Strategies and Tools in Playtesting with Limited Resources episode artwork

EPISODE · Sep 21, 2024 · 1H 13M

Strategies and Tools in Playtesting with Limited Resources

from IndieGameBusiness® · host Jay Powell

Discover budget-friendly playtesting strategies and tools to optimize your game's UX! You'll learn how game studios with limited resources can still benefit from playtesting. Using recent, real-world examples, Pejman will discuss the approaches, methods, and equipment used to build an effective playtesting setup and help game developers enhance the player experience for their titles. Pejman has a track record of playtesting 35+ shipped titles, including award-winning games such as PewDiePie: Legend of the Brofist, Weirdwood Manor, A Fold Apart, and Broken Spectre.

Episode metadata supplied by the publisher feed · Published Sep 21, 2024

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Strategies and Tools in Playtesting with Limited Resources

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