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Using AI to make deeply compelling systems episode artwork

Jul 5, 2023 52 min

Using AI to make deeply compelling systems

from Indie Game Guildhall Hosted by Indie Game Academy

In this episode, we are thrilled to have Tony Li, a seasoned veteran in the industry, join us as our esteemed guest. Tony, the mastermind behind Wild Domain Games and the game development tools division Pixel Crushers, brings a wealth of knowledge and expertise as a gameplay & AI programmer and tools developer. With a track record of success and renowned creations like the Dialogue System for Unity and Quest Machine, Tony's passion for pushing the boundaries of gaming technology is infectious. Tune in as we embark on an exhilarating conversation with this visionary, unveiling the secrets behind his remarkable achievements and exploring the exciting future of game development. Learn more about Tony Learn more about Pixel Crushers Check out Quest Machine Check out Dialogue System Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.

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Using AI to make deeply compelling systems

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How long is this episode of Indie Game Guildhall?

This episode is 52 minutes long.

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This episode was published on July 5, 2023.

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