Unlockables Used to Mean Something | The Game Show S13E18 episode artwork

EPISODE · May 21, 2026 · 1H 41M

Unlockables Used to Mean Something | The Game Show S13E18

from The Game Show · host BreakmanX.com

Remember when you had to actually earn the costume? When the second quest meant something? When Mew was a rumor at recess and not a code on GameFAQs?Tonight we’re getting into unlockables and post-game content. The bonus modes, the secret characters, the harder difficulty that opened up after the credits. The stuff that turned a 10-hour game into a 40-hour obsession. We’ll talk about why it worked, when it died, and which games still do it right.From Smash Bros character rosters to Ocarina of Time’s Master Quest. From Mortal Kombat’s Reptile to Wind Waker’s second quest. From Resident Evil’s Mercenaries to Pokemon’s post-Elite Four grind. If you spent your childhood playing the same game six times to unlock everything, this one’s for you.Drop your favorite unlockable in the comments. The one that made you yell when you finally got it.► MUSIC Opening: Project X – Mega Man 2 “Project X2 – Title Screen” OC ReMix – https://ocremix.org/remix/OCR00625Closing: Project X – Mega Man 2 “Ending” Buy the album here: https://projectx.bandcamp.com/album/m…

Episode metadata supplied by the publisher feed · Published May 21, 2026

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Unlockables Used to Mean Something | The Game Show S13E18

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