The Future of Spatial Computing: Steam Frame, Quest 4 & Impact of AI - Gamertag & Bradley VR Podcast episode artwork

EPISODE · Feb 17, 2026 · 1H 16M

The Future of Spatial Computing: Steam Frame, Quest 4 & Impact of AI - Gamertag & Bradley VR Podcast

from The VR CruCast - Virtual Reality Podcast · host Gamertag VR

We dive deep into the Meta Quest v85 update, the removal of the Horizon Feed, and how the new Navigator UI is changing the user experience. We also tackle the "elephant in the room": Valve's Steam Frame delay. With component prices skyrocketing, can Valve still deliver the "Steam Deck of VR"? This conversation delves into the evolving landscape of virtual reality, focusing on recent updates in hardware, Meta's Horizon platform, and the implications of AI in social media and smart glasses. The speakers discuss the challenges of rising PC hardware prices, the user experience in social VR, and the ethical considerations surrounding AI features. They also explore the future of XR technology and Meta's strategic direction, emphasizing the importance of user feedback and engagement in product development. In this conversation, Bradley Lynch and GT discuss the evolving landscape of VR gaming, focusing on the challenges and opportunities presented by new hardware and software developments. They explore the implications of Steam's gaming ecosystem, the potential of eye tracking technology, and the future of social gaming experiences in VR. The discussion also touches on Apple's recent acquisition related to XR technology and the innovative features of new gaming applications like Retrocade

We dive deep into the Meta Quest v85 update, the removal of the Horizon Feed, and how the new Navigator UI is changing the user experience. We also tackle the "elephant in the room": Valve's Steam Frame delay. With component prices skyrocketing, can Valve still deliver the "Steam Deck of VR"? This conversation delves into the evolving landscape of virtual reality, focusing on recent updates in hardware, Meta's Horizon platform, and the implications of AI in social media and smart glasses. The speakers discuss the challenges of rising PC hardware prices, the user experience in social VR, and the ethical considerations surrounding AI features. They also explore the future of XR technology and Meta's strategic direction, emphasizing the importance of user feedback and engagement in product development. In this conversation, Bradley Lynch and GT discuss the evolving landscape of VR gaming, focusing on the challenges and opportunities presented by new hardware and software developments. They explore the implications of Steam's gaming ecosystem, the potential of eye tracking technology, and the future of social gaming experiences in VR. The discussion also touches on Apple's recent acquisition related to XR technology and the innovative features of new gaming applications like Retrocade

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The Future of Spatial Computing: Steam Frame, Quest 4 & Impact of AI - Gamertag & Bradley VR Podcast

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This episode is 1 hour and 16 minutes long.

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This episode was published on February 17, 2026.

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We dive deep into the Meta Quest v85 update, the removal of the Horizon Feed, and how the new Navigator UI is changing the user experience. We also tackle the "elephant in the room": Valve's Steam Frame delay. With component prices skyrocketing, can...

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