EPISODE · Jun 21, 2019 · 1H 16M
Stephanie O'Malley Deming - The Importance of Localizing Your Indie Game
from IndieGameBusiness® · host Jay Powell
As Co-Founder and President of XLOC, Stephanie has successfully sim-shipped hundreds of language versions of high profile titles, including the Call of Duty®, Guitar Hero™, Tony Hawk™ and NBA2K™ Series, Rock Band™, League of Legends®, BioShock® and more. Stephanie holds degrees in both Psychology and Sociology from the University of California, Santa Barbara. She sits down with Jay and Indie to outline WHY localization is important and how you can plan for it from the beginning. _____ To learn more about the show or our online business matchmaking events for indie developers visit: http://indiegame.business Indie Game Business is produced by The Powell Group: http://powellgroupconsulting.com Watch the official live stream: www.twitch.tv/indiegamebusiness Watch INDIE's stream: www.twitch.tv/INDIE Join the Indie Game Business Discord: http://bit.ly/IGBDiscord The Twitters to follow - Powell Group Consulting: https://twitter.com/PowellGrp Jay: https://twitter.com/Powell_Jay INDIE: https://twitter.com/TheRealIndie
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Stephanie O'Malley Deming - The Importance of Localizing Your Indie Game
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