🔥 The Art of Scaling Applovin UA & Admon: A Deep dive episode artwork

EPISODE · May 29, 2025 · 59 MIN

🔥 The Art of Scaling Applovin UA & Admon: A Deep dive

from two & a half gamers · host Lancaric.me

Running UA on AppLovin in 2025? Don’t waste another dollar until you hear this.In this episode, we sit down with Alexis Lejeune (ex-AppLovin, now UA advisor) to dive deep into how AppLovin’s UA stack really works — including how to scale, when to use D28 ROAS, how to test creatives, and how Axon 2 finds your payers before you do.What we cover:Axon 2: How AppLovin’s black box blends mediation + advertiser dataD0 vs. D7 vs. D28: Which ROAS model works best and whenWhy $500 budgets won’t calibrate for IAP gamesCampaign caps, crashes, and recovery strategiesWhy campaign goals should be set per geo & not touched every 2 daysWhy playables matter more than ever and how they qualify usersHow to refresh creatives based on spend volume (5–10/week at $10K/day)Get our MERCH NOW: 25gamers.com/shop--------------------------------------PVX Partners offers non-dilutive funding for game developers.Go to: https://pvxpartners.com/They can help you access the most effective form of growth capital once you have the metrics to back it.- Scale fast- Keep your shares- Drawdown only as needed- Have PvX take downside risk alongside you+ Work with a team entirely made up of ex-gaming operators and investors---------------------------------------Vibe. Vibe is the leading Streaming TV ad platform for small and medium-sized businesses looking for actionable advertising campaign performance.https://www.vibe.co/---------------------------------------For an ever-growing number of game developers, this means that now is the perfect time to invest in monetizing direct-to-consumer at scale.Our sponsor FastSpring:Has delivered D2C at scale for over 20 yearsThey power top mobile publishers around the worldLaunch a new webstore, replace an existing D2C vendor, or add a redundant D2C vendor at fastspring.gg.---------------------------------------This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.Panelists: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Felix Braberg, Matej Lancaric⁠Special guest: Alexis Lejeunehttps://www.linkedin.com/in/alexis-lejeune/Youtube: https://youtu.be/V3TJwkPBXOMJoin our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipgChapters00:00 Introduction and Guest Introduction05:03 Alexis Lejeune's Journey in Gaming07:45 Understanding Applovin and Its Reputation11:28 Exploring Axon 2 and Its Functionality14:17 Campaign Strategies: D0, D7, and D28 Models22:43 Common Mistakes in User Acquisition27:22 Optimizing Campaigns on Applovin32:40 Data-Driven Campaign Strategies34:50 The Importance of Playable Ads38:09 Creative Optimization and User Engagement39:51 Creative Refresh Strategies44:45 Aplovin and TikTok: A Strategic Merge47:12 Facebook's Advertising Ambitions48:03 Maximizing ECPMs for Publishers54:51 Ad Formats: Length and User Experience56:34 Banner Refresh Rates and Optimization---------------------------------------Matej LancaricUser Acquisition & Creatives Consultant⁠https://lancaric.meFelix BrabergAd monetization consultant⁠https://www.felixbraberg.comJakub RemiarGame design consultant⁠https://www.linkedin.com/in/jakubremiar---------------------------------------Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!Hit the Subscribe button on YouTube, Spotify, and Apple!Please share feedback and comments - [email protected]

Running UA on AppLovin in 2025? Don’t waste another dollar until you hear this.In this episode, we sit down with Alexis Lejeune (ex-AppLovin, now UA advisor) to dive deep into how AppLovin’s UA stack really works — including how to scale, when to use D28 ROAS, how to test creatives, and how Axon 2 finds your payers before you do.What we cover:Axon 2: How AppLovin’s black box blends mediation + advertiser dataD0 vs. D7 vs. D28: Which ROAS model works best and whenWhy $500 budgets won’t calibrate for IAP gamesCampaign caps, crashes, and recovery strategiesWhy campaign goals should be set per geo & not touched every 2 daysWhy playables matter more than ever and how they qualify usersHow to refresh creatives based on spend volume (5–10/week at $10K/day)Get our MERCH NOW: 25gamers.com/shop--------------------------------------PVX Partners offers non-dilutive funding for game developers.Go to: https://pvxpartners.com/They can help you access the most effective form of growth capital once you have the metrics to back it.- Scale fast- Keep your shares- Drawdown only as needed- Have PvX take downside risk alongside you+ Work with a team entirely made up of ex-gaming operators and investors---------------------------------------Vibe. Vibe is the leading Streaming TV ad platform for small and medium-sized businesses looking for actionable advertising campaign performance.https://www.vibe.co/---------------------------------------For an ever-growing number of game developers, this means that now is the perfect time to invest in monetizing direct-to-consumer at scale.Our sponsor FastSpring:Has delivered D2C at scale for over 20 yearsThey power top mobile publishers around the worldLaunch a new webstore, replace an existing D2C vendor, or add a redundant D2C vendor at fastspring.gg.---------------------------------------This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.Panelists: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Felix Braberg, Matej Lancaric⁠Special guest: Alexis Lejeunehttps://www.linkedin.com/in/alexis-lejeune/Youtube: https://youtu.be/V3TJwkPBXOMJoin our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipgChapters00:00 Introduction and Guest Introduction05:03 Alexis Lejeune's Journey in Gaming07:45 Understanding Applovin and Its Reputation11:28 Exploring Axon 2 and Its Functionality14:17 Campaign Strategies: D0, D7, and D28 Models22:43 Common Mistakes in User Acquisition27:22 Optimizing Campaigns on Applovin32:40 Data-Driven Campaign Strategies34:50 The Importance of Playable Ads38:09 Creative Optimization and User Engagement39:51 Creative Refresh Strategies44:45 Aplovin and TikTok: A Strategic Merge47:12 Facebook's Advertising Ambitions48:03 Maximizing ECPMs for Publishers54:51 Ad Formats: Length and User Experience56:34 Banner Refresh Rates and Optimization---------------------------------------Matej LancaricUser Acquisition & Creatives Consultant⁠https://lancaric.meFelix BrabergAd monetization consultant⁠https://www.felixbraberg.comJakub RemiarGame design consultant⁠https://www.linkedin.com/in/jakubremiar---------------------------------------Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!Hit the Subscribe button on YouTube, Spotify, and Apple!Please share feedback and comments - [email protected]

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🔥 The Art of Scaling Applovin UA & Admon: A Deep dive

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This episode is 59 minutes long.

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This episode was published on May 29, 2025.

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Running UA on AppLovin in 2025? Don’t waste another dollar until you hear this.In this episode, we sit down with Alexis Lejeune (ex-AppLovin, now UA advisor) to dive deep into how AppLovin’s UA stack really works — including how to scale, when to...

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