The User Input Podcast Trailer
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Summary
Upload your words by recording your voice with the "send message" tool in Anchor. Or email to userinputpodcastandblog@gmail.com.
First published
12/18/2021
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0 minutes
Parent Podcast
The User Input Podcast
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The User Input Podcast Trailer
12/18/2021
Upload your words by recording your voice with the "send message" tool in Anchor. Or email to userinputpodcastandblog@gmail.com.
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Basics 114 - User Input Controls Basics
06/15/2022
XPression now has an additional Data Source for text objects, User Input Controls. User Input Controls provide Check Boxes, Radio Buttons, Lists and Combo Boxes for text input in the XPression MOS ActiveX Plug-in and Sequencer. XPression MOS users can be provided with closed lists for text input fields, Radio Buttons for simple “either or” choices or Combo Boxes which allow for a pull-down list to choose the desired item from One User Input Control field can affect another User Input Field, such as changing the data source presented to User Input Field Control 2, based on the setting of User Input Control Field 1. User Input Controls can create a simple (small grouping of one or two items) as a Static List (based inside the single scene), a Global List (based inside the entire project), or a Datalinq™ (same functionality and accessibility as the traditional Datalinq™ utilization Living Live! with Ross Video www.rossvideo.com/XPression-U
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Basics 115 - User Input Controls Advanced Use Cases
06/15/2022
Building on the basics of User Input Controls, Importing lists can be done using text fields with Comma Separated Values. Learn how to make CSV files from Excel files, and even save them as .txt files Add photos into your User Input Control objects using files that are either on the local file system or on a network share. Link one User Input Control to drive another User Input Control to change the list of values presented in one field based on the contents chosen in another field. Living Live! with Ross Video www.rossvideo.com/XPression-U
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Matching Lottery Numbers on the Commodore 64
04/10/2018
In this episode I’m amending my previous lottery number generator to take six lucky numbers from the user to match against the randomly drawn numbers from the Commodore 64. This will allow us to compare what the computer has drawn to the user’s input, as well as keep drawing numbers until the user input comes ... Read more
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