THD Podcast 134 - Cloud-Native Simulation for Room & Product Acoustics Using Wave-Based and Geometric Engines episode artwork

EPISODE · Apr 21, 2026 · 45 MIN

THD Podcast 134 - Cloud-Native Simulation for Room & Product Acoustics Using Wave-Based and Geometric Engines

from THD Podcast · host David Lindberg

The Total Harmonic Discussion / the THD Podcast. A weekly discussion on audio and headphone technologies and the people who bring the technology to market.In episode 134 of the THD Podcast, Finnur Pind, CEO of Treble Technologies, joins a second time to refresh us on the Treble simulation suite and the progress that they have been making.Treble Technologies is an Icelandic startup revolutionizing acoustic design through the world’s first cloud-native sound simulation platform. Using a proprietary hybrid engine that combines wave-based and geometrical acoustics, Treble delivers simulations up to 1,000x faster than traditional methods while maintaining high physical accuracy. Their suite enables architects and engineers to "hear" designs via real-time auralizations, reducing reliance on expensive physical prototypes. Beyond the built environment, Treble’s SDK generates high-fidelity synthetic audio data to train AI models for speech enhancement and automotive noise control.Check out the podcast on @YouTube @Spotify @amazonmusic @iHeartRadio @RumbleVideo @Apple @GoogleThanks to Barry Vogel and the ALTI Audio & Loudspeaker Technologies International for their support as well!Thanks to AudioXpress for their support on this episode as well!#audioengineering #acoustics #MEMS #microphone #opticalmodule Please like, subscribe, share, and comment with your feedback! Enjoy the podcast!Support the podcast on our Patreon page: www.patreon.com/THDPodcastwww.db-ent.comlinkedin.com/in/[email protected]/HF6NF3fcwww.treble.techlinkedin.com/company/treble-technologieswww.totalharmonicdiscussion.com

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THD Podcast 134 - Cloud-Native Simulation for Room & Product Acoustics Using Wave-Based and Geometric Engines

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