TLAS2 Chapter 12 House of Pain episode artwork

EPISODE · Nov 30, 2022 · 30 MIN

TLAS2 Chapter 12 House of Pain

from The Lone Adventurer · host carlwhite

We return to the mean streets of the Mercer’s Quarter, as Sallow and the Spider try to break into Doctor Kropp’s alchemical shop. But that proves to be considerably easier said than done, as the obstacles in their path, threats both new and old, grow ever-more lethal. Can they possibly fight their way through and recover the doctor?  Links Transcript:  https://docs.google.com/document/d/1bZlU1KLgyWQ1hjGCsSov5quhToE3wQ1edIT9lPnjCOI/edit?usp=sharing All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ Twitter @TheLoneAdv Email [email protected] Podbean https://theloneadventurer.podbean.com/ Blog https://carlillustration.wordpress.com/ Blades in the Dark: https://www.evilhat.com/home/blades-in-the-dark/ Alone in the Dark: https://www.drivethrurpg.com/product/282013/Alone-in-the-Dark-Solo-Rules-for-Blades-in-the-Dark Solo Oracles: https://docs.google.com/document/d/1J_GVM_dVe3YMYAQaP-KIqOC91vFk56y9HOPKMybY_sk/edit?usp=sharing Faction clocks: https://docs.google.com/document/d/1KWuAPc4iv7hElXLepV0XTqVP9IRAdNsdqwD1wSDyAys/edit?usp=sharing Blades in the Dark action rolls: https://www.youtube.com/watch?v=OAl85kYCWro Mechanics   Team Spallow PROGRESS CLOCK: Recover the Doctor and return with him to HQ 4/10   SCENE START ORACLE: Does the scene start as expected? (50/50) 4,5 Yes, but But what? 531, 555 Cracked earth, eyeball Damage to the shop reveals an observation device   ACTION: Spider Study (Risky, Limited): Seek a method of approach: 2d: 2,4 Success with Consequence    PROGRESS CLOCK: Recover the Doctor and return with him to HQ 5/10   CONSEQUENCE: A new obstacle or threat appears   COMPLEX Q: What is the approach method identified? 256, 166 Flying bird, mechanical explosion Blow a hole in the roof   COMPLEX Q: What is the obstacle or threat? 552, 221 Cut ruby, armoured crab Automaton as well as blasting gem    ACTION: Sallow Wreck (Risky, Limited): Destroy the automaton with a grenade (Push): 3d: 1,1,5 Success with Consequence   PROGRESS CLOCK: Recover the Doctor and return with him to HQ 6/10 CONSEQUENCE: -1 Effect   PROGRESS CLOCK: Recover the Doctor and return with him to HQ 5/10   ACTION: Sallow Tinker (Risky, Limited), Spider Assist (Foresight): Use grenade to gain access: 3d6 3,3,4 Success with Consequence   CONSEQUENCE: End up in a worse position: -1 position (can try again if failure)   PROGRESS CLOCK: Recover the Doctor and return with him to HQ 6/10   COMPLEX Q: What causes the position to be desperate? 561, 165 Hourglass, Invasion Doomsinger’s forces now have access   COMPLEX Q: Tell me a bit about the Doomsinger’s forces: 213, 544 Comb, sunrise WTF?   Starforged: Characters: First Look: 84: Uncanny Characters: Role: 78: Scholar   The Seekers of Dhrume (Chapters 1.19, 1.20, 2.8)   ACTION: Sallow Finesse (Desperate, Limited): use a smoke-bomb to gain ground on the Enlightenment. Spider Assist (distract) 2d: 2,6 Success   PROGRESS CLOCK: Recover the Doctor and return with him to HQ 7/10   SIMPLE Q: Is the Doctor home? (Very Likely) 3,3,3,2 No, because   COMPLEX Q: Because what? 451, 355 Letter, Exploding Tower Letter informing them the shop is rigged to blow  

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We return to the mean streets of the Mercer’s Quarter, as Sallow and the Spider try to break into Doctor Kropp’s alchemical shop. But that proves to be considerably easier said than done, as the obstacles in their path, threats both new and old, grow ever-more lethal. Can they possibly fight their way through and recover the doctor?

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TLAS2 Chapter 12 House of Pain

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