Systems vs. Mechanics: What's the Difference? - SNGP 91
Episode 91 of the SNGP podcast, hosted by David, titled "Systems vs. Mechanics: What's the Difference? - SNGP 91" was published on March 20, 2024 and runs 146 minutes.
March 20, 2024 ·146m · SNGP
Summary
Send us Fan Mail While amazed that Warner Bros. Discovery learned no lessons from the failure of Suicide Squad: Kill the Justice League, David Radd experienced all the Web 1.0 meme humor in World of Goo and sees what Hideo Kojima uncensored is really like in Death Stranding: Director's Cut. Meanwhile, Tuesday played Ace Attorney: Phoenix Wright and experienced its dystopian court system and found Ghost of Tsushima to be a surprisingly cozy game. In news, Yuzu creator T...
Episode Description
While amazed that Warner Bros. Discovery learned no lessons from the failure of Suicide Squad: Kill the Justice League, David Radd experienced all the Web 1.0 meme humor in World of Goo and sees what Hideo Kojima uncensored is really like in Death Stranding: Director's Cut. Meanwhile, Tuesday played Ace Attorney: Phoenix Wright and experienced its dystopian court system and found Ghost of Tsushima to be a surprisingly cozy game. In news, Yuzu creator Tropic Haze settles with Nintendo and shuts down support for the Switch emulator and the 3DS emulator Citra, Warner Bros. Discovery starts removing Adult Swim Games from digital storefronts and Sony backed Deviation Games closes without shipping a single game. The sole piece of positive news is that 600 QA workers at Activision were able to exercise their right to organize. For the topic, David and Tuesday talk about systems and mechanics in video games, some examples of heavy (and light) use to both and how systems and mechanics impact the games people like to play.
If you enjoy the podcast, visit us at Patreon.com/SNGP!
Similar Episodes
No similar episodes found.
Similar Podcasts
No similar podcasts found.