Super Mario 64 PC-Version (Analyse) episode artwork

EPISODE · Sep 10, 2020 · 12 MIN

Super Mario 64 PC-Version (Analyse)

from Gedankensprung · host Gregor Kartsios

Trotz Freude macht sich wegen 3D All-Stars auch Ernüchterung breit: Nur limitierte Verfügbarkeit & simple Ports. Insbesondere Mario 64 hätte statt Remaster ein Remake verdient, doch wie hätte es ausgesehen? Im Analyse-Video seht ihr wie 60FPS & Ultrawidescreen gewesen wären.

Episode metadata supplied by the publisher feed · Published Sep 10, 2020

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Super Mario 64 PC-Version (Analyse)

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