EPISODE · Aug 25, 2009
Three Moves Ahead 27: Episode 27
from Three Moves Ahead · host Idle Thumbs
The panel welcomes Mark H. Walker to the round table for a bruising discussion of his upcoming squad based wargame Lock N Load: Heroes of Stalingrad. Bruce and Julian dominate an unusually combative conversation, which only shows how much we care. What is the place of narrative in war games? Do designers overestimate how intuitive their designs are? Apologies for the sound quality here. In spite of a perfect sound test earlier in the day, Mark’s satellite internet was not up to the task later that night so he had to phone in. Then the recording somehow made Troy’s comments appear three seconds later than they actually happened, making editing a real pain in the ass and borking the Dominions 3 discussion altogether. (Short version, Bruce didn’t send his turn but notice he was attacked by Julian’s deer men.) Lock N Load Matrix Games
What this episode covers
The panel welcomes Mark H. Walker to the round table for a bruising discussion of his upcoming squad based wargame Lock N Load: Heroes of Stalingrad. Bruce and Julian dominate an unusually combative conversation, which only shows how much we care. What is the place of narrative in war games? Do designers overestimate how intuitive their designs are? Apologies for the sound quality here. In spite of a perfect sound test earlier in the day, Mark’s satellite internet was not up to the task later that night so he had to phone in. Then the recording somehow made Troy’s comments appear three seconds later than they actually happened, making editing a real pain in the ass and borking the Dominions 3 discussion altogether. (Short version, Bruce didn’t send his turn but notice he was attacked by Julian’s deer men.) Lock N Load Matrix Games
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Three Moves Ahead 27: Episode 27
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