide actionable advice on starting and running a successful game studio. He'll share personal anecdotes, including lessons learned from his first studio's failure and the subsequent journey of starting again. We'll explore topics such as the importance of networking, finding the right project, and mastering the art of pitching and public speaking. Stuart will offer practical strategies for aspiring developers to navigate the challenges of studio management and increase their chances of long-term success. Stay connected with Stuart De Ville on Twitter and LinkedIn: Twitter: https://twitter.com/StuartDeVille LinkedIn: https://www.linkedin.com/in/stuartdeville/ Join us as we dive into the intricacies of indie game studio management and uncover the keys to building a thriving and resilient game development business. #IndieGameStudio #GameDevLondon #FribblyGames #IndieGameBusiness #GameDevelopment #StuartDeVille #Networking #StudioManagement #PitchingSkills

Episode metadata supplied by the publisher feed · Published Mar 15, 2024

Embed this episode

Ready to play

Starting and Running an Indie Game Studio

0:00 1:02:26

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of IndieGameBusiness®?

This episode is 1 hour and 2 minutes long.

When was this IndieGameBusiness® episode published?

This episode was published on March 15, 2024.

Can I download this IndieGameBusiness® episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!