Survival games suck without progression | Ep.36 episode artwork

EPISODE · May 4, 2024 · 13 MIN

Survival games suck without progression | Ep.36

from State of Survival Podcast · host State Of Survival Podcast

Survival games suck without progression | Episode 36 This video cracks the code on one of the core components that make a survival games great! We dig into the importance of progression, discuss the three core mechanics (temporal, spatial, and character), and explore the delicate balance between missions and fetch quests. Ever wonder if a game's focus on playtime or location is a turn-off? What about the ideal character progression system? We share our thoughts and experiences to help you find your perfect survival adventure! We also tackle combat - from realistic weapon choice to the satisfying depth of injury systems. Plus, who doesn't love a good base-building story? We chat about the creative freedom and satisfaction of building your own survival haven. Welcome to "State of Survival" Our Podcast dedicated to the survival-based genre of video games. Check out our Staff members @JarlofGoats : https://www.twitch.tv/jarlofgoats @Dimension119 : https://www.twitch.tv/dimension119 @redfalconmodz : https://redfalconmodz.com/discord @Dumpgrah Our Social Links can be found here https://stateofsurvival.org/ Join Our Discord : https://stateofsurvival.org/Discord

Episode metadata supplied by the publisher feed · Published May 4, 2024

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Survival games suck without progression | Ep.36

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