EPISODE · Oct 14, 2025 · 14 MIN
The Stinger Report #1247 - The Hyperscape Reality – Part 2
from LBX Collective · host Brandon Willey
Leading investors should note a shifting landscape in XR, with Samsung advancing a high-priced MR headset targeting prosumers, alongside AR glasses leveraging Qualcomm and Google tech. Consumer VR faces slowdown, with delays and uncertain releases for Valve’s Deckard and Pimax’s headset, amid waning interest from AAA studios. Conversely, the location-based entertainment (LBE) sector is invigorating, exemplified by new immersive rides, strategic retail expansions, and a dedicated XR LBE hub at AWE 2026, signaling increased institutional focus. Additionally, Disney’s retraction of 3D in their Paris ride highlights ongoing technical challenges in immersive media. Overall, the sector pivots towards AR/VR convergence, LBE innovation, and strategic collaborations, presenting diverse investment opportunities. Subscribe and visit LBX Collective for more!
What this episode covers
Leading investors should note a shifting landscape in XR, with Samsung advancing a high-priced MR headset targeting prosumers, alongside AR glasses leveraging Qualcomm and Google tech. Consumer VR faces slowdown, with delays and uncertain releases for Valve’s Deckard and Pimax’s headset, amid waning interest from AAA studios. Conversely, the location-based entertainment (LBE) sector is invigorating, exemplified by new immersive rides, strategic retail expansions, and a dedicated XR LBE hub at...
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The Stinger Report #1247 - The Hyperscape Reality – Part 2
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