The PirateSoftware Heartbound Challenge pt. 1 episode artwork

EPISODE · Aug 11, 2025 · 29 MIN

The PirateSoftware Heartbound Challenge pt. 1

from Giant Enemy Crab Podcast · host Giant Enemy Crab

Since we can't get away from it, we might as well join it, right? We've devised a challenge to complete a game, from scratch, solo developed, with no real coding experience, before the 7 year old Heartbound actually releases.Games are being made, a little more heat on  @PirateSoftware  's game getting completed is added... we think it's a win/win.We're gonna keep you all updated on this series as Kylar makes his way through the trenches of making something from nothing until we eventually have something worth playing. Wish us luck!#piratesoftware #heartbound #gamedev ft  @Flizoat  & KylarEmiya🎧 Available on Spotify, Apple Podcasts, and wherever you get your pods.👇You can help us out by rating and reviewing at these links! 👇Spotify: (https://open.spotify.com/show/3R1zDCuZ9edDCxwH2YDMtj)Apple Podcasts: (https://podcasts.apple.com/us/podcast/giant-enemy-crab-podcast/id1770911740)🔔 Don’t forget to like, subscribe, and hit the notification bell so you blah, blah, blah. ( It's a new law, just don't question it.)Keyword Junk (AI Generated):PirateSoftware Heartbound Challenge, make a game before Heartbound releases, game dev speed challenge, indie game development challenge, PirateSoftware challenge explained, beat PirateSoftware to release, Heartbound game dev race, how to make a game fast, speedrun game development, 30 day game dev challenge, game jam before Heartbound, beat Heartbound release date, indie game speedrun, rapid game development challenge, PirateSoftware Heartbound dev race, Heartbound vs my game, game dev competition explained, indie game rival challenge, making a game from scratch fast, game dev challenge 2025, build a game before Heartbound drops, PirateSoftware game dev battle, Heartbound release countdown challenge, indie game dev showdown, speed game creation, making a full game in record time, PirateSoftware inspired challenge, racing PirateSoftware to release, Heartbound game development challenge, solo game dev vs PirateSoftware, making a game before a big release, game jam Heartbound edition, indie dev race against Heartbound, how fast can I make a game, rapid prototyping challenge, finish a game before Heartbound, game development sprint, build a game under a deadline, PirateSoftware vs indie dev, game dev pressure test, game challenge explained, PirateSoftware Heartbound deadline, indie dev challenge accepted, speed game dev vs pro studio, finish before Heartbound release, game jam competition, ultimate game development race, PirateSoftware Heartbound rival, game dev showdown 2025, beat the pros at their own game, indie dev time attack, make a game in weeks, rapid indie game challenge, race against the clock game dev, indie game release race, game challenge you can’t miss, high pressure game creation, fastest game dev challenge ever

Since we can't get away from it, we might as well join it, right? We've devised a challenge to complete a game, from scratch, solo developed, with no real coding experience, before the 7 year old Heartbound actually releases.Games are being made, a little more heat on  @PirateSoftware  's game getting completed is added... we think it's a win/win.We're gonna keep you all updated on this series as Kylar makes his way through the trenches of making something from nothing until we eventually have something worth playing. Wish us luck!#piratesoftware #heartbound #gamedev ft  @Flizoat  & KylarEmiya🎧 Available on Spotify, Apple Podcasts, and wherever you get your pods.👇You can help us out by rating and reviewing at these links! 👇Spotify: (https://open.spotify.com/show/3R1zDCuZ9edDCxwH2YDMtj)Apple Podcasts: (https://podcasts.apple.com/us/podcast/giant-enemy-crab-podcast/id1770911740)🔔 Don’t forget to like, subscribe, and hit the notification bell so you blah, blah, blah. ( It's a new law, just don't question it.)Keyword Junk (AI Generated):PirateSoftware Heartbound Challenge, make a game before Heartbound releases, game dev speed challenge, indie game development challenge, PirateSoftware challenge explained, beat PirateSoftware to release, Heartbound game dev race, how to make a game fast, speedrun game development, 30 day game dev challenge, game jam before Heartbound, beat Heartbound release date, indie game speedrun, rapid game development challenge, PirateSoftware Heartbound dev race, Heartbound vs my game, game dev competition explained, indie game rival challenge, making a game from scratch fast, game dev challenge 2025, build a game before Heartbound drops, PirateSoftware game dev battle, Heartbound release countdown challenge, indie game dev showdown, speed game creation, making a full game in record time, PirateSoftware inspired challenge, racing PirateSoftware to release, Heartbound game development challenge, solo game dev vs PirateSoftware, making a game before a big release, game jam Heartbound edition, indie dev race against Heartbound, how fast can I make a game, rapid prototyping challenge, finish a game before Heartbound, game development sprint, build a game under a deadline, PirateSoftware vs indie dev, game dev pressure test, game challenge explained, PirateSoftware Heartbound deadline, indie dev challenge accepted, speed game dev vs pro studio, finish before Heartbound release, game jam competition, ultimate game development race, PirateSoftware Heartbound rival, game dev showdown 2025, beat the pros at their own game, indie dev time attack, make a game in weeks, rapid indie game challenge, race against the clock game dev, indie game release race, game challenge you can’t miss, high pressure game creation, fastest game dev challenge ever

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The PirateSoftware Heartbound Challenge pt. 1

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This episode is 29 minutes long.

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This episode was published on August 11, 2025.

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Since we can't get away from it, we might as well join it, right? We've devised a challenge to complete a game, from scratch, solo developed, with no real coding experience, before the 7 year old Heartbound actually releases.Games are being made, a...

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