Systems vs. Mechanics: What's the Difference?  - SNGP 91 episode artwork

EPISODE · Mar 20, 2024 · 2H 26M

Systems vs. Mechanics: What's the Difference? - SNGP 91

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Send us Fan MailWhile amazed that Warner Bros. Discovery learned no lessons from the failure of Suicide Squad: Kill the Justice League, David Radd experienced all the Web 1.0  meme humor in World of Goo and sees what Hideo Kojima uncensored is really like in Death Stranding: Director's Cut.  Meanwhile, Tuesday played Ace Attorney: Phoenix Wright and experienced its dystopian court system and found Ghost of Tsushima to be a surprisingly cozy game.  In news,  Yuzu creator Tropic Haze settles with Nintendo and shuts down support for the Switch emulator and the 3DS emulator Citra, Warner Bros. Discovery starts removing Adult Swim Games from digital storefronts and Sony backed Deviation Games closes without shipping a single game.  The sole piece of positive news is that 600 QA workers at Activision were able to exercise their right to organize.  For the topic, David and Tuesday talk about systems and mechanics in video games, some examples of heavy (and light) use to both and how systems and mechanics impact the games people like to play.If you enjoy the podcast, visit us at Patreon.com/SNGP!

Episode metadata supplied by the publisher feed · Published Mar 20, 2024

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Send us Fan Mail While amazed that Warner Bros. Discovery learned no lessons from the failure of Suicide Squad: Kill the Justice League, David Radd experienced all the Web 1.0 meme humor in World of Goo and sees what Hideo Kojima uncensored is really like in Death Stranding: Director's Cut. Meanwhile, Tuesday played Ace Attorney: Phoenix Wright and experienced its dystopian court system and found Ghost of Tsushima to be a surprisingly cozy game. In news, Yuzu creator T...

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Systems vs. Mechanics: What's the Difference? - SNGP 91

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