The holy grail of computer graphics and rendering the metaverse contest with OTOY CEO episode artwork

EPISODE · May 4, 2015 · 39 MIN

The holy grail of computer graphics and rendering the metaverse contest with OTOY CEO

from EnterVR · host EnterVR

Hello ladies and gentleman of the proto metaverse! Welcome to another episode of Enter VR podcast. On today's show I speak with Jules Urbach, the founder and CEO of OTOY. Come along as we learn about rendering hyper realistic human skin, the race to cross the uncanny valley and more! 1:00 What is OTOY? 3:30 What is the holy grail of photorealism? 8:00 Why is human skin so difficult to nail in computer graphics? 11:00 Is there a race to cross the uncanny valley? 16:00 Is it technically possible to do a full length movie without cameramen ? (only using light stage technology) 18:00 Talking about Render the Metaverse contest. 28:00 The criteria for winning the "Render the Metaverse" contest. 33:00 In what scenarios would we not want hyper realism? 38:00 How to stay in touch and closing thoughts Thanks again to Jules for being a true scholar and gentleman of virtual reality and thank you for listening. Keep in touch and find out more about OTOY with the links below: http://home.otoy.com/vr-competition/ https://twitter.com/OTOY http://home.otoy.com/

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