EPISODE · May 30, 2022 · 51 MIN
two & a half gamers session #17 - the creative framework, tips for inspiration, recession & games
from two & a half gamers · host Lancaric.me
This is no BS gaming podcast 2.5 gamers session #17. Discussing the latest news, fun stuff and dropping knowledge. Don't forget, this is a 4am conference discussion vibe so let's not take it too seriously! Let’s dive in and enjoy. Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič Youtube: https://youtu.be/Gs3YE6MJKIg Agenda 2:55 Recession & mobile games 14:50 Apex Legends 21:34 The creative framework 40:40 5 secret tips where to get inspiration Describing creative process from scratch competitor research + old creatives assessment, brainstorming, creative brief, production, testing, evaluation, iteration, new brainstorming, all over again What kind of tools to use for competitor research? 5 secret tips where to get inspiration Youtube videos with millions of views (unboxing - chest openings) Current situation (covid, EURO, seasonal creatives - although those suck balls) Memes (drake, whatever else trending at the moment… ) Hype (Netflix series, …) Different game genres Why are we making creatives for players and not art directors? presentation with tips & examples https://docs.google.com/presentation/d/1azXidQYoAneJgEAaV-ylJ67c8XVFallrzY4OIHSE5B0/edit Please share feedback and comments - [email protected] / lancaric.me
What this episode covers
This is no BS gaming podcast 2.5 gamers session #17. Discussing the latest news, fun stuff and dropping knowledge. Don't forget, this is a 4am conference discussion vibe so let's not take it too seriously! Let’s dive in and enjoy. Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič Youtube: https://youtu.be/Gs3YE6MJKIg Agenda 2:55 Recession & mobile games 14:50 Apex Legends 21:34 The creative framework 40:40 5 secret tips where to get inspiration Describing creative process from scratch competitor research + old creatives assessment, brainstorming, creative brief, production, testing, evaluation, iteration, new brainstorming, all over again What kind of tools to use for competitor research? 5 secret tips where to get inspiration Youtube videos with millions of views (unboxing - chest openings) Current situation (covid, EURO, seasonal creatives - although those suck balls) Memes (drake, whatever else trending at the moment… ) Hype (Netflix series, …) Different game genres Why are we making creatives for players and not art directors? presentation with tips & examples https://docs.google.com/presentation/d/1azXidQYoAneJgEAaV-ylJ67c8XVFallrzY4OIHSE5B0/edit Please share feedback and comments - [email protected] / lancaric.me
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two & a half gamers session #17 - the creative framework, tips for inspiration, recession & games
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