The Great Mosque episode artwork

EPISODE · Sep 17, 2023 · 17 MIN

The Great Mosque

from Echoes of History

The Great Mosque was positioned in the center of Baghdad, with numerous smaller mosques dotted around the various neighborhoods. A place of daily prayer, a community center, a place to feed the poor and hungry. The mosque was for everyone from the powerful to the ordinary…You hear the call to prayer as it reverberates throughout the city. It comes in from the distance as the main mosque starts the call, then neighborhood by neighborhood the call is picked up. It’s part of the soundscape of the city—cutting through the din and noise, drawing you in to join as one religious body to pray.An original Ubisoft series, produced by Paradiso Media.Written by: Ali A OlomiHosted by: Ali A Olomi, Deana HassaneinMixing and editing: Adrien Le Blond, Jimmy BardinPre-existing music: Music from Assassin’s Creed Mirage (Original Game Soundtrack) by Brendan Angelides, and from Walissarābi Minnal‘irfān (A Tribute To Mirage).Label: Ubisoft MusicIllustration: © Ubisoft Entertainment. All Rights ReservedProduction Coordinator: Brendan GalbreathAdditional Production Assistants: Yael Even Or, Molly O'Keefe, Madeleine Weinberg, Aimie FaconnierProducers: Axelle Gobert, Abi McNeilExecutive Producers Ubisoft: Etienne Bouvier, Julien FabreExecutive Producers Paradiso Media: Benoit Dunaigre, Emi NorrisIf you liked this podcast please subscribe, rate & review. To find out more go to Assassins Creed or find us on Facebook, Twitter & Instagram. Hosted on Acast. See acast.com/privacy for more information.If you liked this podcast please subscribe, share, rate & review. You can take part in our listener survey here: https://uk.surveymonkey.com/r/6FFT7MK Hosted on Acast. See acast.com/privacy for more information.

Episode metadata supplied by the publisher feed · Published Sep 17, 2023

The Great Mosque was positioned in the center of Baghdad, with numerous smaller mosques dotted around the various neighborhoods. A place of daily prayer, a community center, a place to feed the poor and hungry. The mosque was for everyone from the powerful to the ordinary…You hear the call to prayer as it reverberates throughout the city. It comes in from the distance as the main mosque starts the call, then neighborhood by neighborhood the call is picked up. It’s part of the soundscape of the city—cutting through the din and noise, drawing you in to join as one religious body to pray.An original Ubisoft series, produced by Paradiso Media.Written by: Ali A OlomiHosted by: Ali A Olomi, Deana HassaneinMixing and editing: Adrien Le Blond, Jimmy BardinPre-existing music: Music from Assassin’s Creed Mirage (Original Game Soundtrack) by Brendan Angelides, and from Walissarābi Minnal‘irfān (A Tribute To Mirage).Label: Ubisoft MusicIllustration: © Ubisoft Entertainment. All Rights ReservedProduction Coordinator: Brendan GalbreathAdditional Production Assistants: Yael Even Or, Molly O'Keefe, Madeleine Weinberg, Aimie FaconnierProducers: Axelle Gobert, Abi McNeilExecutive Producers Ubisoft: Etienne Bouvier, Julien FabreExecutive Producers Paradiso Media: Benoit Dunaigre, Emi NorrisIf you liked this podcast please subscribe, rate & review. To find out more go to Assassins Creed or find us on Facebook, Twitter & Instagram. Hosted on Acast. See acast.com/privacy for more information.If you liked this podcast please subscribe, share, rate & review. You can take part in our listener survey here: https://uk.surveymonkey.com/r/6FFT7MK Hosted on Acast. See acast.com/privacy for more information.

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This episode was published on September 17, 2023.

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The Great Mosque was positioned in the center of Baghdad, with numerous smaller mosques dotted around the various neighborhoods. A place of daily prayer, a community center, a place to feed the poor and hungry. The mosque was for everyone from the...

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