EPISODE · Jul 2, 2026 · 17 MIN
The Stinger Report #1272 - A Decade of VR Entertainment
from LBX Collective · host Brandon Willey
Over the past decade, the VR sector has evolved significantly, particularly in location-based entertainment (LBE). Charting early innovations in 2015, like 9D pods and motion simulators paved the way for free-roaming multiplayer experiences and VR roller coasters, with major players such as MACK Rides and Merlin exploring VR integration. Despite ambitious projects and initial hype, many early VR attractions faced operational challenges, leading to a shift towards more reliable, cost-effective solutions like headset-based experiences. Today, the focus is shifting from VR’s novelty to free-roaming, immersive mixed reality (MR) and broader XR applications, emphasizing sustainable revenue and technological maturity—marking a pragmatic evolution of the industry.Subscribe and visit LBX Collective for more!
What this episode covers
Over the past decade, the VR sector has evolved significantly, particularly in location-based entertainment (LBE). Charting early innovations in 2015, like 9D pods and motion simulators paved the way for free-roaming multiplayer experiences and VR roller coasters, with major players such as MACK Rides and Merlin exploring VR integration. Despite ambitious projects and initial hype, many early VR attractions faced operational challenges, leading to a shift towards more reliable, cost-effective...
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The Stinger Report #1272 - A Decade of VR Entertainment
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