The GameGrin GrinCast! Episode 33 - Are We Done with Open World Games? episode artwork

EPISODE · Jan 28, 2016 · 53 MIN

The GameGrin GrinCast! Episode 33 - Are We Done with Open World Games?

from GrinCast - a podcast about videogaming and games from GameGrin · host GameGrin

This week on the GrinCast we discuss whether devs should stop with open world games as well as the best news from the week gone by. This week on the GrinCast we're talking about all things open world. Have there been too many of them? Is it just Ubisoft ruining it for everyone? Are the Dark Souls games actually very well designed open world titles? All this and the best news from last week. As always you can get in touch with the GrinCast by commenting below. Did we miss out a game? Were we too harsh? Let us know. You can also now talk directly to us on Twitter with our new @GrinCast handle. Ask a question and we'll feature it in next week's podcast! If you haven't yet, subscribe to us on iTunes and listen to the pod on a plane, train, automobile or just around the home.

Episode metadata supplied by the publisher feed · Published Jan 28, 2016

Embed this episode

NOW PLAYING

The GameGrin GrinCast! Episode 33 - Are We Done with Open World Games?

0:00 53:29

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of GrinCast - a podcast about videogaming and games from GameGrin?

This episode is 53 minutes long.

When was this GrinCast - a podcast about videogaming and games from GameGrin episode published?

This episode was published on January 28, 2016.

Can I download this GrinCast - a podcast about videogaming and games from GameGrin episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!