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Type erasure in Rust/C FFI — structs, generics, trait objects episode artwork

EPISODE · Aug 18, 2019

Type erasure in Rust/C FFI — structs, generics, trait objects

from Dodgy Coding · host Dodgy Coding

Exploring how to create data structures that are owned by C and pass pointers back to Rust to operate on them. This is easy for a basic struct but when you introduce generics or traits, things get interesting. Content warning: inadvisable C code.

Episode metadata supplied by the publisher feed · Published Aug 18, 2019

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Type erasure in Rust/C FFI — structs, generics, trait objects

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