Skip to content
To Be Continuous - Ep. #34, Common Developer Monetization Mistakes episode artwork

EPISODE · Jul 17, 2017 · 1H 4M

To Be Continuous - Ep. #34, Common Developer Monetization Mistakes

from To Be Continuous · host Heavybit

In the latest episode of To Be Continuous, Edith and Paul examine how monetization approaches vary depending on the developer market you’re in. They discuss how developer markets can be divided into four spaces and examine the companies operating in each space. They also consider the pitfalls of startups that push their product in too many directions and consider how to go about evaluating the threat of Amazon cloning your service.

Episode metadata supplied by the publisher feed · Published Jul 17, 2017

Embed this episode

Ready to play

To Be Continuous - Ep. #34, Common Developer Monetization Mistakes

0:00 1:04:50

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of To Be Continuous?

This episode is 1 hour and 4 minutes long.

When was this To Be Continuous episode published?

This episode was published on July 17, 2017.

Can I download this To Be Continuous episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!